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July 07: Monster Manual V, Maps of Adventure
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<blockquote data-quote="BryonD" data-source="post: 3150918" data-attributes="member: 957"><p>Maybe. I'm not a big fan of loads of flavor text. To me that is the story and the story is playing the game. I'm not looking to pay WotC to play on my behalf. BUT, padding up the flavor text portion wouldn't be nearly the page count killer that the one-size fits all classed races are. So I'd be much happier with your version.</p><p></p><p>I don't agree with you that there is really that great a demand for flavor. There has been a vocal minority clamering for years that they want more flavor. But during the D20 boom it was shown over and over again that crunch was what actually sold. I think that now that the boom is well and truly over the crunch demand is greatly diminished, but the flavor demand is less diminshed. So it represents a larger slice of a smaller pie.</p><p></p><p>But the real issue with MMIV is probably a composite. Some people didn't like the added flavor text. Some people didn't like the flood of spawn. Some people didn't like the classed stuff. People react more strongly to the stuff they dislike. Every change will have some people who dislike it. Make enough changes and the majority of your customers will latch on to something in the mix they didn't like.</p></blockquote><p></p>
[QUOTE="BryonD, post: 3150918, member: 957"] Maybe. I'm not a big fan of loads of flavor text. To me that is the story and the story is playing the game. I'm not looking to pay WotC to play on my behalf. BUT, padding up the flavor text portion wouldn't be nearly the page count killer that the one-size fits all classed races are. So I'd be much happier with your version. I don't agree with you that there is really that great a demand for flavor. There has been a vocal minority clamering for years that they want more flavor. But during the D20 boom it was shown over and over again that crunch was what actually sold. I think that now that the boom is well and truly over the crunch demand is greatly diminished, but the flavor demand is less diminshed. So it represents a larger slice of a smaller pie. But the real issue with MMIV is probably a composite. Some people didn't like the added flavor text. Some people didn't like the flood of spawn. Some people didn't like the classed stuff. People react more strongly to the stuff they dislike. Every change will have some people who dislike it. Make enough changes and the majority of your customers will latch on to something in the mix they didn't like. [/QUOTE]
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July 07: Monster Manual V, Maps of Adventure
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