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<blockquote data-quote="Aegeri" data-source="post: 5236001" data-attributes="member: 78116"><p>Except that in this situation you deal more damage and are attacking twice so therefore a greater chance to critically hit as well.</p><p></p><p>What's better 2[W] + mods</p><p></p><p>Or</p><p></p><p>1[W] + mods + 1[W] + mods?</p><p></p><p>Which do you think does more damage and is more effective (not to mention the guaranteed catch 22 scenario I described). Encounter powers can be better, but using an at-will twice is better than many encounter powers. Why do you think so many avengers try to get twin strike? Especially given that many swordmage encounter powers are lackluster anyway and the catch 22 is far better (suffer an attack without a penalty to hit, or suffer an attack and a penalty to hit).</p><p></p><p>Also considering how much static damage begins to override the base dice for <em>many</em> powers, it doesn't take a lot of effort to see the guy attacking twice pulls ahead of everyone else compared to using an individual encounter power. Once again, you were <em>guaranteed</em> that other attack. It either attacked you, was attacked or attacked someone else and was attacked. Alternatively it did nothing and that's the greatest victory you could possibly have.</p></blockquote><p></p>
[QUOTE="Aegeri, post: 5236001, member: 78116"] Except that in this situation you deal more damage and are attacking twice so therefore a greater chance to critically hit as well. What's better 2[W] + mods Or 1[W] + mods + 1[W] + mods? Which do you think does more damage and is more effective (not to mention the guaranteed catch 22 scenario I described). Encounter powers can be better, but using an at-will twice is better than many encounter powers. Why do you think so many avengers try to get twin strike? Especially given that many swordmage encounter powers are lackluster anyway and the catch 22 is far better (suffer an attack without a penalty to hit, or suffer an attack and a penalty to hit). Also considering how much static damage begins to override the base dice for [i]many[/i] powers, it doesn't take a lot of effort to see the guy attacking twice pulls ahead of everyone else compared to using an individual encounter power. Once again, you were [i]guaranteed[/i] that other attack. It either attacked you, was attacked or attacked someone else and was attacked. Alternatively it did nothing and that's the greatest victory you could possibly have. [/QUOTE]
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