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General Tabletop Discussion
*TTRPGs General
Judgement calls vs "railroading"
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<blockquote data-quote="Lanefan" data-source="post: 7123501" data-attributes="member: 29398"><p>Writing projects, as in - ?</p><p></p><p>Books (fiction) - usually one author, sometimes two, rarely more - usually consistent</p><p>Books (reference) - often a bunch of people but heavily checked and rechecked for consistency (which we don't get time to do in a game session)</p><p>TV shows - often different writers for different episodes, and sometimes it's obvious (much more noticeable when binge-watching one episode after another) by the glaring inconsistencies</p><p>Movies - someone writes it, then it often gets rewritten in whole or in part, and often the more it's rewritten the worse it is for inconsistencies (usually manifesting as plot holes)</p><p>D&D Manuals - multiple authors these days, errors in consistency still slip through despite the editors' best attempts. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>And - nearly all writing projects are subjected to more or less intensive editing and proofreading before they hit the public eye. During a game session this doesn't happen if for no other reason than the time it would take; so the committee has to go by best educated guess as to what is consistent. A DM with a locked-in backstory and well-built world, on the other hand, pretty much knows what's consistent and what isn't even as it happens, whether it comes from herself or from a player.</p><p></p><p>Lan-"this post may or may not be internally consistent with a 12-horse Evinrude outboard motor"-efan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 7123501, member: 29398"] Writing projects, as in - ? Books (fiction) - usually one author, sometimes two, rarely more - usually consistent Books (reference) - often a bunch of people but heavily checked and rechecked for consistency (which we don't get time to do in a game session) TV shows - often different writers for different episodes, and sometimes it's obvious (much more noticeable when binge-watching one episode after another) by the glaring inconsistencies Movies - someone writes it, then it often gets rewritten in whole or in part, and often the more it's rewritten the worse it is for inconsistencies (usually manifesting as plot holes) D&D Manuals - multiple authors these days, errors in consistency still slip through despite the editors' best attempts. :) And - nearly all writing projects are subjected to more or less intensive editing and proofreading before they hit the public eye. During a game session this doesn't happen if for no other reason than the time it would take; so the committee has to go by best educated guess as to what is consistent. A DM with a locked-in backstory and well-built world, on the other hand, pretty much knows what's consistent and what isn't even as it happens, whether it comes from herself or from a player. Lan-"this post may or may not be internally consistent with a 12-horse Evinrude outboard motor"-efan [/QUOTE]
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Judgement calls vs "railroading"
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