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<blockquote data-quote="Ferrix" data-source="post: 2443441" data-attributes="member: 6115"><p><strong>Lian'ael'Sheri ii'Maramahs</strong></p><p></p><p>Lian’ael’Sheri ii’Maramahs</p><p>Male Gray Elf Wizard 5/Rainbow Servant 10/Contemplative 2/Sacred Exorcist 1/Dweomerkeeper 12/</p><p>Lawful Good</p><p></p><p>Str 38 +14 (3 pts, -2 race, +5 inh, +6 enh, +4 unnamed, +6 size, +8 fuse arms)</p><p>Dex 24 +7 (5 pts, +2 race, +5 inh, +6 enh, +2 unnamed, +2 size)</p><p>Con 30 +10 (5 pts, -2 race, +5 inh, +6 enh, +4 unnamed, +4 size)</p><p>Int 46 +18 (16 pts, +2 race, +7 lvl, +5 inh, +12 enh, +2 unnamed)</p><p>Wis 24 +7 (3 pts, +5 inh, +6 enh, +4 unnamed)</p><p>Cha 30 +10 (8 pts, +5 inh, +6 enh, +4 unnamed)</p><p></p><p>Hit Points ?? (5d4+10d4+2d6+1d8+12d6+300)</p><p>AC 57 [10, +9 armor, +10 natural, +4 shield, +7 dex, +7 wis, +1 monk, +5 deflection, +2 sacred, +2 insight], Touch 34, Flat 57</p><p>DR 15/evil, 10/magic</p><p>Spell Resistance 25</p><p>Init +11</p><p>BAB +36/+31/+26/+21 (+9/+4), Grap +50</p><p>Speed 60 (base 30, load 0/33, light)</p><p>Fort +27 [+4 base, +5 epic, +10 Con, +6 res, +1 comp, +1 luck]</p><p>Refl +26 [+4 base, +5 epic, +7 Dex, +6 res, +1 comp, +1 luck, +2 insight]</p><p>Will +43 [+19 base, +5 epic, +7 Wis, +6 res, +1 comp, +1 luck, +4 insight]</p><p></p><p>Ehlonna’s Bough +61/+56/+51/+46 melee touch attack (1d8+45+1d6 fire+1d6 acid+1d6 cold+1d6 electricity+1d6 sonic+2d6 honourable+2d6 holy+2d6 magebane+2d6 undeadbane+1d6 sacred; on crit +1d10 fire+1d10 cold+1d10 acid+1d10 electricity+1d10 sonic+1d6+2 str dmg, 17-20/x2, slashing)</p><p></p><p>Bow of Simplicity +48 ranged (1d8+19+1d6 fire+1d6 acid+1d6 cold+1d6 electricity+1d6 sonic+2d6 honourable+2d6 holy+2d6 magebane+2d6 undeadbane+1d6 sacred; on crit +2d10 fire+2d10 cold+2d10 acid+2d10 electricity+2d10 sonic, 20/x3, 110 ft., piercing)</p><p></p><p>Medium humanoid, 5'5" tall, 115 wt, 155 yrs old</p><p>Rainbow hair, Golden eyes, Silver skin</p><p></p><p>Speaks common, elven, celestial, auran, infernal, abyssal, and draconic</p><p></p><p>Skills (297 skill points)</p><p>+53 Knowledge (the planes) [33 ranks, +18 Int, +1 Comp, +1 Luck]</p><p>+53 Knowledge (religion) [33 ranks, +18 Int, +1 Comp, +1 Luck]</p><p>+53 Knowledge (arcana) [33 ranks, +18 Int, +1 Comp, +1 Luck]</p><p>+53 Knowledge (history) [33 ranks, +18 Int, +1 Comp, +1 Luck]</p><p>+53 Knowledge (geography) [33 ranks, +18 Int, +1 Comp, +1 Luck]</p><p>+57 Spellcraft [33 ranks, +18 Int, +4 Syn, +1 Comp, +1 Luck]</p><p>+54 Concentration [33 ranks, +10 Con, +10 Comp, +1 Luck]</p><p>+39 Diplomacy [23 ranks, +10 Cha, +4 Syn, +1 Comp, +1 Luck]</p><p>+33 Sense Motive [14 ranks, +7 Wis, +10 Insight, +1 Comp, +1 Luck]</p><p>+14 Heal [5 ranks, +7 Wis, +1 Comp, +1 Luck]</p><p>+25 Knowledge (nature) [5 ranks, +18 Int, +1 Comp, +1 Luck]</p><p>+25 Knowledge (dungeoneering) [5 ranks, +18 Int, +1 Comp, +1 Luck]</p><p>+25 Knowledge (local) [5 ranks, +18 Int, +1 Comp, +1 Luck]</p><p>+25 Knowledge (nobility) [5 ranks, +18 Int, +1 Comp, +1 Luck]</p><p>+21 Knowledge (architecture) [1 rank, +18 Int, +1 Comp, +1 Luck]</p><p>+21 Decipher Script [1 rank, +18 Int, +1 Comp, +1 Luck]</p><p>+33 Tumble [1cc rank, +7 Dex, +4 racial, +20 Comp, +1 