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Judgement calls vs "railroading"
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<blockquote data-quote="Lanefan" data-source="post: 7091336" data-attributes="member: 29398"><p style="margin-left: 20px"><p style="margin-left: 20px">To me, it would send that Thurgon is a fairly standard Paladin or War Cleric type who has (somehow!) managed to find himself both a horse and a hench before starting his adventuring career; and that Aramina is just starting out on her way to becoming a somewhat typical blast mage but for now is making her way as (what amounts to) a squire; and that they have in-character reasons to work together when they can.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">As DM that's pretty much all I need to know other than their basic stats, hit points, etc.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">That all of these will happen is pretty much given; and that all of these will probably be largely hand-waved after the first instance or two is also a given...well, except for the Medusae; you might want to wait a while for that. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">This is all great stuff, and I like it! But it has nothing to do with the DM at all. All of these are in-character issues which, with a truly neutral DM, would be up to the player to work out and role-play through as the game goes along.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">The action is when you're travelling through the mountain pass on your party's first trip and a band of orcs attack; or when you're in town looking for something worthy and noble to do for your first adventure and someone sees your potential and looks to hire you for something risky; or when you've stopped off at a farmstead for the night and a bunch of goblins attack it - and these hold true no matter what or who is in the party and-or what their goals and aims might be; the DM is (or should be) working with the same material.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">The game - and game world - is bigger than the characters collectively, never mind any individual one.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">Lan-"is the SOP of any decent blast mage ever not 'if in doubt, burn it'?"-efan</p> </p></blockquote><p></p>
[QUOTE="Lanefan, post: 7091336, member: 29398"] [indent][indent]To me, it would send that Thurgon is a fairly standard Paladin or War Cleric type who has (somehow!) managed to find himself both a horse and a hench before starting his adventuring career; and that Aramina is just starting out on her way to becoming a somewhat typical blast mage but for now is making her way as (what amounts to) a squire; and that they have in-character reasons to work together when they can. As DM that's pretty much all I need to know other than their basic stats, hit points, etc. That all of these will happen is pretty much given; and that all of these will probably be largely hand-waved after the first instance or two is also a given...well, except for the Medusae; you might want to wait a while for that. :) This is all great stuff, and I like it! But it has nothing to do with the DM at all. All of these are in-character issues which, with a truly neutral DM, would be up to the player to work out and role-play through as the game goes along. The action is when you're travelling through the mountain pass on your party's first trip and a band of orcs attack; or when you're in town looking for something worthy and noble to do for your first adventure and someone sees your potential and looks to hire you for something risky; or when you've stopped off at a farmstead for the night and a bunch of goblins attack it - and these hold true no matter what or who is in the party and-or what their goals and aims might be; the DM is (or should be) working with the same material. The game - and game world - is bigger than the characters collectively, never mind any individual one. Lan-"is the SOP of any decent blast mage ever not 'if in doubt, burn it'?"-efan[/indent][/indent] [/QUOTE]
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