Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
Playing the Game
Talking the Talk
Judgement Day (Full)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Bobitron" data-source="post: 2343417" data-attributes="member: 25479"><p>I've never made an epic character before (and don't hae the epic book), but I whipped this up last night. Can some rules-lawyer type go over it real quick?</p><p></p><p>I need to purchase a bunch of gear and change the religion now that more info is up, but count me in if the character is OK. Lots of holes to fill on the character.</p><p></p><p><strong>Gaviel of Heironeous</strong></p><p></p><p>Background: </p><p>Appearance: </p><p>About this character: </p><p>Age: </p><p>Height: </p><p>Weight:</p><p>Hair: </p><p>Eyes:</p><p>Class/Level: Astral Deva 20/Paladin 10</p><p>Experience: </p><p>Alignment: Lawful Good</p><p>Deity: Heironeous</p><p></p><p>Statistics:</p><p></p><p>STR: 24 (+7)</p><p>DEX: 16 (+3)</p><p>CON: 23 (+6)</p><p>INT: 22 (+6)</p><p>WIS: 24 (+7)</p><p>CHA: 24 (+7)</p><p></p><p>Hit Points: 269</p><p>Speed: 50ft, Fly 100ft good maneuverability</p><p>Armor Class: 37 (+3 DEX, +15 natural armor, +9 armor)</p><p>Damage Reduction: 5/magic, 10/+1</p><p></p><p>Saving Throws: </p><p>Fortitude: +28 (base +15, CON +6, CHA +7)</p><p>Reflex: +21 (base +11, DEX +3, CHA +7)</p><p>Will: +25 (base +11, WIS +7, CHA +7)</p><p></p><p>Attacks: </p><p>Base Attack Bonus: +22/+12/+2</p><p>Melee: +28/+18/+8</p><p>Ranged: +25/+15/+5</p><p></p><p>Heaven’s Justice (+5 large Longsword, Keen, Holy, Flaming, Undead Bane) +33/+23/+13, damage 2d6+12 slashing +1d6 fire, Crit 17-20/x2, +7 and +2d6 damage vs undead, +2d6 damage vs evil</p><p></p><p>Heaven’s Wrath (+5 large Composite Longbow, Speed, Holy +30/+30/+20/+10, damage 2d6+7 piercing, Crit 19-20/x2, range 110ft, +2d6 damage vs evil</p><p></p><p></p><p>Skills: 402 (14x4 at first, 14 2-20th, 8 21-30th)</p><p></p><p>Appraise +6</p><p>Balance +13 (10 ranks, +3 Dex)</p><p>Bluff +7</p><p>Climb +17 (10 ranks, +7 Str)</p><p>Concentration* +29 (23 ranks, +6 Con)</p><p>Craft* +6</p><p>Diplomacy* +30 (23 ranks, +7 Cha)</p><p>Disguise +7</p><p>Escape Artist +26 (23 ranks, +3 Dex)</p><p>Forgery +6</p><p>Gather Information +27 (20 ranks, +7 Cha)</p><p>Handle Animal* +20 (13 ranks, +7 Cha)</p><p>Heal* +20 (13 ranks, +7 Wis)</p><p>Hide +22 (23 ranks, +3 Dex, -4 Size)</p><p>Intimidate +17 (10 ranks, +7 Cha)</p><p>Jump +17 (10 ranks, +7 Str)</p><p>Knowledge (the planes) +29 (23 ranks, +6 Int)</p><p>Knowledge (religion)* +38 (32 ranks, +6 Int)</p><p>Knowledge (arcana) +29 (23 ranks, +6 Int)</p><p>Listen +34 (23 ranks, +7 Wis, +4 racial)</p><p>Move Silently +26 (23 ranks, +3 Dex)</p><p>Perform +7</p><p>Profession* +7</p><p>Ride* +3</p><p>Search +16 (10 ranks, +6 Int)</p><p>Sense Motive +35 (28 ranks, +7 Cha)</p><p>Spot +39 (28 ranks, +7 Wis, +4 racial)</p><p>Survival +19 (12 ranks, +7 Wis)</p><p>Swim +27 (20 ranks, +7 Str)</p><p></p><p>Feats and Abilities:</p><p></p><p>Power Attack (Shift up to 22 from BAB to damage)</p><p>Cleave, Great Cleave (free attack on unlimited number of melee opponents after dropping one)</p><p>Point Blank Shot (+1 to hit and damage within 30ft)</p><p>Flyby Attack (move/attack/move while flying)</p><p>Great Flyby Attack (attack up to 3 opponents with flyby, make only one attack and damage roll)</p><p>Hover (stay in place while flying, make dust cloud if within 20 feet of the ground)</p><p>Leadership</p><p>Fly 100ft, Good maneuverability</p><p>Uncanny Dodge (can’t be