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<blockquote data-quote="White-Wolf" data-source="post: 1737401" data-attributes="member: 22963"><p>Yeah. I like coming up with different ways to fight. I’m not sure I don’t want to steel anyone thread but if you fall 30 feet and attack would that be a 2x damage? if you do a charge fly of minimum 30 feet with 10 feel dropping in altitude it becomes a 2x. its based of using momentum to increase the damage of your attack. So if you jumped or fall 30 feet could you attack and do a tumble check when you land?</p><p></p><p>Also once I wanted to (with a low level character) to run along the wall and attack behind a creature that if I landed in the square would be flanking. I wanted to use the wall to get around everyone else that was trying to get peace of this evil wizard. Sadly the check I would have had to make was too high for my character so im going to save it for latter. </p><p></p><p>AoO i think is based of reach but also your moving around in the squares around them so they think they can get an attack in some ware with all your shifty movement. But falling and attacking onto a enemy if the enemy while he doesn’t know your there, he shouldn’t get an AoO. But if he knows your there, he should. Because your basically leaping onto his sword.</p></blockquote><p></p>
[QUOTE="White-Wolf, post: 1737401, member: 22963"] Yeah. I like coming up with different ways to fight. I’m not sure I don’t want to steel anyone thread but if you fall 30 feet and attack would that be a 2x damage? if you do a charge fly of minimum 30 feet with 10 feel dropping in altitude it becomes a 2x. its based of using momentum to increase the damage of your attack. So if you jumped or fall 30 feet could you attack and do a tumble check when you land? Also once I wanted to (with a low level character) to run along the wall and attack behind a creature that if I landed in the square would be flanking. I wanted to use the wall to get around everyone else that was trying to get peace of this evil wizard. Sadly the check I would have had to make was too high for my character so im going to save it for latter. AoO i think is based of reach but also your moving around in the squares around them so they think they can get an attack in some ware with all your shifty movement. But falling and attacking onto a enemy if the enemy while he doesn’t know your there, he shouldn’t get an AoO. But if he knows your there, he should. Because your basically leaping onto his sword. [/QUOTE]
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