Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Judgement calls vs "railroading"
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pemerton" data-source="post: 7100817" data-attributes="member: 42582"><p>Aboslutely! The social life of human beings is predicated upon expectations, from the most trivial (that people won't spit on you when you greet them) to the most profound (eg between family members, or in romantic relationships or deep friendships).</p><p></p><p>Social leisure activities are predicated upon expectations also (eg that if we go to a movie togther I won't talk the whole way through it). RPGs are nothing special in this regard.</p><p></p><p>I think that what you say here would be controversial among many D&D players.</p><p></p><p>At least as I have experienced conversations about these matters, many D&D players are not that concerned with, and even sometimes hostile to, actually esablishing <em>at the table</em> what is happening in the fiction when some mechanical event takes place.</p><p></p><p>And in fact I think big chunks of 3E/PF depend upon a lack of such concern - eg we have mechanical phenomena like +30 natural armour bonuses (which are double the armour bonuses granted by the most powerful of enchanted armours) and DC 60 locks, with no real attempt to establish what in the fiction these mechanical elements correspond to. Likewise eg Reflex saves that don't actually require moving (and so, by the rules, can be made while balancing on a spire surrounded by a pit of infinite depth), etc.</p><p></p><p>I think that 5e negates some of these issues (eg bonuses and DCs) via bounded accuracy, but not others (eg Reflex saves, action economy issues, etc). So I'm not surprised that you're getting some pusbhack from 5e-ers on your conception of how Vicious Mockery, Bardic Inspiration, etc work. (No one has yet mentioned how that would make, say, bards harder to play than fighters or even wizards, but I wouldn't be surprised to see that come up also.)</p></blockquote><p></p>
[QUOTE="pemerton, post: 7100817, member: 42582"] Aboslutely! The social life of human beings is predicated upon expectations, from the most trivial (that people won't spit on you when you greet them) to the most profound (eg between family members, or in romantic relationships or deep friendships). Social leisure activities are predicated upon expectations also (eg that if we go to a movie togther I won't talk the whole way through it). RPGs are nothing special in this regard. I think that what you say here would be controversial among many D&D players. At least as I have experienced conversations about these matters, many D&D players are not that concerned with, and even sometimes hostile to, actually esablishing [i]at the table[/i] what is happening in the fiction when some mechanical event takes place. And in fact I think big chunks of 3E/PF depend upon a lack of such concern - eg we have mechanical phenomena like +30 natural armour bonuses (which are double the armour bonuses granted by the most powerful of enchanted armours) and DC 60 locks, with no real attempt to establish what in the fiction these mechanical elements correspond to. Likewise eg Reflex saves that don't actually require moving (and so, by the rules, can be made while balancing on a spire surrounded by a pit of infinite depth), etc. I think that 5e negates some of these issues (eg bonuses and DCs) via bounded accuracy, but not others (eg Reflex saves, action economy issues, etc). So I'm not surprised that you're getting some pusbhack from 5e-ers on your conception of how Vicious Mockery, Bardic Inspiration, etc work. (No one has yet mentioned how that would make, say, bards harder to play than fighters or even wizards, but I wouldn't be surprised to see that come up also.) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Judgement calls vs "railroading"
Top