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July 07: Monster Manual V, Maps of Adventure
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<blockquote data-quote="Pants" data-source="post: 3150957" data-attributes="member: 8849"><p>Well, neither is perfect. The MMIII has many stupid creatures. So does the Tome of Horrors 1, 2, and 3 (truly the epitome of quantity over quality), the Monstrous Compendiums from 2e, the 1e Fiend Folio, etc. etc.</p><p></p><p></p><p>Yeah, they suck (though I like the nycter more than the desmodu). The drowned is perhaps the strangest design choice I've ever seen. A mid-CR undead with boatloads of HD, Unholy Toughness, AND an aura of drowning? Yikes. I don't consider it to be worse than the adamantine horror, which I can only describe as being truly f-ed up design-wise, but it's really up there.</p><p></p><p>To the point though, I find the MMIII's 'good' to really outweigh it's 'bad,' which isn't the case for the MMII. </p><p></p><p></p><p>Aw, Boneclaws are great! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>Don't forget, the MMII also gave us the Yak-Folk! Thank god for more animal-people!</p><p></p><p></p><p>Probably, but that was never the stated goal of either the MMIII or the MMIV.</p><p>Which is why we need another manual dedicated to high-level beasties. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p>Hopefully, when/if that happens they learn from the mistakes of the MMII.</p></blockquote><p></p>
[QUOTE="Pants, post: 3150957, member: 8849"] Well, neither is perfect. The MMIII has many stupid creatures. So does the Tome of Horrors 1, 2, and 3 (truly the epitome of quantity over quality), the Monstrous Compendiums from 2e, the 1e Fiend Folio, etc. etc. Yeah, they suck (though I like the nycter more than the desmodu). The drowned is perhaps the strangest design choice I've ever seen. A mid-CR undead with boatloads of HD, Unholy Toughness, AND an aura of drowning? Yikes. I don't consider it to be worse than the adamantine horror, which I can only describe as being truly f-ed up design-wise, but it's really up there. To the point though, I find the MMIII's 'good' to really outweigh it's 'bad,' which isn't the case for the MMII. Aw, Boneclaws are great! :) Don't forget, the MMII also gave us the Yak-Folk! Thank god for more animal-people! Probably, but that was never the stated goal of either the MMIII or the MMIV. Which is why we need another manual dedicated to high-level beasties. :p Hopefully, when/if that happens they learn from the mistakes of the MMII. [/QUOTE]
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