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Judgement Day (Full)
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<blockquote data-quote="Jarval" data-source="post: 2353933" data-attributes="member: 421"><p>The current working draft of my character and her cohort:</p><p></p><p><strong>Abbreviations:</strong></p><p>BoED = Book of Exalted Deeds</p><p>CD = Complete Divine</p><p></p><p>[CODE][SIZE=3][b][/b][/SIZE]</p><p>[b]Human (Outsider (Native)) Saint Cleric 10/Fighter 1/Radiant Servant 17, NG[/b]</p><p>(Saint template, Book of Exalted Deeds (BoED) p. 184-6)</p><p>(Radient Servant of Pelor prestige class, Complete Divine (CD) p. 52-4)</p><p></p><p>STR 22 (+6) (4 points (12), +4 Inherent ([i]Manual of gainful exercise +5[/i]), +6 [i]Belt of giant Strength[/i])</p><p>DEX 24 (+7) (6 points (14), +4 Inherent ([i]Manual of quickness in action +5[/i]), +6 [i]Gloves of Dexterity[/i])</p><p>CON 24 (+7) (4 points (12), +2 Saint template, +4 Inherent ([i]Manual of bodily health +5[/i]), +6 [i]Amulet of health[/i])</p><p>INT 24 (+7) (6 points (14), +4 Inherent ([i]Tome of clear thought +5[/i]), +6 [i]Headband of intellect[/i])</p><p>WIS 34 (+13) (10 points (16), +7 for levels, +2 Saint template, +5 Inherent ([i]Tome of understanding +5[/i]), +6 [i]Periapt of Wisdom[/i])</p><p>CHA 31 (+10) (10 points (16), +4 Saint Template, +5 Inherent ([i]Tome of leadership and influence +5[/i]), +6 [i]Cloak of Charisma[/i])</p><p></p><p></p><p>[b]Combat Stats:[/b]</p><p>Base Attack Bonus: +14/+9/+4</p><p>Melee: +24/+19/+14 [+14/+9/+4 BAB, +6 STR, +4 Epic]</p><p>Ranged: +25/+20/+15 [+14/+9/+4 BAB, +7 DEX, +4 Epic]</p><p>Hit Points: 321 [8 + (5 * 9 = 45) + (4 * 18 = 72) (levels) + 196 (CON)]</p><p>Armor Class: 50 [10 + 6 (DEX) + 13 (Insight) + 9 (4 armour, 5 enhancement) (armour) + 7 (2 shield, 5 enhancement) (shield) + 5 Natural ([i]Rod of Invulnerability[/i])]</p><p>Initiative: +10 [+6 DEX, +4 Improved Initiative]</p><p>Movement Rate: 30 feet; Fly 150 (good) [[i]Ring of Solar Wings[/i]]</p><p>SR: 32 [[i]Rod of Invulnerability[/i]]</p><p>DR: 15/adamantine [[i]Rod of Invulnerability[/i]]</p><p>Acid Resistance: Immune [Saint template]</p><p>Cold Resistance: Immune [Saint template]</p><p>Electricity Resistance: Immune [Saint template]</p><p>Fire Resistance: 10 [Saint template]; 30 [shield]</p><p>Sonic Resistance: 30 [armour]</p><p></p><p>[b]Attacks per round:[/b]</p><p>+5 Holy Flaming Evil Outsider Bane adamantine morningstar (+36/+31/+26 to hit (+37/+32/+27 bane), 1d8+11 dmg (+1d6 fire, +2d6 holy, +2d6 bane), Crit 20/x2)</p><p>+5 Holy Distance Undead Bane Composite Mighty (+3) longbow (+30/+25/+20 to hit (+32/+27/+22 bane), 1d8+3 dmg (+2d6 holy, +2d6 bane), Crit 20/x3, Rng 220')</p><p></p><p>[b]Armor:[/b]</p><p>+5 Greater Sonic Resistant Soulfire mithral chain shirt (+9 AC, +6 Max Dex bonus, 10% arcane spell failure)</p><p>+5 Animated Greater Fire Resistant heavy darkwood shield (+7 AC, 15% arcane spell failure)</p><p>+12 Insight bonus (Saint template)</p><p></p><p></p><p>[b]Saving Throws:[/b]</p><p>Fort: +26 [+14 base, +7 CON, +4 Epic, +5 Resistance ([i]Rod of Invulnerability[/i])]</p><p>Ref: +22 [+6 base, +7 DEX, +4 Epic, +5 Resistance ([i]Rod of Invulnerability[/i])]</p><p>Will: +36 [+14 base, +13 WIS, +4 Epic, +5 Resistance ([i]Rod of Invulnerability[/i])]</p><p></p><p></p><p>[b]Feats:[/b]</p><p>Extra Turning (1st level feat)</p><p>Nymph's Kiss (bonus human feat) (BoED p. 44)</p><p>Intuative Attack (3rd level feat) (BoED p. 44)</p><p>Leadership (6th level feat)</p><p>Purify Spell (9th level feat) (BoED p. 44-5)</p><p>Eschew Materials (12th level feat)</p><p>Quicken Spell (15th level feat)</p><p>Divine Metamagic (Purify Spell) (18th level feat) (CD p. 80)</p><p>Epic Leadership (21st level feat)</p><p>Automatic Quicken Spell (bonus Radient Servant feat)</p><p>Ignore Material Components (24th level feat)</p><p>Automatic Quicken Spell (bonus Radient Servant feat)</p><p>Automatic Quicken Spell (27th level feat)</p><p>Improved Initiative (bonus Fighter feat)</p><p></p><p></p><p>[b]Skills:[/b]</p><p>Concentration +37 (30 ranks, +7 CON)</p><p>Diplomacy +42 (30 ranks, +10 CHA, +2 Nymph's Kiss)</p><p>Heal +28 (15 ranks, +13 WIS)</p><p>Knowledge (nature) +21 (14 ranks (cc), +7 INT)</p><p>Knowledge (religion) +22 (15 ranks, +7 INT)</p><p>Knowledge (the planes) +20 (13 ranks, +7 INT)</p><p>Sense Motive +30 (17 ranks, +13 WIS)</p><p>Spellcraft +37 (30 ranks, +7 INT)</p><p>Swim +16 (10 ranks, +6 STR)</p><p></p><p></p><p>[b]Languages:[/b]</p><p>Common, Celestial, Sylvan.</p><p></p><p></p><p>[b]Special Abilities:[/b]</p><p>[u]Human special abilities:[/u]</p><p>Bonus feat at 1st level.</p><p>1 bonus skill point at every level (4 at 1st).</p><p>Favoured Class: Any.</p><p>[u]Cleric special abilities:[/u]</p><p>Turn Undead 17/day. (Su)</p><p>[u]Radiant Servant special abilities:[/u]</p><p>Extra Greater Turning (may use the greater turning power of the Sun domain 10/day).</p><p>Radiance (all spells with the light descriptor have their range of illumination doubled, and are treated as if one level higher).</p><p>Turn Undead (stacks with Cleric levels).</p><p>Divine Health (immune to all diseases). (Ex)</p><p>Empower Healing (all spells from the Healing domain are treated as Empowered, with no effect on the level of spell slot required). (Ex)</p><p>Aura of Warding (+2 morale bonus to Will saves made by the Radiant Servant and all allies within 10 feet). (Su)</p><p>Bonus Domain.</p><p>Maximize Healing (all spells from the Healing domain are treated as Maximised, with no effect on the level of spell slot required). (Ex)</p><p>Positive Engery Burst (using two turning attempts, the Radient Servant can create a positive energy burst, dealing 18d6 damage to all undead within 100' of the Radient Servant (DC 30 Reflex save for half damage)). (Su)</p><p>Supreme Healing (all spells from the Healing domain are treated as both Empowered and Maximised, with no effect on the level of spell slot required). (Ex)</p><p>[u]Saint template special abilities:[/u] (BoED p. 184-6)</p><p>Holy Power (+2 to the DCs of all spells, spell-like, supernatural and extraordinary abilities). (Su)</p><p>Holy Touch (+1d6 dmg against evil creatures, +1d8 dmg against evil undead and outsiders). (Su)</p><p>Spell-Like Abilities: At will - [i]guidance[/i], [i]resistance[/i], [i]virtue[/i], [i]bless[/i] (caster level 28, save DCs 13 + spell level).</p><p>Damage Reduction (DR 10/evil). (Ex)</p><p>Fast Healing 10. (Ex)</p><p>Immunities: Immune to acid, cold, electricity, and petrification. (Ex)</p><p>Keen Vision (low-light vision and 60' darkvsion). (Ex)</p><p>Protective Aura (20' radius aura of light, acts as a double strength [i]magic circle against evil[/i] and a [i]lesser globe of invulnerability[/i], both as if cast by a 28th level cleric). (Su)</p><p>Resistances (Fire resistance 10, +4 to Fortitude saves against poison). (Ex)</p><p>Tongues (always active [i]tongues[/i] spell, as if cast by a 14th level cleric). (Su)</p><p>[u]Domain granted powers:[/u]</p><p>Fey: +4 on saves against the spell-like abilities of feys.</p><p>Healing: Cast healing spells at +1 caster level.</p><p>Sun: 1/day, can perform a greater turning in place of a regular turning. Greater turning destroys undead creatures that would normally be turned.