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<blockquote data-quote="Vaslov" data-source="post: 4600725" data-attributes="member: 37953"><p>CapnZapp, I agree that a static DC doesn't make sense. If I recall the rule correctly it was a base 15 with modifiers as the DM sees fit. Tumbling by Tiamat should be an epic skill check while leaping over an unconscious halfling while standing on a chair should be quite simple. </p><p></p><p>davinei4c, that great leap approach is something I contemplated. I might switch over to it with power changes later on just to try it out after reading your post. Glad to hear it is working well as it read! I also completely agree with your comments on having other goons around the guy in the rear. Rogue's can hit hard, but they can't take it. A few guards in the rear changes my tactics quite a bit until a defender can get back there with me. Luckily the character's sister is a swordmage with that switch place power. Oh the number of bad spots I'll be leaving her in....</p><p></p><p>Vaslov</p></blockquote><p></p>
[QUOTE="Vaslov, post: 4600725, member: 37953"] CapnZapp, I agree that a static DC doesn't make sense. If I recall the rule correctly it was a base 15 with modifiers as the DM sees fit. Tumbling by Tiamat should be an epic skill check while leaping over an unconscious halfling while standing on a chair should be quite simple. davinei4c, that great leap approach is something I contemplated. I might switch over to it with power changes later on just to try it out after reading your post. Glad to hear it is working well as it read! I also completely agree with your comments on having other goons around the guy in the rear. Rogue's can hit hard, but they can't take it. A few guards in the rear changes my tactics quite a bit until a defender can get back there with me. Luckily the character's sister is a swordmage with that switch place power. Oh the number of bad spots I'll be leaving her in.... Vaslov [/QUOTE]
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