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July Rules Update DMG: Errata needed?
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<blockquote data-quote="Xyrlove Woodsoul" data-source="post: 5349573" data-attributes="member: 86857"><p>1. Awesome. That's what i've been doing for ongoing damage. I did something right! I'm so proud of myself haha. I was just a bit leary because ongoing damage is well, sometimes, ongoing more than once. But I guess I just wanted a science, in a game that's not science. But I'm content now.</p><p> </p><p>2. Hmm. I think I get what you're saying. I'll have to take a look at the old chart. But isn't there like 2 other old damage charts (erratta)?</p><p> </p><p>3. I think I get what you're saying. And that's what i was doing. I think. But i didn't refer to the old chart though. For example, for standard monsters, I just used the new standard average (non brute), if say, the monster only attacked once with the power, then shifted to standard low if it attacked twice with the same power (a la "Double Attack."). Thus, same power, but using different damage expressions, depending.</p><p> </p><p>Am I close? I must say, I like these new damage expressions. It makes things more fun, and less time consuming. Thanks a lot. I very much appreciate your help. And I use your chart (including the lurker and controller modifications). I'll have to take a look at the old charts too, that never occurred to me.</p></blockquote><p></p>
[QUOTE="Xyrlove Woodsoul, post: 5349573, member: 86857"] 1. Awesome. That's what i've been doing for ongoing damage. I did something right! I'm so proud of myself haha. I was just a bit leary because ongoing damage is well, sometimes, ongoing more than once. But I guess I just wanted a science, in a game that's not science. But I'm content now. 2. Hmm. I think I get what you're saying. I'll have to take a look at the old chart. But isn't there like 2 other old damage charts (erratta)? 3. I think I get what you're saying. And that's what i was doing. I think. But i didn't refer to the old chart though. For example, for standard monsters, I just used the new standard average (non brute), if say, the monster only attacked once with the power, then shifted to standard low if it attacked twice with the same power (a la "Double Attack."). Thus, same power, but using different damage expressions, depending. Am I close? I must say, I like these new damage expressions. It makes things more fun, and less time consuming. Thanks a lot. I very much appreciate your help. And I use your chart (including the lurker and controller modifications). I'll have to take a look at the old charts too, that never occurred to me. [/QUOTE]
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