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Judgement calls vs "railroading"
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<blockquote data-quote="darkbard" data-source="post: 7086742" data-attributes="member: 1282"><p>Hey! Your sig here <em>almost</em> sounds like the preference for a player-driven game over a DM-driven one!</p><p></p><p></p><p></p><p>I still don't get why you feel this way. Using an example from my own Dark Sun game scenario, two of the PCs have goals at the beginning of play as follows: The Fighter, a former arena slave, desperately seeks her combat partner, who disappeared during the insurrection and slave uprising that immediately precedes play. The Druid mechanically has a theme called "Ghost of the Past," through which we flavor the theme power as a mystic connection to Athas's past--glimmers of the distant past when the world was green, before the scorching sun turned (nearly) all to desert. Her goal is to somehow use these intuitions of the past to discover a way to bring some kind of healing to the planet. </p><p></p><p>Perhaps you might frame the Fighter's "drives" as "emo," in the sense that they are rather personal (though outwardly directed). But the Druid? How is that anything less than the grandest of scales? And note that neither of these "narratives" are DM-written. They are PC goals and the scenes that I, as DM, will frame will be interesting obstacles, etc. along the way as the PCs take actions to meet these goals.</p></blockquote><p></p>
[QUOTE="darkbard, post: 7086742, member: 1282"] Hey! Your sig here [I]almost[/I] sounds like the preference for a player-driven game over a DM-driven one! I still don't get why you feel this way. Using an example from my own Dark Sun game scenario, two of the PCs have goals at the beginning of play as follows: The Fighter, a former arena slave, desperately seeks her combat partner, who disappeared during the insurrection and slave uprising that immediately precedes play. The Druid mechanically has a theme called "Ghost of the Past," through which we flavor the theme power as a mystic connection to Athas's past--glimmers of the distant past when the world was green, before the scorching sun turned (nearly) all to desert. Her goal is to somehow use these intuitions of the past to discover a way to bring some kind of healing to the planet. Perhaps you might frame the Fighter's "drives" as "emo," in the sense that they are rather personal (though outwardly directed). But the Druid? How is that anything less than the grandest of scales? And note that neither of these "narratives" are DM-written. They are PC goals and the scenes that I, as DM, will frame will be interesting obstacles, etc. along the way as the PCs take actions to meet these goals. [/QUOTE]
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