flanked, never flat-footed)</p><p>+15 Natural Armor</p><p>Immunity to Acid, Cold, Electricity, Petrification</p><p>Resistant to Energy Types- Electricity 10, Fire 10</p><p>Large Size (-1 AC, -1 To hit, encumbrance is 466/932/1400, +4 to Grapple, -4 to Hide)</p><p>Spell Resistance 30</p><p>Stun (if opponent is hit twice in the same round by a melee attack, Fort save vs DC 17 or be stunned for 1d6 rounds)</p><p>Tongues (speak with any creature that has a language)</p><p>Protective Aura: Magic Circle against Evil 20’ radius (+4 to AC and saves vs evil opponents), Lesser Globe of Invulnerability, (activate as free action unlimited, caster level is 12, ignore all spells of 3rd level or below)</p><p>Lesser Deva powers: Use Cure Light Wounds and See Invisibility 7/day. Use Aid, Continual Flame, Detect Evil, Dispel Magic, Invisibility Sphere (centered on self only), Remove Curse, Remove Disease, Remove Fear at will. Caster level is 12, save DC is DC 10 + spell level + Cha mod of +7.</p><p>Deva powers: Use Discern Lies, Dispel Evil, Holy Smite, and Polymorph Self at will. Caster level is 12, save DC is DC 10 + spell level + Cha mod of +7.</p><p>Greater Deva powers: Use Blade Barrier and Heal once per day. Use Holy Aura and Holy Word at will.</p><p>Divine Grace (add CHA bonus to all saves)</p><p>Smite Evil 3/day (Deal an additional 17 damage on a melee attack to an evil opponent)</p><p>Lay on Hands (Heal up to 70 hp once per day, or deal damage with touch attack to undead creature)</p><p>Aura of Courage (immune to fear, +4 bonus to saves vs. fear effect in a 10’ radius)</p><p>Divine Health (immune to non-magical disease)</p><p>Turn Undead 10/day (60ft range, turn as 7th level cleric)</p><p>Low-Light vision, Darkvision to 60ft</p><p>+4 bonus to Listen and Spot</p><p>+4 Fort saves vs poison</p><p></p><p>Spells:</p><p></p><p>3 first level Paladin spells (one plus 2 from Wisdom modifier)</p><p>3 second level Paladin spells (one plus 2 from Wisdom modifier)</p><p></p><p>Normally memorized:</p><p></p><p>Equipment: </p><p>Heaven’s Safeguard (+5 Masterwork Chainshirt, Invulnerable and Heavy Fortification qualities)</p><p></p><p></p><p>Total spent </p><p>Wealth:5,000,000gp</p></blockquote><p></p>
[QUOTE="Bobitron, post: 2343417, member: 25479"] I've never made an epic character before (and don't hae the epic book), but I whipped this up last night. Can some rules-lawyer type go over it real quick? I need to purchase a bunch of gear and change the religion now that more info is up, but count me in if the character is OK. Lots of holes to fill on the character. [B]Gaviel of Heironeous[/B] Background: Appearance: About this character: Age: Height: Weight: Hair: Eyes: Class/Level: Astral Deva 20/Paladin 10 Experience: Alignment: Lawful Good Deity: Heironeous Statistics: STR: 24 (+7) DEX: 16 (+3) CON: 23 (+6) INT: 22 (+6) WIS: 24 (+7) CHA: 24 (+7) Hit Points: 269 Speed: 50ft, Fly 100ft good maneuverability Armor Class: 37 (+3 DEX, +15 natural armor, +9 armor) Damage Reduction: 5/magic, 10/+1 Saving Throws: Fortitude: +28 (base +15, CON +6, CHA +7) Reflex: +21 (base +11, DEX +3, CHA +7) Will: +25 (base +11, WIS +7, CHA +7) Attacks: Base Attack Bonus: +22/+12/+2 Melee: +28/+18/+8 Ranged: +25/+15/+5 Heaven’s Justice (+5 large Longsword, Keen, Holy, Flaming, Undead Bane) +33/+23/+13, damage 2d6+12 slashing +1d6 fire, Crit 17-20/x2, +7 and +2d6 damage vs undead, +2d6 damage vs evil Heaven’s Wrath (+5 large Composite Longbow, Speed, Holy +30/+30/+20/+10, damage 2d6+7 piercing, Crit 