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Judgement calls vs "railroading"
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<blockquote data-quote="pemerton" data-source="post: 7091353" data-attributes="member: 42582"><p>There's been no camping in my current BW game; very little that I can recall in my main 4e game; and none to date in my Cortex Fantasy game, though I could see it happening in that game in the future.</p><p></p><p>As for hand-waving: given that this is what the PCs, at least currently, are built around I don't anticipate any hand-waving. For similar reasons that, in the OP, there was no hand-waving of the availability of a vessel.</p><p></p><p>I think it depends a lot on the GM. Not every situation involves innocents; nor innocents under threat; nor innocents who can't be defended while also protecting Aramina. Nor does every situation establish pressure between Fanatical Devotion and glorious victory. If the situation, for instance, is an attack on the steading of innocent homesteaders by a group of orcs, its seems likely that Fanatical Devotion, glorious victory, and protecting everyone all push the same way.</p><p></p><p>Hence I'm not expecting this (which I hadn't read before typing the above!):</p><p></p><p style="margin-left: 20px"></p><p></p><p>That doesn't seem to force any choices at all.</p></blockquote><p></p>
[QUOTE="pemerton, post: 7091353, member: 42582"] There's been no camping in my current BW game; very little that I can recall in my main 4e game; and none to date in my Cortex Fantasy game, though I could see it happening in that game in the future. As for hand-waving: given that this is what the PCs, at least currently, are built around I don't anticipate any hand-waving. For similar reasons that, in the OP, there was no hand-waving of the availability of a vessel. I think it depends a lot on the GM. Not every situation involves innocents; nor innocents under threat; nor innocents who can't be defended while also protecting Aramina. Nor does every situation establish pressure between Fanatical Devotion and glorious victory. If the situation, for instance, is an attack on the steading of innocent homesteaders by a group of orcs, its seems likely that Fanatical Devotion, glorious victory, and protecting everyone all push the same way. Hence I'm not expecting this (which I hadn't read before typing the above!): [indent][/indent] That doesn't seem to force any choices at all. [/QUOTE]
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