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Judgement calls vs "railroading"
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<blockquote data-quote="Lanefan" data-source="post: 7123033" data-attributes="member: 29398"><p>This is pretty much what I've been trying to say for some time, only you put it into better words. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>More or less, yes.</p><p></p><p>I don't see - and don't want to see - my character and-or the party as a whole as any sort of special snowflake within either the game world or the table world. I neither expect nor want the DM to alter her world to suit any one character or party; I instead want the game world to just be what it is, and to be presented the same whether I'm playing a kill-'em-all brawler (no clear goals or morals) or a virtuous knight (always looking for a noble cause to champion) or a fussy wizard with sibling rivalry issues (internally-focused, lots of angst and drama). Why is this important? Because in the same campaign it's entirely possible I'll play all three of these (or other equally-diverse characters) at some point, and I certainly don't expect the DM to change up how the campaign or its world is presented or "framed" every time I switch characters.</p><p></p><p>I also assume (usually correctly) that our party are not the only adventurers out there; and that there's always a bigger fish. Again, we're not special. An analogy: there's 32 teams in the NFL and even though I might only care about (and know much about) one of them I can't deny the existence of the other 31; while my team might be special to me it's just one of many from an outside perspective. The party's the same.</p><p></p><p>This is something else I was trying to get at, a few months and a lot of pages ago. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> You can't do this stuff by committee and keep it internally consistent over the long run, if only because committees are made up of individuals each of whom has a voice and in theory has ideas on what should happen next - or what should have happened last.</p><p></p><p>Lan-"and the first person who even thinks about putting story disagreements to a vote gets slapped with a wet fish"-efan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 7123033, member: 29398"] This is pretty much what I've been trying to say for some time, only you put it into better words. :) More or less, yes. I don't see - and don't want to see - my character and-or the party as a whole as any sort of special snowflake within either the game world or the table world. I neither expect nor want the DM to alter her world to suit any one character or party; I instead want the game world to just be what it is, and to be presented the same whether I'm playing a kill-'em-all brawler (no clear goals or morals) or a virtuous knight (always looking for a noble cause to champion) or a fussy wizard with sibling rivalry issues (internally-focused, lots of angst and drama). Why is this important? Because in the same campaign it's entirely possible I'll play all three of these (or other equally-diverse characters) at some point, and I certainly don't expect the DM to change up how the campaign or its world is presented or "framed" every time I switch characters. I also assume (usually correctly) that our party are not the only adventurers out there; and that there's always a bigger fish. Again, we're not special. An analogy: there's 32 teams in the NFL and even though I might only care about (and know much about) one of them I can't deny the existence of the other 31; while my team might be special to me it's just one of many from an outside perspective. The party's the same. This is something else I was trying to get at, a few months and a lot of pages ago. :) You can't do this stuff by committee and keep it internally consistent over the long run, if only because committees are made up of individuals each of whom has a voice and in theory has ideas on what should happen next - or what should have happened last. Lan-"and the first person who even thinks about putting story disagreements to a vote gets slapped with a wet fish"-efan [/QUOTE]
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