Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Judgement calls vs "railroading"
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Campbell" data-source="post: 7082417" data-attributes="member: 16586"><p>[MENTION=42582]pemerton[/MENTION]</p><p></p><p>I am still somewhat uncomfortable with the player driven vs. GM driven framing. Under that framing it feels like the point is to resolve creative conflicts between players and GMs. That's not what I want. Ideally when we sit down to play a game our interests as players are the same. What I want rules to bring to the table is a fiction that is not what either of us wanted, but is compelling enough to accept. I want the game to actively contribute. I want it to get in our way in ways that are an improvement over the sort of hard won consensus you find in Principled Freeform roleplaying. It needs to make the conversation more interesting for its presence. System must earn its keep or be banished. We do not need it to functionally play. </p><p></p><p></p><p></p><p>Exactly so. I meant to clarify that I would rather play in a principled way using a different set of skills than try to play in my most preferred way, but be met with frustration when I am not being rewarded for it socially, frictionally, or mechanically.</p></blockquote><p></p>
[QUOTE="Campbell, post: 7082417, member: 16586"] [MENTION=42582]pemerton[/MENTION] I am still somewhat uncomfortable with the player driven vs. GM driven framing. Under that framing it feels like the point is to resolve creative conflicts between players and GMs. That's not what I want. Ideally when we sit down to play a game our interests as players are the same. What I want rules to bring to the table is a fiction that is not what either of us wanted, but is compelling enough to accept. I want the game to actively contribute. I want it to get in our way in ways that are an improvement over the sort of hard won consensus you find in Principled Freeform roleplaying. It needs to make the conversation more interesting for its presence. System must earn its keep or be banished. We do not need it to functionally play. Exactly so. I meant to clarify that I would rather play in a principled way using a different set of skills than try to play in my most preferred way, but be met with frustration when I am not being rewarded for it socially, frictionally, or mechanically. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Judgement calls vs "railroading"
Top