Luck]</p><p>+32 Balance [0 ranks, +7 Dex, +4 racial, +20 Comp, +1 Luck]</p><p>+13 Escape Artist [0 ranks, +7 Dex, +4 racial, +1 Comp, +1 Luck]</p><p>+35 Jump [0 ranks, +14 Str, +20 Comp, +1 Luck]</p><p>+35 Climb [0 ranks, +14 Str, +20 Comp, +1 Luck]</p><p>+40 Search [0 ranks, +18 Int, +2 racial, +10 Comp, +9 Insight, +1 Luck]</p><p>+33 Spot [0 ranks, +7 Wis, +2 racial, +4 graft, +10 Comp, +9 Insight, +1 Luck]</p><p>+11 Listen [0 ranks, +7 Wis, +2 racial, +1 Comp, +1 Luck]</p><p></p><p>Feats</p><p>-Extend Spell (level 1)</p><p>-Scribe Scroll (wizard 1)</p><p>-Spell Penetration (level 3)</p><p>-Persistent Spell (wizard 5)</p><p>-Empower Spell (level 6)</p><p>-Eschew Materials (level 9)</p><p>-Quicken Spell (level 12)</p><p>-Practiced Spellcaster: Wizard (level 15)</p><p>-Divine Metamagic: Persistent Spell (level 18)</p><p>-Improved Spell Capacity (level 21)</p><p>-Ignore Material Components (level 24)</p><p>-Spell Stowaway: Time Stop (level 27)</p><p>-Improved Spell Capacity (level 30)</p><p></p><p>Gray Elf Traits</p><p>-Dex +2, Int +2, Con -2, Str -2</p><p>-Immunity to sleep spells and effects</p><p>-+2 racial saving throw bonus against enchantment spells and effects</p><p>-Low-light vision</p><p>-Automatic Weapon Proficiencies: Bows, Longsword and Rapier</p><p>-+2 racial bonus on Listen, Search and Spot Checks</p><p>-Automatic Search within 10 feet for hidden/concealed doors.</p><p></p><p>Wizard Abilities</p><p>-Spellcasting</p><p>-Summon Familiar</p><p>-Bonus Feats (Scribe Scroll, Persistent Spell)</p><p>-Elven Substitution level 1</p><p>-Generalist Wizardry</p><p></p><p>Rainbow Servant Abilities</p><p>-Detect Evil at will</p><p>-Detect Chaos at will</p><p>-Detect Thoughts at will</p><p>-Extra Domains (Good, Air & Law)</p><p>-Grow Wings (1 min./lvl/day)</p><p>-Cleric Spell Access</p><p></p><p>Contemplative Abilities</p><p>-Bonus Domain: Magic</p><p>-Divine Health</p><p>-Slippery Mind</p><p></p><p>Sacred Exorcist Abilities</p><p>-Exorcism</p><p>-Turn Undead 3+Charisma Mod</p><p></p><p>Dweomerkeeper Abilities</p><p>-Mantle of Spells (6) (Wish, Heal, Greater Plane Shift, Miracle, Mage’s Disjunction, Antimagic Field)</p><p>-Arcane Sight</p><p>-Supernatural Spell 5/day</p><p>-Cloak of Mysteries</p><p></p><p>Permanent Spell Affects</p><p>-Tongues</p><p>-Detect Magic</p><p>-Read Magic</p><p>-See Invisibility</p><p>-Reduce Person</p><p>-Superior Resistance (+6 resistance bonus to saves)</p><p>-Scent</p><p>-Improved Blindsight (60 ft’ blindsight)</p><p>-Girallon’s Blessing (+2 sets of arms)</p><p>-Fuse Arms (+8 Strength)</p><p></p><p>Spells Commonly in Effect</p><p>-Persistent Divine Favor</p><p>-Persistent Shield</p><p>-Persistent Wraithstrike</p><p>-Persistent Greater Visage of the Deity</p><p>-Persistent Divine Power</p><p>-Persistent Righteous Might</p><p>-Extended Foresight (12 hours per casting)</p><p>-Greater Anticipate Teleportation (24 hrs)</p><p>-Energy Immunity (acid, cold, fire, electricity, sonic) (24 hrs)</p><p>-Extended Spikes on Ehlonna’s Bough (72 hrs)</p><p></p><p>Wizard Spellcasting – Caster Level: 30+2+4 (divine only) – Save DC: 10 + 18 + spell level</p><p>Spells Commonly Prepared</p><p>0th- (4) Prestidigitation, Arcane Mark, Read Magic, Mending</p><p>1st- (8 + 5) Divine