Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*TTRPGs General
Judgement calls vs "railroading"
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Quickleaf" data-source="post: 7056309" data-attributes="member: 20323"><p>Honestly, you have much more experience with a diversity of game systems than I do, so you're in a better position to speak prescriptively about GMing principles across systems. I've dabbled in other games over the years, but mostly I'm a "true blue" D&D guy. Currently I'm learning the FFG Star Wars system and that's the first new game I've picked up since 5th edition D&D – I'm really enjoying how the Star Wars dice create unexpected outcomes requiring using our imaginations.</p><p></p><p>While I totally agree that game system influences how the game is GMed, based on my limited experience, I think the social factors of the group probably have more impact than game system on how I personally GM. Once I get a pulse on what each player is looking for – whether they consciously realize it or not – everything else (including the game system) is kind of secondary.</p><p></p><p></p><p>Speaking personally, there are 2 reasons I find it hard to engage:</p><p></p><p>(1) When you guys use what I've dubbed Forge-speak (e.g. terms like GM Force or Illusionism) that I need to try and decipher, I find it hard to understand. Often it comes across as overly analytical and ungrounded to me, and wading through multiple paragraphs of that kind of writing just isn't enjoyable to me. Maybe simpler (and terser) language would help?</p><p></p><p>(2) In the way they're presented they come across as "here's what we did, and it's done", rather than questions or particular insights (at least, that's my judgment based on what I <em>can</em> discern). Maybe presenting a question would be more inviting rather than a play report?</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 7056309, member: 20323"] Honestly, you have much more experience with a diversity of game systems than I do, so you're in a better position to speak prescriptively about GMing principles across systems. I've dabbled in other games over the years, but mostly I'm a "true blue" D&D guy. Currently I'm learning the FFG Star Wars system and that's the first new game I've picked up since 5th edition D&D – I'm really enjoying how the Star Wars dice create unexpected outcomes requiring using our imaginations. While I totally agree that game system influences how the game is GMed, based on my limited experience, I think the social factors of the group probably have more impact than game system on how I personally GM. Once I get a pulse on what each player is looking for – whether they consciously realize it or not – everything else (including the game system) is kind of secondary. Speaking personally, there are 2 reasons I find it hard to engage: (1) When you guys use what I've dubbed Forge-speak (e.g. terms like GM Force or Illusionism) that I need to try and decipher, I find it hard to understand. Often it comes across as overly analytical and ungrounded to me, and wading through multiple paragraphs of that kind of writing just isn't enjoyable to me. Maybe simpler (and terser) language would help? (2) In the way they're presented they come across as "here's what we did, and it's done", rather than questions or particular insights (at least, that's my judgment based on what I [I]can[/I] discern). Maybe presenting a question would be more inviting rather than a play report? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Judgement calls vs "railroading"
Top