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Jump spell clarification
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<blockquote data-quote="Cryptos" data-source="post: 4330295" data-attributes="member: 58439"><p>Clearly, they screwed up.</p><p></p><p>They either left out the "free action" or "as a reaction" language if it does give a free jumping move, or they left out the language explaining it was on the next skill check or the target's move action so that it could be used properly in combat, if it doesn't give a free move.</p><p></p><p>Either way, something is missing.</p><p></p><p>But it seems to me that it's not an extra jump as well as an enhanced jump... that would be unprecedented for a level 2 utility. They either provide something extra, like a move, or they provide a bonus to something, like a skill check. Not both - at least not at level 2.</p><p></p><p>Also note that many other utility 2 powers that allow you to enhance an ally's check are immediate reactions to them making a check. Changing Jump to this would also fix the power.</p><p></p><p>They didn't consider it's use in combat and so the language is screwed up. Out of combat, it's fine, but in combat it could be construed as giving an extra jumping move, which I don't believe is intended.</p></blockquote><p></p>
[QUOTE="Cryptos, post: 4330295, member: 58439"] Clearly, they screwed up. They either left out the "free action" or "as a reaction" language if it does give a free jumping move, or they left out the language explaining it was on the next skill check or the target's move action so that it could be used properly in combat, if it doesn't give a free move. Either way, something is missing. But it seems to me that it's not an extra jump as well as an enhanced jump... that would be unprecedented for a level 2 utility. They either provide something extra, like a move, or they provide a bonus to something, like a skill check. Not both - at least not at level 2. Also note that many other utility 2 powers that allow you to enhance an ally's check are immediate reactions to them making a check. Changing Jump to this would also fix the power. They didn't consider it's use in combat and so the language is screwed up. Out of combat, it's fine, but in combat it could be construed as giving an extra jumping move, which I don't believe is intended. [/QUOTE]
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