</p><p></p><p></p><p>[b]Spells:[/b]</p><p>Cleric caster level: 27</p><p>Domains: Fey (BoED p. 86), Healing, Sun.</p><p>Spells per day: 6/8+1/8+1/8+1/8+1/7+1/6+1/6+1/6+1/5+1</p><p>DCs: 24/25/26/27/28/29/30/31/32/33</p><p>Level 0: </p><p>Level 1: </p><p>Level 2: </p><p>Level 3: </p><p>Level 4: </p><p>Level 5: </p><p>Level 6: </p><p>Level 7:</p><p>Level 8:</p><p>Level 9:</p><p></p><p></p><p>[b]Equipment:[/b]</p><p>Backpack:</p><p>- 1 day's trail rations</p><p>- Waterskin (full)</p><p>[i]Portable Hole:[/i] (16,000 gp)</p><p>- [i]Mirror of mental prowess[/i] (175,000 gp)</p><p>Wearing / Carrying:</p><p>- Explorer's Outfit</p><p>- +5 Greater Sonic Resistant Soulfire mithral chain shirt (148,250 gp)</p><p>- +5 Animated Greater Fire Resistant heavy darkwood shield (115,257 gp)</p><p>- Wooden holy symbol</p><p>- +5 Holy Flaming Evil Outsider Bane adamantine morningstar (165,308 gp)</p><p>- +5 Holy Distance Undead Bane Composite Mighty (+3) longbow (162,700 gp)</p><p>- [i]Troll claw of health +6[/i] (72,000 gp, [i]Amulet of health +6[/i], doesn't take up a magic item slot)</p><p>- [i]Belt of giant Strength +6[/i] (36,000 gp)</p><p>- [i]Cloak of Charisma +6[/i] (36,000 gp)</p><p>- [i]Gloves of Dexterity +6[/i] (36,000 gp)</p><p>- [i]Headband of intellect +6[/i] (36,000 gp)</p><p>- [i]Periapt of Wisdom +6[/i] (36,000 gp)</p><p>- [i]Ring of Solar Wings[/i] (118,000 gp)</p><p>Used one-shot items:</p><p>- [i]Manual of bodily health +4[/i] (110,000 gp)</p><p>- [i]Manual of gainful exercise +4[/i] (110,000 gp)</p><p>- [i]Manual of quickness in action +4[/i] (110,000 gp)</p><p>- [i]Tome of clear thought +4[/i] (110,000 gp)</p><p>- [i]Tome of leadership and influence +5[/i] (137,000 gp)</p><p>- [i]Tome of understanding +5[/i] (137,500 gp)</p><p></p><p>Total Cost: 2,275,515 gp</p><p></p><p>Total Weight Carried: ? lb</p><p>Load: Light</p><p></p><p></p><p>[b]Current XP:[/b]</p><p>Current: 435,002 </p><p>Next Level: ?[/CODE]</p><p></p><p>[CODE][SIZE=3][b][/b][/SIZE]</p><p>[b]Satyr (Outsider (Native)) Saint Druid 17, NG[/b]</p><p>(Saint template, Book of Exalted Deeds (BoED) p. 184-6)</p><p></p><p>STR 16 (+3) (6 points (14), +2 Vow of Poverty)</p><p>DEX 22 (+6) (6 points (14), +2 racial, +2 Saint template, +4 Vow of Poverty)</p><p>CON 20 (+5) (4 points (12), +2 racial, +6 Vow of Poverty)</p><p>INT 16 (+3) (6 points (14), +2 racial)</p><p>WIS 30 (+10) (16 points (18), +2 racial, +2 Saint template, +8 Vow of Poverty)</p><p>CHA 16 (+3) (2 points (10), +2 racial, +4 Saint template)</p><p></p><p></p><p>[b]Combat Stats:[/b]</p><p>Base Attack Bonus: +11/+6/+1</p><p>Melee: +15/+10/+5 [+11/+6/+1 BAB, +3 STR, +1 Epic]</p><p>Ranged: +18/+13/+8 [+11/+6/+1 BAB, +6 DEX, +1 Epic]</p><p>Hit Points: 223 [8 + (5 * 4 = 20) + (5 * 17 = 85) (levels) + 110 (CON)]</p><p>Armor Class: 45 [10 + 5 (DEX) + 6 (Natural) + 11 (Exalted) + 3 (Deflection) + 10 (Insight)]</p><p>Initiative: +3 [+3 DEX]</p><p>Movement Rate: 40 feet</p><p>DR: 5/cold iron [racial]; 10/evil [Saint template]</p><p>Acid Resistance: Immune [Saint template]; 15 [Vow of Poverty] </p><p>Cold Resistance: Immune [Saint template]; 15 [Vow of Poverty] </p><p>Electricity Resistance: Immune [Saint template]; 15 [Vow of Poverty] </p><p>Fire Resistance: 10 [Saint template]; 15 [Vow of Poverty] </p><p>Sonic Resistance: 15 [Vow of Poverty]</p><p></p><p>[b]Attacks per round:[/b]</p><p>+5 Exalted Strike quarterstaff (+27/+22/+17 to hit, 1d6+8 dmg, Crit 20/x2)</p><p>+5 Exalted head butt (+27/+22/+17 to hit, 1d6+8 dmg, Crit 20/x2)</p><p></p><p>[b]Armor:[/b]</p><p>+11 Exalted bonus (Vow of Poverty)</p><p>+3 Deflection bonus (Vow of Poverty)</p><p>+6 Natural Armour (+4 racial, +2 Vow of Poverty)</p><p>+10 Insight bonus (Saint