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General Tabletop Discussion
*TTRPGs General
Judgement calls vs "railroading"
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<blockquote data-quote="pemerton" data-source="post: 7082998" data-attributes="member: 42582"><p>So why didn't the rest of the table work with the player to try to establish some variant on what the player wanted that <em>would </em>force the issue without violating the fiction (eg maybe an underling comes in to see the boss, carrying the fingers of a couple more stool pigeons)?</p><p></p><p>If the answer is, the rest of the group didn't want the issue forced via Plot Point expenditure, then that suggests that that particular mechanic is a bad fit for that group and/or that game.</p><p></p><p>But that may not be the answer - as I said, I wasn't there and so don't know.</p><p></p><p>In any event, I don't regard it as a case against some mechanic that not everyone likes it or wants to use it. Not everyone likes chess, but that's not an issue for chess.</p></blockquote><p></p>
[QUOTE="pemerton, post: 7082998, member: 42582"] So why didn't the rest of the table work with the player to try to establish some variant on what the player wanted that [I]would [/I]force the issue without violating the fiction (eg maybe an underling comes in to see the boss, carrying the fingers of a couple more stool pigeons)? If the answer is, the rest of the group didn't want the issue forced via Plot Point expenditure, then that suggests that that particular mechanic is a bad fit for that group and/or that game. But that may not be the answer - as I said, I wasn't there and so don't know. In any event, I don't regard it as a case against some mechanic that not everyone likes it or wants to use it. Not everyone likes chess, but that's not an issue for chess. [/QUOTE]
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Judgement calls vs "railroading"
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