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General Tabletop Discussion
*TTRPGs General
Judgement calls vs "railroading"
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<blockquote data-quote="Sadras" data-source="post: 7089321" data-attributes="member: 6688277"><p>Thanks for the that, that particular reply made it all sink in and I think I now have a better understanding of how you run your games. Would you dare to say you run shared-narration sandbox games? </p><p></p><p></p><p></p><p>I think the primary difference between our two styles is that I wouldn't be comfortable allowing players to freely establish fictional possibilities. A player at my table can certainly come up with fictional possibilities but they still run them passed the DM who would determine whether they become established fiction or not.* Now people with similar playstyles to mine fall within quite a wide range. Personally if the idea is reasonable, to me and many times I include the table in on this discussion, then we run with the player's idea. Success or failure the narration is done by the DM.</p><p></p><p>*The reason it is run passed the DM is to ensure story integrity (for open and secret backstory) and to a lesser extent that the mechanics 'work'.</p><p></p><p></p><p></p><p>Which was/is my primary concern. Now just as you do not like to make evaluative judgements on the moral/ethical actions performed by characters and thus on the player's interpretation of such actions (refer our alignment thread which I previously posted a link to), in the same way I do not like to make evaluative judgements on the narration offered by the player and thus cannot make that leap to shared narration. </p><p></p><p></p><p></p><p>I can agree with this.</p><p></p><p></p><p></p><p>I have not read enough about Dark Sun, but from the little I know, the setting certainly feels more restrictive for the type of gaming style you wish play.</p></blockquote><p></p>
[QUOTE="Sadras, post: 7089321, member: 6688277"] Thanks for the that, that particular reply made it all sink in and I think I now have a better understanding of how you run your games. Would you dare to say you run shared-narration sandbox games? I think the primary difference between our two styles is that I wouldn't be comfortable allowing players to freely establish fictional possibilities. A player at my table can certainly come up with fictional possibilities but they still run them passed the DM who would determine whether they become established fiction or not.* Now people with similar playstyles to mine fall within quite a wide range. Personally if the idea is reasonable, to me and many times I include the table in on this discussion, then we run with the player's idea. Success or failure the narration is done by the DM. *The reason it is run passed the DM is to ensure story integrity (for open and secret backstory) and to a lesser extent that the mechanics 'work'. Which was/is my primary concern. Now just as you do not like to make evaluative judgements on the moral/ethical actions performed by characters and thus on the player's interpretation of such actions (refer our alignment thread which I previously posted a link to), in the same way I do not like to make evaluative judgements on the narration offered by the player and thus cannot make that leap to shared narration. I can agree with this. I have not read enough about Dark Sun, but from the little I know, the setting certainly feels more restrictive for the type of gaming style you wish play. [/QUOTE]
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