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General Tabletop Discussion
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Judgement calls vs "railroading"
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<blockquote data-quote="hawkeyefan" data-source="post: 7091186" data-attributes="member: 6785785"><p>[MENTION=16586]Campbell[/MENTION]</p><p></p><p>I agree that collaboration and competetive gaming don't meed to be at odds. I try to keep both elements in my game. But I do think that too much of one or the other can shift the game too much in one direction.</p><p></p><p>I feel like a game that's too player driven starts to become more like Microscope. Which I enjoy, but given a choice I'll play D&D every time. I feel that a GM is different than a player....fundamentally so, or else the role becomes purely that of referee. </p><p></p><p>So I suppose that given that fundamental difference, I embrace it. The GM has a different role than that of the players. I don't think that's a bad thing. A pitcher is going to have a different experience during a baseball game than a left fielder will have. But they are atill both playing baseball, and can both enjoy it. And I think the GM can still play to find out...it's just that what he is playing to find out is a bit different than the players.</p><p></p><p>The GM is there to challenge the players and to make the game interesting and to help make the story compelling. So I think that it makes sense for the GM to be the primary storyteller of the group.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 7091186, member: 6785785"] [MENTION=16586]Campbell[/MENTION] I agree that collaboration and competetive gaming don't meed to be at odds. I try to keep both elements in my game. But I do think that too much of one or the other can shift the game too much in one direction. I feel like a game that's too player driven starts to become more like Microscope. Which I enjoy, but given a choice I'll play D&D every time. I feel that a GM is different than a player....fundamentally so, or else the role becomes purely that of referee. So I suppose that given that fundamental difference, I embrace it. The GM has a different role than that of the players. I don't think that's a bad thing. A pitcher is going to have a different experience during a baseball game than a left fielder will have. But they are atill both playing baseball, and can both enjoy it. And I think the GM can still play to find out...it's just that what he is playing to find out is a bit different than the players. The GM is there to challenge the players and to make the game interesting and to help make the story compelling. So I think that it makes sense for the GM to be the primary storyteller of the group. [/QUOTE]
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