19-20/x2, range 110ft, +2d6 damage vs evil Skills: 402 (14x4 at first, 14 2-20th, 8 21-30th) Appraise +6 Balance +13 (10 ranks, +3 Dex) Bluff +7 Climb +17 (10 ranks, +7 Str) Concentration* +29 (23 ranks, +6 Con) Craft* +6 Diplomacy* +30 (23 ranks, +7 Cha) Disguise +7 Escape Artist +26 (23 ranks, +3 Dex) Forgery +6 Gather Information +27 (20 ranks, +7 Cha) Handle Animal* +20 (13 ranks, +7 Cha) Heal* +20 (13 ranks, +7 Wis) Hide +22 (23 ranks, +3 Dex, -4 Size) Intimidate +17 (10 ranks, +7 Cha) Jump +17 (10 ranks, +7 Str) Knowledge (the planes) +29 (23 ranks, +6 Int) Knowledge (religion)* +38 (32 ranks, +6 Int) Knowledge (arcana) +29 (23 ranks, +6 Int) Listen +34 (23 ranks, +7 Wis, +4 racial) Move Silently +26 (23 ranks, +3 Dex) Perform +7 Profession* +7 Ride* +3 Search +16 (10 ranks, +6 Int) Sense Motive +35 (28 ranks, +7 Cha) Spot +39 (28 ranks, +7 Wis, +4 racial) Survival +19 (12 ranks, +7 Wis) Swim +27 (20 ranks, +7 Str) Feats and Abilities: Power Attack (Shift up to 22 from BAB to damage) Cleave, Great Cleave (free attack on unlimited number of melee opponents after dropping one) Point Blank Shot (+1 to hit and damage within 30ft) Flyby Attack (move/attack/move while flying) Great Flyby Attack (attack up to 3 opponents with flyby, make only one attack and damage roll) Hover (stay in place while flying, make dust cloud if within 20 feet of the ground) Leadership Fly 100ft, Good maneuverability Uncanny Dodge (can’t be flanked, never flat-footed) +15 Natural Armor Immunity to Acid, Cold, Electricity, Petrification Resistant to Energy Types- Electricity 10, Fire 10 Large Size (-1 AC, -1 To hit, encumbrance is 466/932/1400, +4 to Grapple, -4 to Hide) Spell Resistance 30 Stun (if opponent is hit twice in the same round by a melee attack, Fort save vs DC 17 or be stunned for 1d6 rounds) Tongues (speak with any creature that has a language) Protective Aura: Magic Circle against Evil 20’ radius (+4 to AC and saves vs evil opponents), Lesser Globe of Invulnerability, (activate as free action unlimited, caster level is 12, ignore all spells of 3rd level or below) Lesser Deva powers: Use Cure Light Wounds and See Invisibility 7/day. Use Aid, Continual Flame, Detect Evil, Dispel Magic, Invisibility Sphere (centered on self only), Remove Curse, Remove Disease, Remove Fear at will. Caster level is 12, save DC is DC 10 + spell level + Cha mod of +7. Deva powers: Use Discern Lies, Dispel Evil, Holy Smite, and Polymorph Self at will. Caster level is 12, save DC is DC 10 + spell level + Cha mod of +7. Greater Deva powers: Use Blade Barrier and Heal once per day. Use Holy Aura and Holy Word at will. Divine Grace (add CHA bonus to all saves) Smite Evil 3/day (Deal an additional 17 damage on a melee attack to an evil opponent) Lay on Hands (Heal up to 70 hp once per day, or deal damage with touch attack to undead creature) Aura of Courage (immune to fear, +4 bonus to saves vs. fear effect in a 10’ radius) Divine Health (immune to non-magical disease) Turn Undead 10/day (60ft range, turn as 7th level cleric) Low-Light vision, Darkvision to 60ft +4 bonus to Listen and Spot +4 Fort saves vs poison Spells: 3 first level Paladin spells (one plus 2 from Wisdom modifier) 3 second level Paladin spells (one plus 2 from Wisdom modifier) Normally memorized: Equipment: Heaven’s Safeguard (+5 Masterwork Chainshirt, Invulnerable and Heavy Fortification qualities) Total spent Wealth:5,000,000gp [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
Judgement Day (Full)
Top