Favor, Shield, Hide from Undead, Obscuring Mist, Know Protections, Know Protections, Skittish Nerves, Divine Inspiration, Magic Missile, Detect Undead, True Strike, Identify, Grease</p><p>2nd- (8 + 5) Wraithstrike, Brambles, Obscure Object, Lion’s Charge, Scale Weakening, Yoke of Mercy, Scorching Ray, Silence, Spiritual Weapon, Rope Trick, Knock, Spectral, Mirror Image</p><p>3rd- (8 + 4) Greater Magic Weapon, Greater Magic Weapon, Empowered Scorching Ray, Discern Shapechanger, Sheltered Vitality, Displacement, Invisibility Purge, Slow, Major Image, Hold Person, Stinking Cloud, Remove Curse</p><p>4th- (8 + 4) Extended Spikes, Empowered Hammer of Righteousness, Extended Nondetection, Empowered Vampiric Touch, Dimensional Anchor, Black Tentacles, Dimension Door, Assay Resistance, Unluck, Undead Bane Weapon, Ghost Touch Weapon, Dancing Chains</p><p>5th- (8 + 4) Divine Power, Righteous Might, Empowered Enervation, Empowered Orb of Force, Greater Blink, Vulnerability, Wall of Force, Divine Agility, Telekinesis, True Seeing, Spell Resistance, Disrupting Weapon</p><p>6th- (4 + 4) Energy Immunity, Energy Immunity, Energy Immunity, Empowered Firebrand, Empowered Vitriolic Sphere, Undeath to Death, Antimagic Ray, Word of Recall</p><p>7th- (4 + 3) Empowered Disintegrate, Greater Planeshift, Holy Star, Reality Maelstrom, Holy Word, Forcecage, Reverse Gravity</p><p>8th- (4 + 3) Greater Anticipate Teleportation, Temporal Stasis, Prismatic Wall, Maze, Discern Location, Ghost Form, Spread of Contentment</p><p>9th- (4 + 3) Greater Visage of the Deity, Sublime Revelry, Reaving Dispel, Superior Invisibility, Blinding Glory, True Resurrection, Implosion</p><p>10th- (1 + 4) Extended Foresight, Extended Foresight, Extended Shapechange, Extended Time Stop, Empowered Sphere of Ultimate Destruction</p><p>11th- (1 + 1 + 3) Quickened Last Judgement, Quickened Polymorph any Object, Quickened Firestorm, Quickened Dimensional Lock, Quickened Antimagic Field</p><p></p><p>Robe (worn, ??wt, 483000gp)</p><p> - Wizard (I-V), Handy Haversack</p><p></p><p>Ehlonna’s Bough (belt left, 4wt, 214315gp)</p><p> - +1 Honourable (OA) Holy Magebane (CA) Sacred (BoED) Enfeebling (BoED) Warning (A&EG) Blessed (BoED) Bronzewood (ECS) Longsword Spellblade (x3, reaving dispel, greater dispel magic, assay resistance, PGtF); Hardened x4 (+60 hardness), Permanent Weapon of Energy (Sonic, Fire, Acid, Cold and Electricity, SS)</p><p></p><p>Bow of Simplicity (left shoulder, 3wt, 6000gp)</p><p> - Masterwork Elvencraft Serren (BoED) Composite (+14 Str) Longbow, Hardened x4 (+60 hardness), Permanent Weapon of Energy (Sonic, Fire, Acid, Cold and Electricity, SS)</p><p></p><p>Quiver of Ehlonna (right shoulder, ??wt, 1800gp)</p><p></p><p>Headband, Hat, Helmet (head, 1wt, 1446000gp)</p><p> - Epic Intelligence +12 (ELH), Conscious Effort (1/day Concentration check in place of Fortitude save, CA)</p><p> </p><p>Lenses or Goggles (eyes, ??wt, 80197gp)</p><p> - crystal masks of detection (+10 Comp to Search), discernment (+10 insight to Sense Motive), insightful detection (+9 insight to Spot & Search), mindarmor (+4 insight bonus on will saves), third eyes of conceal (personal mind blank), aware (+10 Comp to Spot) and concentrate (+10 Comp to