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*Pathfinder & Starfinder
Juggernaut..resurrected?
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<blockquote data-quote="Iku Rex" data-source="post: 1731735" data-attributes="member: 752"><p>Allow me to explain why I think the juggernaut can be resurrected. (Aside from the "dead creatures retain all clas abilities" discussion...) </p><p></p><p>All warforged juggernauts have the "living construct" subtype. Among other things, this <em>specifically</em> permits the character to be raised or resurrected. </p><p></p><p>With regards to constructs, outsiders and elementals, the creature type traits spell out not only that they cannot be raised or resurrected, but also <em>why</em>. These reasons do not apply to warforged, even warforged juggernauts. </p><p></p><p>When it comes to the intent, why would the designer not spell it out if he didn't want juggernauts to be resurrected? It is obviously a big deal, as, if true, it makes the prestige class unplayable to many players. </p><p></p><p>And why would he make a decision like that? How does it improve the game in any way?</p></blockquote><p></p>
[QUOTE="Iku Rex, post: 1731735, member: 752"] Allow me to explain why I think the juggernaut can be resurrected. (Aside from the "dead creatures retain all clas abilities" discussion...) All warforged juggernauts have the "living construct" subtype. Among other things, this [i]specifically[/i] permits the character to be raised or resurrected. With regards to constructs, outsiders and elementals, the creature type traits spell out not only that they cannot be raised or resurrected, but also [i]why[/i]. These reasons do not apply to warforged, even warforged juggernauts. When it comes to the intent, why would the designer not spell it out if he didn't want juggernauts to be resurrected? It is obviously a big deal, as, if true, it makes the prestige class unplayable to many players. And why would he make a decision like that? How does it improve the game in any way? [/QUOTE]
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Juggernaut..resurrected?
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