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jump and attack
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<blockquote data-quote="killbydeath" data-source="post: 4616657" data-attributes="member: 78453"><p>Good idea</p><p> </p><p>I think I would give him the 1d6 more damage but he need to succes like 3 roll. </p><p>1st: The athletic check for horizontal jump</p><p>2nd: The normal attack roll</p><p>3rd: The athletic check against the AC + 2</p><p>For the 3rd roll, I wonder if it wouldn't be better to use something against reflex. With those 3 checks, I think its a fair trade with the falling prone if miss the 3rd roll and if he miss his first athletic check to jump, well too bad, you missed your shot.</p></blockquote><p></p>
[QUOTE="killbydeath, post: 4616657, member: 78453"] Good idea I think I would give him the 1d6 more damage but he need to succes like 3 roll. 1st: The athletic check for horizontal jump 2nd: The normal attack roll 3rd: The athletic check against the AC + 2 For the 3rd roll, I wonder if it wouldn't be better to use something against reflex. With those 3 checks, I think its a fair trade with the falling prone if miss the 3rd roll and if he miss his first athletic check to jump, well too bad, you missed your shot. [/QUOTE]
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