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General Tabletop Discussion
*TTRPGs General
Judgement calls vs "railroading"
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<blockquote data-quote="Aenghus" data-source="post: 7098444" data-attributes="member: 2656"><p>As it happens I'm on the autism spectrum and prone to taking thing literally. But I had a different motivation in my comment.</p><p></p><p></p><p>I just thought it ironic that the analogy is far less appropriate to RPGs than in most other fields. And I am literal minded.</p><p></p><p></p><p>I disagree, as there are no perfect groups, just us flawed fallible humans, who are permitted to pursue happiness. This may involve player expectations and styles of RPG play you disagree with but even so work for other people.</p><p></p><p></p><p></p><p>I've been a referee for decades and I'm not that precious about my decision making (I may or may not provide some explanation but I'm certainly not annoyed or irritated by appropriate polite requests as I understand them and their motivations). Many players will want some model of the referee's decision making process, especially how and when it deviates from the agreed on system and mechanics, to aid in their own decision making. </p><p></p><p>Back in the bad old days I asked refereees lots of question and sometimes got a response similar to your "none of your business" above. Sometimes I was browbeaten into silence by such responses from referees, which didn't make for an enjoyable game for me, as I need lots of information to make decisions and avoid analysis paralysis. In some cases I should have left the game as not suiting me. In others the referee got better at his job, or an alternate referee replaced them.</p><p></p><p></p><p></p><p>There are always social contracts, the unwritten ones just tend to be fuzzier and less well defined.</p></blockquote><p></p>
[QUOTE="Aenghus, post: 7098444, member: 2656"] As it happens I'm on the autism spectrum and prone to taking thing literally. But I had a different motivation in my comment. I just thought it ironic that the analogy is far less appropriate to RPGs than in most other fields. And I am literal minded. I disagree, as there are no perfect groups, just us flawed fallible humans, who are permitted to pursue happiness. This may involve player expectations and styles of RPG play you disagree with but even so work for other people. I've been a referee for decades and I'm not that precious about my decision making (I may or may not provide some explanation but I'm certainly not annoyed or irritated by appropriate polite requests as I understand them and their motivations). Many players will want some model of the referee's decision making process, especially how and when it deviates from the agreed on system and mechanics, to aid in their own decision making. Back in the bad old days I asked refereees lots of question and sometimes got a response similar to your "none of your business" above. Sometimes I was browbeaten into silence by such responses from referees, which didn't make for an enjoyable game for me, as I need lots of information to make decisions and avoid analysis paralysis. In some cases I should have left the game as not suiting me. In others the referee got better at his job, or an alternate referee replaced them. There are always social contracts, the unwritten ones just tend to be fuzzier and less well defined. [/QUOTE]
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