Concentration), XPH</p><p></p><p>Cloak, Cape, or Mantle (worn, ??wt, 186000gp)</p><p> - Starmantle (no damage from nonmagical weapons, Reflex save DC 15 for half damage against magical weapons, BoED) and Charisma +6</p><p></p><p>Vest, Vestment, or Shirt (worn, ??wt, 160500gp)</p><p> - Dyrr’s Imprevious Vestments (+9 AC, blade barrier 1/day, CA), Steadfast Spellcasting (unaffected by planar effects on magic, Plnr)</p><p></p><p>Ring (left ??th finger, -wt, 110000gp)</p><p> - Protection +5, Freedom of Movement</p><p></p><p>Ring (right ??th finger, -wt, 127600gp)</p><p> - Spellbattle (CA), Arcane Might (+1 caster level, CA), Theurgy (3 spells able to be used in open slots, CA)</p><p></p><p>Amulet, Brooch, Medallion, or Necklace (worn, ??wt, 222000gp)</p><p> - Ankh of Ascension (+4 caster level on divine spells, RoF), Retributive Amulet (1/2 dmg from melee attacks, ½ returned against attacker, BoED), Wisdom +6, Hand of Glory (extra ring), Fortune Prevailing (reroll one saving throw per day, MHB)</p><p></p><p>Belt (worn, ??wt, 123500gp)</p><p> - Natural Armor +5, Constitution +6, Monk’s Belt (monks ac bonus)</p><p></p><p>Gloves or Gauntlets (hands, ??wt, 58500gp) </p><p> - Strength +6, Weaponry Arcane (weapons serve as magic & silver, PGtF), Fortunate Striking (reroll one attack roll/day, MHB), Might (unarmed strikes function as armed, 1d8 dmg, MoF)</p><p></p><p>Bracers or Bracelets (wrists, ??wt, 107800gp)</p><p> - bracers of exit (11.2k, A&E), vambraces of evil's warding (-4 penalty to evil opponents ranged attacks, BoED), bracers of armor +1, soulfire (immune to death effects, spells, energy drain and any negative energy effects, BoED), exalted (half damage from unholy weapons, constant protection from evil, negates vile damage, BoED)</p><p></p><p>Boots or Slippers (feet, ??wt, 274000gp)</p><p> - Swiftness (doubles speeds, +20 Comp to Jump, Balance, Tumble and Climb, Haste 20 rnds/day, ELH), Steadfast (can’t be tripped/bull rushed, A&EG), Gwaeron’s (pass without trace, can’t be tracked by scent, MoF)</p><p></p><p>Gemstone of Heavy Fortification (location, ??wt, 35000gp, Dra)</p><p></p><p>2 Strands of Prayer Beads (location, ??wt, 51600gp)</p><p></p><p>Greater Gate Compass (location, ??wt, 10000gp, Plnr)</p><p></p><p>Nightstick (x5 effect) (location, ??wt, 37500gp, LM)</p><p> - 20 extra turn attempts/day</p><p></p><p>Thoughtbottle (location, ??wt, 25000gp, CA)</p><p></p><p>Orange Prism Ioun Stone (location, ??wt, 30000gp)</p><p> - +1 competence bonus on attack rolls, saving throws, skill and ability checks)</p><p></p><p>Pale Green Prism Ioun Stone (location, ??wt, 30000gp)</p><p> - +1 caster level</p><p></p><p>Stone of Good Luck (location, ??wt, 20000gp)</p><p> - +1 luck bonus on attack rolls, saving throws and skill checks</p><p></p><p>Spellbook (location, ??wt, 50000gp)</p><p> - Boccob’s Blessed Book (x4 effect), Adamantine Cover & Foil Pages, Resistant to Energy (major), Immoveable (as the rod), Waterproof; Protections/Traps: Sign of Greater Sealing, Alarm, Greater Glyph of Warding (Feeblemind), Symbol of Persuasion, Symbol of Sleep, Arcane Mark, Explosive Runes</p><p></p><p>Skin of the Troll (worn, ??wt, 61200gp, XPH)</p><p> - Heals 1 hp/2 rounds</p><p></p><p>Ring of Greater Counterspells (x4 effect, mage’s disjunction x2, blasphemy x2) (hand of glory, ??wt, 64000gp, A&EG)</p><p></p><p>Pearls of Power (8 1st, 2 2nd, 2 3rd, 2 6th, 2 7th, 1 8th, 1 9th) (location, ??wt, 315000gp)</p><p> </p><p>Chitin Plating (graft, 100000gp, LoM)</p><p> - +5 natural armor</p><p>Rudimentary Eyespots (graft, 60000gp, LoM)</p><p> - +4 racial bonus on Spot checks, can’t be flanked</p><p>Healing Blood (graft, 182000gp, LoM)</p><p> - Fast Healing 2</p><p>Flexible Spine (graft, 91000gp, LoM)</p><p> - +4 on Initiative, Tumble, Balance and Escape Artist checks</p><p></p><p>Coins- 12355gp, ??sp, ??cp (pouch, ??wt)</p><p>Gemname- ??gp (pouch, -wt)</p><p>Gemname- ??gp (pouch, -wt)</p><p></p><p>Personality</p><p>Coming</p><p></p><p>Appearance</p><p>Coming</p><p></p><p>Background</p><p>Coming</p></blockquote><p></p>
[QUOTE="Ferrix, post: 2443441, member: 6115"] [b]Lian'ael'Sheri ii'Maramahs[/b] Lian’ael’Sheri ii’Maramahs Male Gray Elf Wizard 5/Rainbow Servant 10/Contemplative 2/Sacred Exorcist 1/Dweomerkeeper 12/ Lawful Good Str 38 +14 (3 pts, -2 race, +5 inh, +6 enh, +4 unnamed, +6 size, +8 fuse arms) Dex 24 +7 (5 pts, +2 race, +5 inh, +6 enh, +2 unnamed, +2 size) Con 30 +10 (5 pts, -2 race, +5 inh, +6 enh, +4 unnamed, +4 size) Int 46 +18 (16 pts, +2 race, +7 lvl, +5 inh, +12 enh, +2 unnamed) Wis 24 +7 (3 pts, +5 inh, +6 enh, +4 unnamed) Cha 30 +10 (8 pts, +5 inh, +6 enh, +4 unnamed) Hit Points ?? (5d4+10d4+2d6+1d8+12d6+300) AC 57 [10, +9 armor, +10 natural, +4 shield, +7 dex, +7 wis, +1 monk, +5 deflection, +2 sacred, +2 insight], Touch 34, Flat 57 DR 15/evil, 10/magic Spell Resistance 25 Init +11 BAB +36/+31/+26/+21 (+9/+4), Grap +50 Speed 60 (base 30, load 0/33, light) Fort +27 [+4 base, +5 epic, +10 Con, +6 res, +1 comp, +1 luck] Refl +26 [+4 base, +5 epic, +7 Dex, +6 res, +1 comp, +1 luck, +2 insight] Will +43 [+19 base, +5 epic, +7 Wis, +6 res, +1 comp, +1 luck, +4 insight] Ehlonna’s Bough +61/+56/+51/+46 melee touch attack (1d8+45+1d6 fire+1d6 acid+1d6 cold+1d6 electricity+1d6 sonic+2d6 honourable+2d6 holy+2d6 magebane+2d6 undeadbane+1d6 sacred; on crit +1d10 fire+1d10 cold+1d10 acid+1d10 electricity+1d10 sonic+1d6+2 str dmg, 17-20/x2, slashing) Bow of Simplicity +48 ranged (1d8+19+1d6 fire+1d6 acid+1d6 cold+1d6 electricity+1d6 sonic+2d6 honourable+2d6 holy+2d6 magebane+2d6 undeadbane+1d6 sacred; on crit +2d10 fire+2d10 cold+2d10 acid+2d10 electricity+2d10 sonic, 20/x3, 110 ft., piercing) Medium humanoid, 5'5" tall, 115 wt, 155 yrs old Rainbow hair, Golden eyes, Silver skin Speaks common, elven, celestial, auran, infernal, abyssal, and draconic Skills (297 skill points) +53 Knowledge (the planes) [33 ranks, +18 Int, +1 Comp, +1 Luck] +53 Knowledge (religion) [33 ranks, +18 Int, +1 Comp, +1 Luck] +53 Knowledge (arcana) [33 ranks, +18 Int, +1 Comp, +1 Luck] +53 Knowledge (history) [33 ranks, +18 Int, +1 Comp, +1 Luck] +53 Knowledge (geography) [33 ranks, +18 Int, +1 Comp, +1 Luck] +57 Spellcraft [33 ranks, +18 Int, +4 Syn, +1 Comp, +1 Luck] +54 Concentration [33 ranks, +10 Con, +10 Comp, +1 Luck] +39 Diplomacy [23 ranks, +10 Cha, +4 Syn, +1 Comp, +1 Luck] +33 Sense Motive [14 ranks, +7 Wis, +10 Insight, +1 Comp, +1 Luck] +14 Heal [5 ranks, +7 Wis, +1 Comp, +1 Luck] +25 Knowledge (nature) [5 