template)</p><p></p><p></p><p>[b]Saving Throws:[/b]</p><p>Fort: +18 [+9 base, +5 CON, +1 Epic, +3 Resistance (Vow of Poverty)]</p><p>Ref: +18 [+8 base, +6 DEX, +1 Epic, +3 Resistance (Vow of Poverty)]</p><p>Will: +26 [+12 base, +10 WIS, +1 Epic, +3 Resistance (Vow of Poverty)]</p><p></p><p></p><p>[b]Feats:[/b]</p><p>Alterness (bonus (Satyr feat)</p><p>Sacred Vow (1st racial HD feat) (BoED p. 45) 1</p><p>Vow of Poverty (2rd racial HD feat) (BoED p. 29-31, p. 48) 3</p><p>Intuative Attack (bonus Exalted feat) (BoED p. 44)</p><p>(1st level feat)</p><p>(bonus Exalted feat) (BoED p. )</p><p>(3rd level feat)</p><p>(bonus Exalted feat) (BoED p. )</p><p>(bonus Exalted feat) (BoED p. )</p><p>(6th level feat)</p><p>(bonus Exalted feat) (BoED p. )</p><p>(9th level feat)</p><p>(bonus Exalted feat) (BoED p. )</p><p>(bonus Exalted feat) (BoED p. )</p><p>(12th level feat)</p><p>(bonus Exalted feat) (BoED p. )</p><p>(15th level feat)</p><p>(bonus Exalted feat) (BoED p. )</p><p>(bonus Exalted feat) (BoED p. )</p><p></p><p></p><p>[b]Skills:[/b]</p><p></p><p></p><p></p><p>[b]Languages:[/b]</p><p>Sylvan, Common, Elven, Gnome.</p><p></p><p></p><p>[b]Special Abilities:[/b]</p><p>[u]Satyr special abilities:[/u]</p><p>Base land speed 40 feet.</p><p>Low-light vision.</p><p>Racial Hit Dice: Five levels of fey (5d8 Hit Dice, BAB +2, Fort +1, Ref +4, Will +4.)</p><p>Racial Skills: Fey levels give 8 x (6 + Int modifier) skill points. Class skills are Bluff, Hide, Knowledge (nature), Listen, Move Silently, Perform, and Spot.</p><p>+4 racial bonus on Hide, Listen, Move Silently, Perform, and Spot checks.</p><p>Racial Feats: A satyr’s fey levels give it two feats. A satyr receives Alertness as a bonus feat.</p><p>+4 natural armor bonus.</p><p>Natural Weapons: Head butt (1d6).</p><p>Pipes.</p><p>Damage reduction 5/cold iron. </p><p>Favored Class: Bard.</p><p>[u]Druid special abilities:[/u]</p><p>Animal companion</p><p>nature sense</p><p>wild empathy</p><p>Woodland stride</p><p>Trackless step</p><p>Resist nature’s lure</p><p>Wild shape (5/day, Large, Tiny, plant, Huge, elemental 1/day)</p><p>Venom immunity</p><p>A thousand faces</p><p>Timeless body</p><p>[u]Vow of Poverty special abilities:[/u] (BoED p. 29-31)</p><p>Exalted AC bonus (+11). (Su)</p><p>Endure Elements. (Ex)</p><p>Exalted Strike (+5 to hit and damage, good-aligned with regard to DR). (Su)</p><p>Sustenance (no need to eat or drink). (Ex)</p><p>Deflection (+3 to AC). (Su)</p><p>Resistance (+3 to saves). (Ex)</p><p>Ability Score Enhancement (+8 WIS, +6 DEX, +4 STR, +2 CON). (Ex)</p><p>Natural Armour (+2). (Ex)</p><p>Mind Shielding (immune to [i]detect thoughts[/i], [i]discern lies[/i], and any attemts to detect alignment). (Ex)</p><p>Damage Reduction (DR 10/evil). (Su)</p><p>Greater Sustenance (no need to breathe). (Ex)</p><p>Energy Resistance (acid, cold, electricity, fire and sonic 15). (Ex)</p><p>Freedom of Movement (may act as if continually under the effects of the [i]freedom of movement[/i] spell). (Ex)</p><p>Regeneration (heals 1 point of damage/level every hour). (Ex)</p><p>True Seeing (continous [i]true seeing[/i] effect). (Su)</p><p>[u]Saint template special abilities:[/u] (BoED p. 184-6)</p><p>Holy Power (+2 to the DCs of all spell-like, supernatural and extraordinary abilities). (Su)</p><p>Holy Touch (+1d6 dmg against evil creatures, +1d8 dmg against evil undead and outsiders). (Su)</p><p>Spell-Like Abilities: At will - [i]guidance[/i], [i]resistance[/i], [i]virtue[/i], [i]bless[/i] (caster level 28, save DCs 13 + spell level).