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<blockquote data-quote="RandomPrecision" data-source="post: 2353686" data-attributes="member: 29267"><p>Well, other people are posting drafts, so here's what I'm playing with (although the low attacks bother me a lot). Oh, and it's spaced a lot, but that's apparently what happens when you copy something from Microsoft Word. Also, I haven't really done epic characters that much before, so if there's something drastically wrong, it's probably me and not you, so let me know.</p><p></p><p>[code] Name: Acrazar Zepar</p><p></p><p> </p><p></p><p> Race: Human/Half-Fiend</p><p></p><p> Class: Rogue 5/Assassin 10/Thrall of Demogorgon 4/Mortal Hunter 7</p><p></p><p> </p><p></p><p> STR: 16 (+3) </p><p></p><p> DEX: 28 (+9) </p><p></p><p> CON: 14 (+2) </p><p></p><p> INT: 18 (+4) </p><p></p><p> WIS: 12 (+1)</p><p></p><p> CHA: 16 (+3)</p><p></p><p> </p><p></p><p> HP: 222</p><p></p><p> Base AC: 10 + 1 (Half-Fiend) + 2 (ToD) + 9 (Dex)</p><p></p><p> Touch AC: 10 + 9 (Dex)</p><p></p><p> Flat-footed AC: 10 + 1 (Half-Fiend) +2 (ToD)</p><p></p><p> Resistances: Acid 10, Cold 10, Electricity 10, Fire 10</p><p></p><p> DR: 10/magic</p><p></p><p> SR: 35</p><p></p><p> </p><p></p><p> Initiative: +9 (DEX)</p><p></p><p> Speed: 30 feet, bat-like wings for 30 feet, avg. maneuverability</p><p></p><p> </p><p></p><p> Saving Throws:</p><p></p><p> Fort: 13 Ref: 25 Will: 10</p><p></p><p> </p><p></p><p> BAB: +21/+16</p><p></p><p> </p><p></p><p> Grapple: Will figure out later</p><p></p><p> </p><p></p><p> Attacks: Bite – 1d8, 2 Claws – 1d6 each (Bite and Claws enhanced by Claws of the Overlord), Weapons</p><p></p><p> </p><p></p><p> Skills:</p><p></p><p> Appraise 10</p><p></p><p> Balance</p><p></p><p> Bluff 15</p><p></p><p> Climb 4</p><p></p><p> Concentration 4</p><p></p><p> Craft</p><p></p><p> Decipher Script</p><p></p><p> Diplomacy</p><p></p><p> Disable Device</p><p></p><p> Disguise 20</p><p></p><p> Escape Artist 6</p><p></p><p> Forgery 10</p><p></p><p> Gather Information 10</p><p></p><p> Handle Animal</p><p></p><p> Heal</p><p></p><p> Hide 30</p><p></p><p> Intimidate 4</p><p></p><p> Jump 4</p><p></p><p> Knowledge</p><p></p><p> Knowledge (Arcana) 2</p><p></p><p> Knowledge (Religion) 2</p><p></p><p> Knowledge (The Planes) 2</p><p></p><p> Listen 20</p><p></p><p> Move Silently 30</p><p></p><p> Open Lock</p><p></p><p> Perform</p><p></p><p> Profession</p><p></p><p> Ride</p><p></p><p> Search 24</p><p></p><p> Sense Motive</p><p></p><p> Sleight of Hand</p><p></p><p> Speak Language</p><p></p><p> Spellcraft</p><p></p><p> Spot 21</p><p></p><p> Survival 21</p><p></p><p> Swim 4</p><p></p><p> Tumble 11</p><p></p><p> Use Magic Device</p><p></p><p> Use Rope 4</p><p></p><p> </p><p></p><p> Feats:</p><p></p><p> 1. Alertness</p><p></p><p> 1. Two-Weapon Fighting</p><p></p><p> 3. Track</p><p></p><p> 6. Mortalbane</p><p></p><p> 9. Corrupt Spell-Like Ability</p><p></p><p> 12. Willing Deformity</p><p></p><p> 15. Thrall to Demon</p><p></p><p> 16 (ToD). Improved Two-Weapon Fighting</p><p></p><p> 18. Violate Spell-Like Ability</p><p></p><p> 19 (ToD). Greater Two-Weapon Fighting</p><p></p><p> 21. Leadership</p><p></p><p> 24. Epic Leadership</p><p></p><p> </p><p></p><p> Special Attacks:</p><p></p><p> Smite Good (1/day, +20 damage to good)</p><p></p><p> Sneak Attack +8d6</p><p></p><p> Death Attack</p><p></p><p> Smite Mortals (1/day, +Wis to attack, +7 to damage)</p><p></p><p> </p><p></p><p> Spell-Like Abilities:</p><p></p><p> </p><p></p><p> Hypnosis (DC 17) 1/day</p><p></p><p> Touch of Fear (DC 17) 3/day (emulates cause fear)</p><p></p><p> </p><p></p><p> Half-Fiend Spell-Like Abilities (caster level = HD, save DC = CHA based):</p><p></p><p> Darkness 3/day, Desecrate, Unholy Blight, Poison 3/day, Contagion, Blasphemy, Unholy Aura 3/day, Unhallow, Horrid Wilting, Summon Monster IX (fiends only), Destruction</p><p></p><p> </p><p></p><p> Special Qualities:</p><p></p><p> Immune to Poison (but +5 to saves anyway from assassin levels)</p><p></p><p> Darkvision (60 