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Judges Guild revival
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<blockquote data-quote="Mystaros" data-source="post: 3002825" data-attributes="member: 3921"><p>Hi everyone!</p><p></p><p>James Mishler here, President and Main Man of Adventure Games Publishing...</p><p></p><p>I thought I'd make a few points vis a vis concerns...</p><p></p><p>1) I chose C&C as the platform for the Wilderlands of High Adventure because it has an expanding fan base, whereas d20 has a shrinking fanbase. The future of "d20-bsed" games is in branded systems like C&C, Mutants & Masterminds, and so forth... and C&C also fits in best with classic JG style.</p><p></p><p>2) That said, fan-designed d20 System conversions will be encouraged, and available on the Adventure Games Publishing website (<a href="http://www.adventuregamespubs.com)" target="_blank">www.adventuregamespubs.com)</a>, which is not, as yet, up and running... ideally, next week.</p><p></p><p>3) Adventure Games Publishing is a new company, and currently consists of myself. I have licensed the Wilderlands from Judges Guild and Castles & Crusades from Troll Lords. Necromancer Games is not involved, though I spoke with Bill briefly yesterday, and he thought it sounded pretty cool. AFAIK, NG will still be publishing Tegel Manor, and another company will be publishing d20 conversions of classic Judges Guild modules... though that announcement won't be for a few weeks yet (I can't say anything more than that, really, as I am not involved in that project). The paths of the two separate projects will not cross, at least, not as of this point...</p><p></p><p>4) I will be making the official announcement at Bob Bledsaw's "Death & Resurrection of Judges Guild" 10:00 seminar on Saturday (Hyatt Canyon Room), and be available for Q&A during the seminar.</p><p></p><p>5) The five High Class books are entirely optional... all the new classes will have "default standard" C&C classes that can be used in place of the new, optional class. For example, the Amazon can be used as a simple Fighter, or the Priest would simply be a Cleric, while the Necromancer would just be a Wizard. Even the various Psychic classes will be able to be switched out with Wizards or Clerics... though the Psychic book will add a whole new system of power to the C&C mix.</p><p></p><p>Please ask questions, if you wish, and I'll be happy to answer as opportunity permits, through my Gen Con-fried brain... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Mystaros, post: 3002825, member: 3921"] Hi everyone! James Mishler here, President and Main Man of Adventure Games Publishing... I thought I'd make a few points vis a vis concerns... 1) I chose C&C as the platform for the Wilderlands of High Adventure because it has an expanding fan base, whereas d20 has a shrinking fanbase. The future of "d20-bsed" games is in branded systems like C&C, Mutants & Masterminds, and so forth... and C&C also fits in best with classic JG style. 2) That said, fan-designed d20 System conversions will be encouraged, and available on the Adventure Games Publishing website ([url]www.adventuregamespubs.com)[/url], which is not, as yet, up and running... ideally, next week. 3) Adventure Games Publishing is a new company, and currently consists of myself. I have licensed the Wilderlands from Judges Guild and Castles & Crusades from Troll Lords. Necromancer Games is not involved, though I spoke with Bill briefly yesterday, and he thought it sounded pretty cool. AFAIK, NG will still be publishing Tegel Manor, and another company will be publishing d20 conversions of classic Judges Guild modules... though that announcement won't be for a few weeks yet (I can't say anything more than that, really, as I am not involved in that project). The paths of the two separate projects will not cross, at least, not as of this point... 4) I will be making the official announcement at Bob Bledsaw's "Death & Resurrection of Judges Guild" 10:00 seminar on Saturday (Hyatt Canyon Room), and be available for Q&A during the seminar. 5) The five High Class books are entirely optional... all the new classes will have "default standard" C&C classes that can be used in place of the new, optional class. For example, the Amazon can be used as a simple Fighter, or the Priest would simply be a Cleric, while the Necromancer would just be a Wizard. Even the various Psychic classes will be able to be switched out with Wizards or Clerics... though the Psychic book will add a whole new system of power to the C&C mix. Please ask questions, if you wish, and I'll be happy to answer as opportunity permits, through my Gen Con-fried brain... :) [/QUOTE]
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