</p><p>Damage Reduction (DR 10/evil). (Ex)</p><p>Fast Healing 10. (Ex)</p><p>Immunities: Immune to acid, cold, electricity, and petrification. (Ex)</p><p>Keen Vision (low-light vision and 60' darkvsion). (Ex)</p><p>Protective Aura (20' radius aura of light, acts as a double strength [i]magic circle against evil[/i] and a [i]lesser globe of invulnerability[/i], both as if cast by a 28th level cleric). (Su)</p><p>Resistances (Fire resistance 10, +4 to Fortitude saves against poison). (Ex)</p><p>Tongues (always active [i]tongues[/i] spell, as if cast by a 14th level cleric). (Su)</p><p></p><p></p><p>[b]Spells:[/b]</p><p>Spells per day: 6/8/7/7/7/6/5/4/3/2</p><p>DCs: 21/22/23/24/25/26/27/28/29/30</p><p>Cantrips:</p><p>Level 1:</p><p>Level 2:</p><p>Level 3:</p><p>Level 4:</p><p>Level 5:</p><p>Level 6:</p><p>Level 7:</p><p>Level 8:</p><p>Level 9:</p><p></p><p></p><p>[b]Equipment:[/b]</p><p>Backpack:</p><p>- 1 day's trail rations</p><p>- Waterskin (full)</p><p>Wearing / Carrying:</p><p>- Monk's Outfit</p><p>- Wooden holy symbol</p><p>- Quartestaff</p><p>- Dagger</p><p></p><p>Total Weight Carried: 15 lb</p><p>Load: Light</p><p></p><p></p><p>[b]Current XP:[/b]</p><p>Current: N/A</p><p>Next Level: N/A[/CODE]</p></blockquote><p></p>
[QUOTE="Jarval, post: 2353933, member: 421"] The current working draft of my character and her cohort: [b]Abbreviations:[/b] BoED = Book of Exalted Deeds CD = Complete Divine [CODE][SIZE=3][b][/b][/SIZE] [b]Human (Outsider (Native)) Saint Cleric 10/Fighter 1/Radiant Servant 17, NG[/b] (Saint template, Book of Exalted Deeds (BoED) p. 184-6) (Radient Servant of Pelor prestige class, Complete Divine (CD) p. 52-4) STR 22 (+6) (4 points (12), +4 Inherent ([i]Manual of gainful exercise +5[/i]), +6 [i]Belt of giant Strength[/i]) DEX 24 (+7) (6 points (14), +4 Inherent ([i]Manual of quickness in action +5[/i]), +6 [i]Gloves of Dexterity[/i]) CON 24 (+7) (4 points (12), +2 Saint template, +4 Inherent ([i]Manual of bodily health +5[/i]), +6 [i]Amulet of health[/i]) INT 24 (+7) (6 points (14), +4 Inherent ([i]Tome of clear thought +5[/i]), +6 [i]Headband of intellect[/i]) WIS 34 (+13) (10 points (16), +7 for levels, +2 Saint template, +5 Inherent ([i]Tome of understanding +5[/i]), +6 [i]Periapt of Wisdom[/i]) CHA 31 (+10) (10 points (16), +4 Saint Template, +5 Inherent ([i]Tome of leadership and influence +5[/i]), +6 [i]Cloak of Charisma[/i]) [b]Combat Stats:[/b] Base Attack Bonus: +14/+9/+4 Melee: +24/+19/+14 [+14/+9/+4 BAB, +6 STR, +4 Epic] Ranged: +25/+20/+15 [+14/+9/+4 BAB, +7 DEX, +4 Epic] Hit Points: 321 [8 + (5 * 9 = 45) + (4 * 18 = 72) (levels) + 196 (CON)] Armor Class: 50 [10 + 6 (DEX) + 13 (Insight) + 9 (4 armour, 5 enhancement) (armour) + 7 (2 shield, 5 enhancement) (shield) + 5 Natural ([i]Rod of Invulnerability[/i])] Initiative: +10 [+6 DEX, +4 Improved Initiative] Movement Rate: 30 feet; Fly 150 (good) [[i]Ring of Solar Wings[/i]] SR: 32 [[i]Rod of Invulnerability[/i]] DR: 15/adamantine [[i]Rod of Invulnerability[/i]] Acid Resistance: Immune [Saint template] Cold Resistance: Immune [Saint template] Electricity Resistance: Immune [Saint template] Fire Resistance: 10 [Saint template]; 30 [shield] Sonic Resistance: 30 [armour] [b]Attacks per round:[/b] +5 Holy Flaming Evil Outsider Bane adamantine morningstar (+36/+31/+26 to hit (+37/+32/+27 bane), 1d8+11 dmg (+1d6 fire, +2d6 holy, +2d6 bane), Crit 20/x2) +5 Holy Distance Undead Bane Composite Mighty (+3) longbow (+30/+25/+20 to hit (+32/+27/+22 bane), 1d8+3 dmg (+2d6 holy, +2d6 bane), Crit 20/x3, Rng 220') [b]Armor:[/b] +5 Greater Sonic Resistant Soulfire mithral chain shirt (+9 AC, +6 Max Dex bonus, 10% arcane spell failure) +5 Animated Greater Fire Resistant heavy darkwood shield (+7 AC, 15% arcane spell failure) +12 Insight bonus (Saint template) [b]Saving