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<blockquote data-quote="Galethorn" data-source="post: 2400551" data-attributes="member: 7888"><p><strong>Star Wars: The Campaign I'm Co-GMing</strong></p><p>In a campaign taking place in the blurry period about 160 years before the battle of yavin, all manner of <em>fun stuff</em> has happened. I attribute most of this to the fact that all the PCs are Jedi, fallen Jedi, or otherwise force-sensitive...and have lightsabers.</p><p></p><p>So far, I've GMed one adventure that consisted of a search for a missing Jedi master that led the PCs through various dangers, along with crossing paths with a dark-jedi/bounty-hunter by the name of Maress. It ended with a 'sabers-blazing' assault on the home-base of a darkside-cult's HQ (which involved a particularly big tangle with eleven brainwashed, saber-wielding thugs led by an angry trandoshan with a saber-staff), and culminated in the rescue of the missing master and the defeat (and partial 'turning back to the light') of the dark jedi in charge.</p><p></p><p>We've been on another adventure while the other guy's been GMing, on which my character almost got killed by an evil clone of a close friend.</p><p></p><p>This campaign is definately awesome to the max.</p></blockquote><p></p>
[QUOTE="Galethorn, post: 2400551, member: 7888"] [b]Star Wars: The Campaign I'm Co-GMing[/b] In a campaign taking place in the blurry period about 160 years before the battle of yavin, all manner of [i]fun stuff[/i] has happened. I attribute most of this to the fact that all the PCs are Jedi, fallen Jedi, or otherwise force-sensitive...and have lightsabers. So far, I've GMed one adventure that consisted of a search for a missing Jedi master that led the PCs through various dangers, along with crossing paths with a dark-jedi/bounty-hunter by the name of Maress. It ended with a 'sabers-blazing' assault on the home-base of a darkside-cult's HQ (which involved a particularly big tangle with eleven brainwashed, saber-wielding thugs led by an angry trandoshan with a saber-staff), and culminated in the rescue of the missing master and the defeat (and partial 'turning back to the light') of the dark jedi in charge. We've been on another adventure while the other guy's been GMing, on which my character almost got killed by an evil clone of a close friend. This campaign is definately awesome to the max. [/QUOTE]
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