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General Tabletop Discussion
*TTRPGs General
Judgement calls vs "railroading"
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<blockquote data-quote="Manbearcat" data-source="post: 7098556" data-attributes="member: 6696971"><p>[MENTION=48965]Imaro[/MENTION] , regarding your conversation with [MENTION=42582]pemerton[/MENTION] on DW. Few clarifying elements for you.</p><p></p><p>1) DW adjudicates by reference to fictional triggers and genre logic.</p><p></p><p>2) DW makes liberal use of Tags for shorthand of effects.</p><p></p><p>3) Stakes, when not implicit, need to be made clear to players so they can make informed decisions.</p><p></p><p>4) DW GMs are expected to convey and telegraph relevant info related to the fiction, Tags, and stakes.</p><p></p><p></p><p>Integrating the above together, you'll get the following two scenarios in play.</p><p></p><p>A) A deep canyon is a straight up lethal drop. A PC is being pushed and wants to jump it with its horse. The GM says "...alright, no problem...but on a 6 or less, you're 'stuff on the rocks...'. Straight dead." A smaller fall may be nearly lethal best of 2d12+5.</p><p></p><p>B) "The bloodthirsty Orc Savage grabs the gate guard by the neck and lifts him from his feet like a rag doll. With a sickening crunch and grotesque spurt of blood, he ends the life of the poor man. The mans head falls from his shoulders with no spinal column to support it. A spray of blood washes over the Orcs face as he grins and looks beyond the ruined corpse at you."</p><p></p><p>"Messy tag!"</p><p></p><p>So if you engage that Orc in melee, you know that he is extremely dangerous. A 7-9 on an exchange may yield a damaged weapon or shield (maybe take -1 ongoing to Hack & Slash or Defend. Armor down by 1 or ruined.) A 6- on a grapple and, yeah you may come away missing something or a Con/Wis debility + damage.</p><p></p><p>A dragon with Messy? Yeah. Much worse.</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 7098556, member: 6696971"] [MENTION=48965]Imaro[/MENTION] , regarding your conversation with [MENTION=42582]pemerton[/MENTION] on DW. Few clarifying elements for you. 1) DW adjudicates by reference to fictional triggers and genre logic. 2) DW makes liberal use of Tags for shorthand of effects. 3) Stakes, when not implicit, need to be made clear to players so they can make informed decisions. 4) DW GMs are expected to convey and telegraph relevant info related to the fiction, Tags, and stakes. Integrating the above together, you'll get the following two scenarios in play. A) A deep canyon is a straight up lethal drop. A PC is being pushed and wants to jump it with its horse. The GM says "...alright, no problem...but on a 6 or less, you're 'stuff on the rocks...'. Straight dead." A smaller fall may be nearly lethal best of 2d12+5. B) "The bloodthirsty Orc Savage grabs the gate guard by the neck and lifts him from his feet like a rag doll. With a sickening crunch and grotesque spurt of blood, he ends the life of the poor man. The mans head falls from his shoulders with no spinal column to support it. A spray of blood washes over the Orcs face as he grins and looks beyond the ruined corpse at you." "Messy tag!" So if you engage that Orc in melee, you know that he is extremely dangerous. A 7-9 on an exchange may yield a damaged weapon or shield (maybe take -1 ongoing to Hack & Slash or Defend. Armor down by 1 or ruined.) A 6- on a grapple and, yeah you may come away missing something or a Con/Wis debility + damage. A dragon with Messy? Yeah. Much worse. [/QUOTE]
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Judgement calls vs "railroading"
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