Throws:[/b] Fort: +26 [+14 base, +7 CON, +4 Epic, +5 Resistance ([i]Rod of Invulnerability[/i])] Ref: +22 [+6 base, +7 DEX, +4 Epic, +5 Resistance ([i]Rod of Invulnerability[/i])] Will: +36 [+14 base, +13 WIS, +4 Epic, +5 Resistance ([i]Rod of Invulnerability[/i])] [b]Feats:[/b] Extra Turning (1st level feat) Nymph's Kiss (bonus human feat) (BoED p. 44) Intuative Attack (3rd level feat) (BoED p. 44) Leadership (6th level feat) Purify Spell (9th level feat) (BoED p. 44-5) Eschew Materials (12th level feat) Quicken Spell (15th level feat) Divine Metamagic (Purify Spell) (18th level feat) (CD p. 80) Epic Leadership (21st level feat) Automatic Quicken Spell (bonus Radient Servant feat) Ignore Material Components (24th level feat) Automatic Quicken Spell (bonus Radient Servant feat) Automatic Quicken Spell (27th level feat) Improved Initiative (bonus Fighter feat) [b]Skills:[/b] Concentration +37 (30 ranks, +7 CON) Diplomacy +42 (30 ranks, +10 CHA, +2 Nymph's Kiss) Heal +28 (15 ranks, +13 WIS) Knowledge (nature) +21 (14 ranks (cc), +7 INT) Knowledge (religion) +22 (15 ranks, +7 INT) Knowledge (the planes) +20 (13 ranks, +7 INT) Sense Motive +30 (17 ranks, +13 WIS) Spellcraft +37 (30 ranks, +7 INT) Swim +16 (10 ranks, +6 STR) [b]Languages:[/b] Common, Celestial, Sylvan. [b]Special Abilities:[/b] [u]Human special abilities:[/u] Bonus feat at 1st level. 1 bonus skill point at every level (4 at 1st). Favoured Class: Any. [u]Cleric special abilities:[/u] Turn Undead 17/day. (Su) [u]Radiant Servant special abilities:[/u] Extra Greater Turning (may use the greater turning power of the Sun domain 10/day). Radiance (all spells with the light descriptor have their range of illumination doubled, and are treated as if one level higher). Turn Undead (stacks with Cleric levels). Divine Health (immune to all diseases). (Ex) Empower Healing (all spells from the Healing domain are treated as Empowered, with no effect on the level of spell slot required). (Ex) Aura of Warding (+2 morale bonus to Will saves made by the Radiant Servant and all allies within 10 feet). (Su) Bonus Domain. Maximize Healing (all spells from the Healing domain are treated as Maximised, with no effect on the level of spell slot required). (Ex) Positive Engery Burst (using two turning attempts, the Radient Servant can create a positive energy burst, dealing 18d6 damage to all undead within 100' of the Radient Servant (DC 30 Reflex save for half damage)). (Su) Supreme Healing (all spells from the Healing domain are treated as both Empowered and Maximised, with no effect on the level of spell slot required). (Ex) [u]Saint template special abilities:[/u] (BoED p. 184-6) Holy Power (+2 to the DCs of all spells, spell-like, supernatural and extraordinary abilities). (Su) Holy Touch (+1d6 dmg against evil creatures, +1d8 dmg against evil undead and outsiders). (Su) Spell-Like Abilities: At will - [i]guidance[/i], [i]resistance[/i], [i]virtue[/i], [i]bless[/i] (caster level 28, save DCs 13 + spell level). Damage Reduction (DR 10/evil). (Ex) Fast Healing 10. (Ex) Immunities: Immune to acid, cold, electricity, and petrification. (Ex) Keen Vision (low-light vision and 60' darkvsion). (Ex) Protective Aura (20' radius aura of light, acts as a double strength [i]magic circle against evil[/i] and a [i]lesser globe of invulnerability[/i], both as if cast by a 28th level cleric). (Su) Resistances (Fire resistance 10, +4 to Fortitude saves against poison). (Ex) Tongues (always active [i]tongues[/i] spell, as if cast by a 14th level cleric). (Su) [u]Domain granted powers:[/u] Fey: +4 on saves against the spell-like abilities of feys. Healing: Cast healing spells at +1 caster level. Sun: 1/day, can perform a greater turning in place of a regular turning. Greater turning destroys undead creatures that would normally be turned. [b]Spells:[/b] Cleric caster level: 27 Domains: Fey (BoED p. 86), Healing, Sun. Spells per day: 6/8+1/8+1/8+1/8+1/7+1/6+1/6+1/6+1/5+1 DCs: 24/25/26/27/28/29/30/31/32/33 Level 0: Level 1: Level 2: Level 3: Level 4: Level 5: Level 6: Level 7: Level 8: Level 9: [b]Equipment:[/b] Backpack: - 1 day's trail rations - Waterskin (full) [i]Portable Hole:[/i] (16,000 gp) - [i]Mirror of mental prowess[/i] (175,000 gp) Wearing / Carrying: - Explorer's Outfit - +5 Greater Sonic Resistant Soulfire mithral chain shirt (148,250 gp) - +5 Animated Greater Fire Resistant heavy darkwood shield (115,257 gp) - Wooden holy symbol - +5 Holy Flaming Evil Outsider Bane adamantine morningstar (165,308 gp) - +5 Holy Distance Undead Bane Composite Mighty (+3) longbow (162,700 gp) - [i]Troll claw of health +6[/i] (72,000 gp, [i]Amulet of health +6[/i], doesn't take up a magic item slot) - [i]Belt of giant Strength +6[/i] (36,000 gp) - [i]Cloak of Charisma +6[/i] (36,000 gp) - [i]Gloves of Dexterity +6[/i] (36,000 gp) - [i]Headband of intellect +6[/i] (36,000 gp) - [i]Periapt of Wisdom +6[/i] (36,000 gp) - [i]Ring of Solar Wings[/i] (118,000 gp) Used one-shot items: - [i]Manual of bodily health +4[/i] (110,000 gp) - [i]Manual of gainful exercise +4[/i] (110,000 gp) - [i]Manual of quickness in action +4[/i] (110,000 gp) - [i]Tome of clear thought +4[/i] (110,000 gp) - [i]Tome of leadership and influence +5[/i] (137,000 gp) - [i]Tome of understanding +5[/i] (137,500 gp) Total Cost: 2,275,515 gp Total Weight Carried: ? lb Load: Light [b]Current XP:[/b] Current: 435,002 Next Level: ?[/CODE] [CODE][SIZE=3][b][/b][/SIZE] [b]Satyr (Outsider (Native)) Saint Druid 17, NG[/b] (Saint template, Book of Exalted Deeds (BoED) p. 184-6) STR 16 (+3) (6 points (14), +2 Vow of Poverty) DEX 22 (+6) (6 points (14), +2 racial, +2 Saint template, +4 Vow of Poverty) CON 20 (+5) (4 points (12), +2 racial, +6 Vow of Poverty) INT 16 (+3) (6 points (14), +2 racial) WIS 30 (+10) (16 points (18), +2 racial, +2 Saint template, +8 Vow of Poverty) CHA 16 (+3) (2 points (10), +2 racial, +4 Saint template) [b]Combat Stats:[/b] Base Attack Bonus: +11/+6/+1 Melee: +15/+10/+5 [+11/+6/+1 BAB, +3 STR, +1 Epic] Ranged: +18/+13/+8 [+11/+6/+1 BAB, +6 DEX, +1 Epic] Hit Points: 223 [8 + (5 * 4 = 20) + (5 * 17 = 85) (levels) + 110 (CON)] Armor Class: 45 [10 + 5 (DEX) + 6 (Natural) + 11 (Exalted) + 3 (Deflection) + 10 (Insight)] Initiative: +3 [+3 DEX] Movement Rate: 40 feet DR: 5/cold iron [racial]; 10/evil [Saint template] Acid Resistance: Immune [Saint template]; 15 [Vow of Poverty] Cold Resistance: Immune [Saint template]; 15 [Vow of Poverty] Electricity Resistance: Immune [Saint template]; 15 [Vow of Poverty] Fire Resistance: 10 [Saint template]; 15 [Vow of Poverty] Sonic Resistance: 15 [Vow of Poverty] [b]Attacks per round:[/b] +5 Exalted Strike quarterstaff (+27/+22/+17 to hit, 1d6+8 dmg, Crit 20/x2) +5 Exalted head butt (+27/+22/+17 to hit, 1d6+8 dmg, Crit 20/x2) [b]Armor:[/b] +11 Exalted bonus (Vow of Poverty) +3 Deflection bonus (Vow of Poverty) +6 Natural Armour (+4 racial, +2 Vow of Poverty) +10 Insight bonus (Saint template) [b]Saving Throws:[/b] Fort: +18 [+9 base, +5 CON, +1 Epic, +3 Resistance (Vow of Poverty)] Ref: +18 [+8 base, +6 DEX, +1 Epic, +3 Resistance (Vow of Poverty)] Will: +26 [+12 base, +10 WIS, +1 Epic, +3 Resistance (Vow of Poverty)] [b]Feats:[/b] Alterness (bonus (Satyr feat) Sacred Vow (1st racial HD feat) (BoED p. 45) 1 Vow of Poverty (2rd racial HD feat) (BoED p. 29-31, p. 48) 3 