ft)</p><p></p><p> Trapfinding</p><p></p><p> Trap Sense +1</p><p></p><p> Evasion</p><p></p><p> Uncanny Dodge</p><p></p><p> Improved Uncanny Dodge</p><p></p><p> Poison Use</p><p></p><p> Hide in Plain Sight</p><p></p><p> Reaching Touch 3/day</p><p></p><p> Dual Actions</p><p></p><p> Mortal Hunting +3</p><p></p><p> Mortal Skin (any nondragon)</p><p></p><p> Detect Mortals</p><p></p><p> Boost Spell-Like Ability</p><p></p><p> Corrupt Spell-Like Ability</p><p></p><p> Violate Spell-Like Ability</p><p></p><p> Claws of the overfiend</p><p></p><p> Spurn mortal magic (+ Wis against mortal spells, double bonus on Will saves)</p><p></p><p> </p><p></p><p> Assassin Spell List (Int-based):</p><p></p><p> 1st – True Strike, Death Grimace</p><p></p><p> 2nd –</p><p></p><p> 3rd – </p><p></p><p> 4th –</p><p></p><p> </p><p></p><p> Mortal Hunter Spell List (Cha-based)</p><p></p><p> 1st – </p><p></p><p> 2nd – </p><p></p><p> 3rd – </p><p></p><p> 4th – </p><p></p><p> [/code]</p></blockquote><p></p>
[QUOTE="RandomPrecision, post: 2353686, member: 29267"] Well, other people are posting drafts, so here's what I'm playing with (although the low attacks bother me a lot). Oh, and it's spaced a lot, but that's apparently what happens when you copy something from Microsoft Word. Also, I haven't really done epic characters that much before, so if there's something drastically wrong, it's probably me and not you, so let me know. [code] Name: Acrazar Zepar Race: Human/Half-Fiend Class: Rogue 5/Assassin 10/Thrall of Demogorgon 4/Mortal Hunter 7 STR: 16 (+3) DEX: 28 (+9) CON: 14 (+2) INT: 18 (+4) WIS: 12 (+1) CHA: 16 (+3) HP: 222 Base AC: 10 + 1 (Half-Fiend) + 2 (ToD) + 9 (Dex) Touch AC: 10 + 9 (Dex) Flat-footed AC: 10 + 1 (Half-Fiend) +2 (ToD) Resistances: Acid 10, Cold 10, Electricity 10, Fire 10 DR: 10/magic SR: 35 Initiative: +9 (DEX) Speed: 30 feet, bat-like wings for 30 feet, avg. maneuverability Saving Throws: Fort: 13 Ref: 25 Will: 10 BAB: +21/+16 Grapple: Will figure out later Attacks: Bite – 1d8, 2 Claws – 1d6 each (Bite and Claws enhanced by Claws of the Overlord), Weapons Skills: Appraise 10 Balance Bluff 15 Climb 4 Concentration 4 Craft Decipher Script Diplomacy Disable Device Disguise 20 Escape Artist 6 Forgery 10 Gather Information 10 Handle Animal Heal Hide 30 Intimidate 4 Jump 4 Knowledge Knowledge (Arcana) 2 Knowledge (Religion) 2 Knowledge (The Planes) 2 Listen 20 Move Silently 30 Open Lock Perform Profession Ride Search 24 Sense Motive Sleight of Hand Speak Language Spellcraft Spot 21 Survival 21 Swim 4 Tumble 11 Use Magic Device Use Rope 4 Feats: 1. Alertness 1. Two-Weapon Fighting 3. Track 6. Mortalbane 9. Corrupt Spell-Like Ability 12. Willing Deformity 15. Thrall to Demon 16 (ToD). Improved Two-Weapon Fighting 18. Violate Spell-Like Ability 19 (ToD). Greater Two-Weapon Fighting 21. Leadership 24. Epic Leadership Special Attacks: Smite Good (1/day, +20 damage to good) Sneak Attack +8d6 Death Attack Smite Mortals (1/day, +Wis to attack, +7 to damage) Spell-Like Abilities: Hypnosis (DC 17) 1/day Touch of Fear (DC 17) 3/day (emulates cause fear) Half-Fiend Spell-Like Abilities (caster level = HD, save DC = CHA based): Darkness 3/day, Desecrate, Unholy Blight, Poison 3/day, Contagion, Blasphemy, Unholy Aura 3/day, Unhallow, Horrid Wilting, Summon Monster IX (fiends only), Destruction Special Qualities: Immune to Poison (but +5 to saves anyway from assassin levels) Darkvision (60 ft) Trapfinding Trap Sense +1 Evasion Uncanny Dodge Improved Uncanny Dodge Poison Use Hide in Plain Sight Reaching Touch 3/day Dual Actions Mortal Hunting +3 Mortal Skin (any nondragon) Detect Mortals Boost Spell-Like Ability Corrupt Spell-Like Ability Violate Spell-Like Ability Claws of the overfiend Spurn mortal magic (+ Wis against mortal spells, double bonus on Will saves) Assassin Spell List (Int-based): 1st – True Strike, Death Grimace 2nd – 3rd – 4th – Mortal Hunter Spell List (Cha-based) 1st – 2nd – 3rd – 4th – [/code] [/QUOTE]
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