ranks, +18 Int, +1 Comp, +1 Luck] +25 Knowledge (dungeoneering) [5 ranks, +18 Int, +1 Comp, +1 Luck] +25 Knowledge (local) [5 ranks, +18 Int, +1 Comp, +1 Luck] +25 Knowledge (nobility) [5 ranks, +18 Int, +1 Comp, +1 Luck] +21 Knowledge (architecture) [1 rank, +18 Int, +1 Comp, +1 Luck] +21 Decipher Script [1 rank, +18 Int, +1 Comp, +1 Luck] +33 Tumble [1cc rank, +7 Dex, +4 racial, +20 Comp, +1 Luck] +32 Balance [0 ranks, +7 Dex, +4 racial, +20 Comp, +1 Luck] +13 Escape Artist [0 ranks, +7 Dex, +4 racial, +1 Comp, +1 Luck] +35 Jump [0 ranks, +14 Str, +20 Comp, +1 Luck] +35 Climb [0 ranks, +14 Str, +20 Comp, +1 Luck] +40 Search [0 ranks, +18 Int, +2 racial, +10 Comp, +9 Insight, +1 Luck] +33 Spot [0 ranks, +7 Wis, +2 racial, +4 graft, +10 Comp, +9 Insight, +1 Luck] +11 Listen [0 ranks, +7 Wis, +2 racial, +1 Comp, +1 Luck] Feats -Extend Spell (level 1) -Scribe Scroll (wizard 1) -Spell Penetration (level 3) -Persistent Spell (wizard 5) -Empower Spell (level 6) -Eschew Materials (level 9) -Quicken Spell (level 12) -Practiced Spellcaster: Wizard (level 15) -Divine Metamagic: Persistent Spell (level 18) -Improved Spell Capacity (level 21) -Ignore Material Components (level 24) -Spell Stowaway: Time Stop (level 27) -Improved Spell Capacity (level 30) Gray Elf Traits -Dex +2, Int +2, Con -2, Str -2 -Immunity to sleep spells and effects -+2 racial saving throw bonus against enchantment spells and effects -Low-light vision -Automatic Weapon Proficiencies: Bows, Longsword and Rapier -+2 racial bonus on Listen, Search and Spot Checks -Automatic Search within 10 feet for hidden/concealed doors. Wizard Abilities -Spellcasting -Summon Familiar -Bonus Feats (Scribe Scroll, Persistent Spell) -Elven Substitution level 1 -Generalist Wizardry Rainbow Servant Abilities -Detect Evil at will -Detect Chaos at will -Detect Thoughts at will -Extra Domains (Good, Air & Law) -Grow Wings (1 min./lvl/day) -Cleric Spell Access Contemplative Abilities -Bonus Domain: Magic -Divine Health -Slippery Mind Sacred Exorcist Abilities -Exorcism -Turn Undead 3+Charisma Mod Dweomerkeeper Abilities -Mantle of Spells (6) (Wish, Heal, Greater Plane Shift, Miracle, Mage’s Disjunction, Antimagic Field) -Arcane Sight -Supernatural Spell 5/day -Cloak of Mysteries Permanent Spell Affects -Tongues -Detect Magic -Read Magic -See Invisibility -Reduce Person -Superior Resistance (+6 resistance bonus to saves) -Scent -Improved Blindsight (60 ft’ blindsight) -Girallon’s Blessing (+2 sets of arms) -Fuse Arms (+8 Strength) Spells Commonly in Effect -Persistent Divine Favor -Persistent Shield -Persistent Wraithstrike -Persistent Greater Visage of the Deity -Persistent Divine Power -Persistent Righteous Might -Extended Foresight (12 hours per casting) -Greater Anticipate Teleportation (24 hrs) -Energy Immunity (acid, cold, fire, electricity, sonic) (24 hrs) -Extended Spikes on Ehlonna’s Bough (72 hrs) Wizard Spellcasting – Caster Level: 30+2+4 (divine only) – Save DC: 10 + 18 + spell level Spells Commonly Prepared 0th- (4) Prestidigitation, Arcane Mark, Read Magic, Mending 1st- (8 + 5) Divine Favor, Shield, Hide from Undead, Obscuring Mist, Know Protections, Know Protections, Skittish Nerves, Divine Inspiration, Magic Missile, Detect Undead, True