Intuative Attack (bonus Exalted feat) (BoED p. 44) (1st level feat) (bonus Exalted feat) (BoED p. ) (3rd level feat) (bonus Exalted feat) (BoED p. ) (bonus Exalted feat) (BoED p. ) (6th level feat) (bonus Exalted feat) (BoED p. ) (9th level feat) (bonus Exalted feat) (BoED p. ) (bonus Exalted feat) (BoED p. ) (12th level feat) (bonus Exalted feat) (BoED p. ) (15th level feat) (bonus Exalted feat) (BoED p. ) (bonus Exalted feat) (BoED p. ) [b]Skills:[/b] [b]Languages:[/b] Sylvan, Common, Elven, Gnome. [b]Special Abilities:[/b] [u]Satyr special abilities:[/u] Base land speed 40 feet. Low-light vision. Racial Hit Dice: Five levels of fey (5d8 Hit Dice, BAB +2, Fort +1, Ref +4, Will +4.) Racial Skills: Fey levels give 8 x (6 + Int modifier) skill points. Class skills are Bluff, Hide, Knowledge (nature), Listen, Move Silently, Perform, and Spot. +4 racial bonus on Hide, Listen, Move Silently, Perform, and Spot checks. Racial Feats: A satyr’s fey levels give it two feats. A satyr receives Alertness as a bonus feat. +4 natural armor bonus. Natural Weapons: Head butt (1d6). Pipes. Damage reduction 5/cold iron. Favored Class: Bard. [u]Druid special abilities:[/u] Animal companion nature sense wild empathy Woodland stride Trackless step Resist nature’s lure Wild shape (5/day, Large, Tiny, plant, Huge, elemental 1/day) Venom immunity A thousand faces Timeless body [u]Vow of Poverty special abilities:[/u] (BoED p. 29-31) Exalted AC bonus (+11). (Su) Endure Elements. (Ex) Exalted Strike (+5 to hit and damage, good-aligned with regard to DR). (Su) Sustenance (no need to eat or drink). (Ex) Deflection (+3 to AC). (Su) Resistance (+3 to saves). (Ex) Ability Score Enhancement (+8 WIS, +6 DEX, +4 STR, +2 CON). (Ex) Natural Armour (+2). (Ex) Mind Shielding (immune to [i]detect thoughts[/i], [i]discern lies[/i], and any attemts to detect alignment). (Ex) Damage Reduction (DR 10/evil). (Su) Greater Sustenance (no need to breathe). (Ex) Energy Resistance (acid, cold, electricity, fire and sonic 15). (Ex) Freedom of Movement (may act as if continually under the effects of the [i]freedom of movement[/i] spell). (Ex) Regeneration (heals 1 point of damage/level every hour). (Ex) True Seeing (continous [i]true seeing[/i] effect). (Su) [u]Saint template special abilities:[/u] (BoED p. 184-6) Holy Power (+2 to the DCs of all spell-like, supernatural and extraordinary abilities). (Su) Holy Touch (+1d6 dmg against evil creatures, +1d8 dmg against evil undead and outsiders). (Su) Spell-Like Abilities: At will - [i]guidance[/i], [i]resistance[/i], [i]virtue[/i], [i]bless[/i] (caster level 28, save DCs 13 + spell level). Damage Reduction (DR 10/evil). (Ex) Fast Healing 10. (Ex) Immunities: Immune to acid, cold, electricity, and petrification. (Ex) Keen Vision (low-light vision and 60' darkvsion). (Ex) Protective Aura (20' radius aura of light, acts as a double strength [i]magic circle against evil[/i] and a [i]lesser globe of invulnerability[/i], both as if cast by a 28th level cleric). (Su) Resistances (Fire resistance 10, +4 to Fortitude saves against poison). (Ex) Tongues (always active [i]tongues[/i] spell, as if cast by a 14th level cleric). (Su) [b]Spells:[/b] Spells per day: 6/8/7/7/7/6/5/4/3/2 DCs: 21/22/23/24/25/26/27/28/29/30 Cantrips: Level 1: Level 2: Level 3: Level 4: Level 5: Level 6: Level 7: Level 8: Level 9: [b]Equipment:[/b] Backpack: - 1 day's trail rations - Waterskin (full) Wearing / Carrying: - Monk's Outfit - Wooden holy symbol - Quartestaff - Dagger Total Weight Carried: 15 lb Load: Light [b]Current XP:[/b] Current: N/A Next Level: N/A[/CODE] [/QUOTE]
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