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General Tabletop Discussion
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Judgement calls vs "railroading"
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<blockquote data-quote="Lanefan" data-source="post: 7053724" data-attributes="member: 29398"><p>In which case I'd suggest the DM is doing her own game a disservice.</p><p></p><p>Here's why:</p><p></p><p>In a true sandbox the PCs are liable to explore around until they find something worth doing (i.e. an adventure of some sort) then do it, move on, explore around, repeat. Any DM can run this. But a good DM will dig through the many various bread-crumb elements of what happens and find connections, and thus build a story out of it...assuming the players do not; and sometimes the DM will see different connections between the bread crumbs than the players do. In any case, to me there's never anything wrong with a DM - once she's realized a trail of bread crumbs has formed during her game - seeding a few more bread crumbs into the mix and seeing what becomes of them.</p><p></p><p>It only becomes railroading if the characters can't choose to ignore them.</p><p></p><p>For the purposes of this discussion I'd suggest ignoring AP's entirely. They're a different breed of animal, and much more familiar with boxcars than the type(s) of game we're talking about here.</p><p></p><p>A small battalion of my greedier PCs just pricked up their ears at the thought of a world where they can make large diamonds appear just by looking for them. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Lan-"diamonds are forever"-efan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 7053724, member: 29398"] In which case I'd suggest the DM is doing her own game a disservice. Here's why: In a true sandbox the PCs are liable to explore around until they find something worth doing (i.e. an adventure of some sort) then do it, move on, explore around, repeat. Any DM can run this. But a good DM will dig through the many various bread-crumb elements of what happens and find connections, and thus build a story out of it...assuming the players do not; and sometimes the DM will see different connections between the bread crumbs than the players do. In any case, to me there's never anything wrong with a DM - once she's realized a trail of bread crumbs has formed during her game - seeding a few more bread crumbs into the mix and seeing what becomes of them. It only becomes railroading if the characters can't choose to ignore them. For the purposes of this discussion I'd suggest ignoring AP's entirely. They're a different breed of animal, and much more familiar with boxcars than the type(s) of game we're talking about here. A small battalion of my greedier PCs just pricked up their ears at the thought of a world where they can make large diamonds appear just by looking for them. :) Lan-"diamonds are forever"-efan [/QUOTE]
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