Strike, Identify, Grease 2nd- (8 + 5) Wraithstrike, Brambles, Obscure Object, Lion’s Charge, Scale Weakening, Yoke of Mercy, Scorching Ray, Silence, Spiritual Weapon, Rope Trick, Knock, Spectral, Mirror Image 3rd- (8 + 4) Greater Magic Weapon, Greater Magic Weapon, Empowered Scorching Ray, Discern Shapechanger, Sheltered Vitality, Displacement, Invisibility Purge, Slow, Major Image, Hold Person, Stinking Cloud, Remove Curse 4th- (8 + 4) Extended Spikes, Empowered Hammer of Righteousness, Extended Nondetection, Empowered Vampiric Touch, Dimensional Anchor, Black Tentacles, Dimension Door, Assay Resistance, Unluck, Undead Bane Weapon, Ghost Touch Weapon, Dancing Chains 5th- (8 + 4) Divine Power, Righteous Might, Empowered Enervation, Empowered Orb of Force, Greater Blink, Vulnerability, Wall of Force, Divine Agility, Telekinesis, True Seeing, Spell Resistance, Disrupting Weapon 6th- (4 + 4) Energy Immunity, Energy Immunity, Energy Immunity, Empowered Firebrand, Empowered Vitriolic Sphere, Undeath to Death, Antimagic Ray, Word of Recall 7th- (4 + 3) Empowered Disintegrate, Greater Planeshift, Holy Star, Reality Maelstrom, Holy Word, Forcecage, Reverse Gravity 8th- (4 + 3) Greater Anticipate Teleportation, Temporal Stasis, Prismatic Wall, Maze, Discern Location, Ghost Form, Spread of Contentment 9th- (4 + 3) Greater Visage of the Deity, Sublime Revelry, Reaving Dispel, Superior Invisibility, Blinding Glory, True Resurrection, Implosion 10th- (1 + 4) Extended Foresight, Extended Foresight, Extended Shapechange, Extended Time Stop, Empowered Sphere of Ultimate Destruction 11th- (1 + 1 + 3) Quickened Last Judgement, Quickened Polymorph any Object, Quickened Firestorm, Quickened Dimensional Lock, Quickened Antimagic Field Robe (worn, ??wt, 483000gp) - Wizard (I-V), Handy Haversack Ehlonna’s Bough (belt left, 4wt, 214315gp) - +1 Honourable (OA) Holy Magebane (CA) Sacred (BoED) Enfeebling (BoED) Warning (A&EG) Blessed (BoED) Bronzewood (ECS) Longsword Spellblade (x3, reaving dispel, greater dispel magic, assay resistance, PGtF); Hardened x4 (+60 hardness), Permanent Weapon of Energy (Sonic, Fire, Acid, Cold and Electricity, SS) Bow of Simplicity (left shoulder, 3wt, 6000gp) - Masterwork Elvencraft Serren (BoED) Composite (+14 Str) Longbow, Hardened x4 (+60 hardness), Permanent Weapon of Energy (Sonic, Fire, Acid, Cold and Electricity, SS) Quiver of Ehlonna (right shoulder, ??wt, 1800gp) Headband, Hat, Helmet (head, 1wt, 1446000gp) - Epic Intelligence +12 (ELH), Conscious Effort (1/day Concentration check in place of Fortitude save, CA) Lenses or Goggles (eyes, ??wt, 80197gp) - crystal masks of detection (+10 Comp to Search), discernment (+10 insight to Sense Motive), insightful detection (+9 insight to Spot & Search), mindarmor (+4 insight bonus on will saves), third eyes of conceal (personal mind blank), aware (+10 Comp to Spot) and concentrate (+10 Comp to Concentration), XPH Cloak, Cape, or Mantle (worn, ??wt, 186000gp) - Starmantle (no damage from nonmagical weapons, Reflex save DC 15 for half damage against magical weapons, BoED) and Charisma +6 Vest, Vestment, or Shirt (worn, ??wt, 160500gp) - Dyrr’s Imprevious Vestments (+9 AC, blade barrier 1/day, CA), Steadfast Spellcasting (unaffected by planar effects on magic, Plnr) Ring (left ??th finger, -wt, 110000gp) - Protection +5, Freedom of Movement Ring (right ??th finger, -wt, 127600gp) - Spellbattle (CA), Arcane Might (+1 caster level, CA), Theurgy (3 spells able to be used in open slots, CA) Amulet, Brooch, Medallion, or Necklace (worn, ??wt, 222000gp) - Ankh of Ascension (+4 caster level on divine spells, RoF), Retributive Amulet (1/2 dmg from melee attacks, ½ returned against attacker, BoED), Wisdom +6, Hand of Glory (extra ring), Fortune Prevailing (reroll one saving throw per day, MHB) Belt (worn, ??wt, 123500gp) - Natural Armor +5, Constitution +6, Monk’s Belt (monks ac bonus) Gloves or Gauntlets (hands, ??wt, 58500gp) - Strength +6, Weaponry Arcane (weapons serve as magic & silver, PGtF), Fortunate Striking (reroll one attack roll/day, MHB), Might (unarmed strikes function as armed, 1d8 dmg, MoF) Bracers or Bracelets (wrists, ??wt, 107800gp) - bracers of exit (11.2k, A&E), vambraces of evil's warding (-4 penalty to evil opponents ranged attacks, BoED), bracers of armor +1, soulfire (immune to death effects, spells, energy drain and any negative energy effects, BoED), exalted (half damage from unholy weapons, constant protection from evil, negates vile damage, BoED) Boots or Slippers (feet, ??wt, 274000gp) - Swiftness (doubles speeds, +20 Comp to Jump, Balance, Tumble and Climb, Haste 20 rnds/day, ELH), Steadfast (can’t be tripped/bull rushed, A&EG), Gwaeron’s (pass without trace, can’t be tracked by scent, MoF) Gemstone of Heavy Fortification (location, ??wt, 35000gp, Dra) 2 Strands of Prayer Beads (location, ??wt, 51600gp) Greater Gate Compass (location, ??wt, 10000gp, Plnr) Nightstick (x5 effect) (location, ??wt, 37500gp, LM) - 20 extra turn attempts/day Thoughtbottle (location, ??wt, 25000gp, CA) Orange Prism Ioun Stone (location, ??wt, 30000gp) - +1 competence bonus on attack rolls, saving throws, skill and ability checks) Pale Green Prism Ioun Stone (location, ??wt, 30000gp) - +1 caster level Stone of Good Luck (location, ??wt, 20000gp) - +1 luck bonus on attack rolls, saving throws and skill checks Spellbook (location, ??wt, 50000gp) - Boccob’s Blessed Book (x4 effect), Adamantine Cover & Foil Pages, Resistant to Energy (major), Immoveable (as the rod), Waterproof; Protections/Traps: Sign of Greater Sealing, Alarm, Greater Glyph of Warding (Feeblemind), Symbol of Persuasion, Symbol of Sleep, Arcane Mark, Explosive Runes Skin of the Troll (worn, ??wt, 61200gp, XPH) - Heals 1 hp/2 rounds Ring of Greater Counterspells (x4 effect, mage’s disjunction x2, blasphemy x2) (hand of glory, ??wt, 64000gp, A&EG) Pearls of Power (8 1st, 2 2nd, 2 3rd, 2 6th, 2 7th, 1 8th, 1 9th) (location, ??wt, 315000gp) Chitin Plating (graft, 100000gp, LoM) - +5 natural armor Rudimentary Eyespots (graft, 60000gp, LoM) - +4 racial bonus on Spot checks, can’t be flanked Healing Blood (graft, 182000gp, LoM) - Fast Healing 2 Flexible Spine (graft, 91000gp, LoM) - +4 on Initiative, Tumble, Balance and Escape Artist checks Coins- 12355gp, ??sp, ??cp (pouch, ??wt) Gemname- ??gp (pouch, -wt) Gemname- ??gp (pouch, -wt) Personality Coming Appearance Coming Background Coming [/QUOTE]
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