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Juggernaut..resurrected?
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<blockquote data-quote="Egres" data-source="post: 1735955" data-attributes="member: 23200"><p>Just to avoid a stupid reply like the one i have posted in the WotC board,here is my counter argument for you Methos.</p><p></p><p>From the SRD:</p><p></p><p><em>Mind Switch</em></p><p><em>Telepathy [Mind-Affecting]</em></p><p><em>Level: Telepath 6</em></p><p><em>Display: Visual</em></p><p><em>Manifesting Time: 1 round</em></p><p><em>Range: Close (25 ft. + 5 ft./2 levels)</em></p><p><em>Targets: You and one other creature</em></p><p><em>Duration: 10 min./level</em></p><p><em>Saving Throw: Will negates; see text</em></p><p><em>Power Resistance: Yes</em></p><p><em>Power Points: 11, XP</em></p><p><em>You can attempt to take control of a nearby living creature, forcing your mind (<strong>and soul</strong>) into its body, and its mind into your body. You can target any creature whose Hit Dice are equal to or less than your manifester level.</em></p><p><em>You possess the target’s body and force the creature’s mind into your body unless it succeeds on a Will save. You can move your mind back into your own body whenever you desire, which returns the subject’s mind to its own body and ends the power. If the manifestation succeeds, your life force occupies the host body, and the host’s life force takes over yours.</em></p><p><em>You can call on rudimentary or instinctive knowledge of the subject creature, but not upon its acquired or learned knowledge (such as skills and feats it possesses). The same is true for the subject in your body. The mind switch brings about the following changes.</em></p><p><em>• You gain the type of your assumed body.</em></p><p><em>• You gain the Strength, Dexterity, and Constitution scores of your assumed body.</em></p><p><em>• You gain the natural armor, natural attacks, movement, and other simple physical characteristics of your assumed body.</em></p><p><em>• <strong>You gain the extraordinary special attacks and qualities</strong> of your assumed body, but you do not gain supernatural or spell-like abilities.</em></p><p><em>• You gain the possessions and equipment of your assumed body.</em></p><p><em>• You retain your own hit points, saving throws (possibly modified by new ability scores), class abilities, supernatural and spell-like abilities, spells and powers, and skills and feats (although skill checks use your new ability scores, and you may be temporarily unable to use feats whose requirements you do not meet in your new body).</em></p><p></p><p>As you can see you gain the (Ex) qualities of the body,even if the body owner's soul is now in your original body.</p><p></p><p>As you can see this power shows that the (Ex) qualitites are part of the body,and not of the soul.</p><p></p><p></p><p>Would you say that because a dead creature can say Yes or No as a result of a spell casted , we could consider it "active" in order to classify it as a "Creature" as described in the PHB glossary?</p><p></p><p>If this isn't against the spirit of the rules,i don't know what "against the spirit of the rules" means.</p><p></p><p>Just imagine:a living creature dies...and becomes an "active being"....?!?</p><p>Are you really thinking that the writers of the PHB had this in mind when they wrote the PHB glossary?</p></blockquote><p></p>
[QUOTE="Egres, post: 1735955, member: 23200"] Just to avoid a stupid reply like the one i have posted in the WotC board,here is my counter argument for you Methos. From the SRD: [I]Mind Switch Telepathy [Mind-Affecting] Level: Telepath 6 Display: Visual Manifesting Time: 1 round Range: Close (25 ft. + 5 ft./2 levels) Targets: You and one other creature Duration: 10 min./level Saving Throw: Will negates; see text Power Resistance: Yes Power Points: 11, XP You can attempt to take control of a nearby living creature, forcing your mind ([B]and soul[/B]) into its body, and its mind into your body. You can target any creature whose Hit Dice are equal to or less than your manifester level. You possess the target’s body and force the creature’s mind into your body unless it succeeds on a Will save. You can move your mind back into your own body whenever you desire, which returns the subject’s mind to its own body and ends the power. If the manifestation succeeds, your life force occupies the host body, and the host’s life force takes over yours. You can call on rudimentary or instinctive knowledge of the subject creature, but not upon its acquired or learned knowledge (such as skills and feats it possesses). The same is true for the subject in your body. The mind switch brings about the following changes. • You gain the type of your assumed body. • You gain the Strength, Dexterity, and Constitution scores of your assumed body. • You gain the natural armor, natural attacks, movement, and other simple physical characteristics of your assumed body. • [B]You gain the extraordinary special attacks and qualities[/B] of your assumed body, but you do not gain supernatural or spell-like abilities. • You gain the possessions and equipment of your assumed body. • You retain your own hit points, saving throws (possibly modified by new ability scores), class abilities, supernatural and spell-like abilities, spells and powers, and skills and feats (although skill checks use your new ability scores, and you may be temporarily unable to use feats whose requirements you do not meet in your new body).[/I] As you can see you gain the (Ex) qualities of the body,even if the body owner's soul is now in your original body. As you can see this power shows that the (Ex) qualitites are part of the body,and not of the soul. Would you say that because a dead creature can say Yes or No as a result of a spell casted , we could consider it "active" in order to classify it as a "Creature" as described in the PHB glossary? If this isn't against the spirit of the rules,i don't know what "against the spirit of the rules" means. Just imagine:a living creature dies...and becomes an "active being"....?!? Are you really thinking that the writers of the PHB had this in mind when they wrote the PHB glossary? [/QUOTE]
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