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Judgement calls vs "railroading"
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<blockquote data-quote="chaochou" data-source="post: 7089259" data-attributes="member: 99817"><p>Perhaps people so keen to find such failings could have the decency to have tried the approach for themselves instead of engaging in empty speculation about a playstyle they have neither used nor understand.</p><p></p><p>I have plenty of experience of many types of play - gm-led and player-led, totally improvised to heavily scripted, scenarios and sandboxes and indie. I can run [MENTION=42582]pemerton[/MENTION]'s game. I'm fairly sure I can run [MENTION=16586]Campbell[/MENTION]'s game. Can you? I'll discuss techniques and their potential difficulties with people who can say the same, not with internet gainsayers looking to point-score.</p><p></p><p>So why are you asking about failings, exactly? What game are you playing or planning and what difficulties are you having? Or are you just parroting that guileless, point-scoring rubbish hoping for a line of attack on [MENTION=42582]pemerton[/MENTION]?</p><p></p><p></p><p></p><p>Based on what experiences? None is the answer, and no plans to either. So on what basis are you saying these things? Unless you can describe a player-led game you are playing or trying to run and want to discuss actual play, in the real world, with your own experiences... don't waste my time.</p></blockquote><p></p>
[QUOTE="chaochou, post: 7089259, member: 99817"] Perhaps people so keen to find such failings could have the decency to have tried the approach for themselves instead of engaging in empty speculation about a playstyle they have neither used nor understand. I have plenty of experience of many types of play - gm-led and player-led, totally improvised to heavily scripted, scenarios and sandboxes and indie. I can run [MENTION=42582]pemerton[/MENTION]'s game. I'm fairly sure I can run [MENTION=16586]Campbell[/MENTION]'s game. Can you? I'll discuss techniques and their potential difficulties with people who can say the same, not with internet gainsayers looking to point-score. So why are you asking about failings, exactly? What game are you playing or planning and what difficulties are you having? Or are you just parroting that guileless, point-scoring rubbish hoping for a line of attack on [MENTION=42582]pemerton[/MENTION]? Based on what experiences? None is the answer, and no plans to either. So on what basis are you saying these things? Unless you can describe a player-led game you are playing or trying to run and want to discuss actual play, in the real world, with your own experiences... don't waste my time. [/QUOTE]
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