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Jumping while Charging?
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<blockquote data-quote="ARandomGod" data-source="post: 1873817" data-attributes="member: 17296"><p>We're not talking most people, we're talking really, really good jumpers. Usually with magical aid, or simply high level. </p><p></p><p>(For real world do some math. You'll discover that, really, most people who aren't olympic jumpers don't move 30 feet in 6 seconds. The average fast walk speed for a healthy 20 year old is 2 MPH. One mile is 5280 feet. Two is 10560. There are 3,600 seconds in an hour. Therefore a fast walk averages 2.93 feet per second. In six seconds that would be 17.6 feet. So, the average healthy real world person moves slower than a dwarf. And that was done in shorts and gym shoes. Completely unencumbered. So we really aren't doing real world movements anyway.)</p><p></p><p>Keep in mind that, according to the Rules As Written, you don't slow down when you jump, whether you think you should or not. Sure, perhaps they should be written so that there is a slow down, but they simply aren't. However I support making houserules wherever you disagree, as long as you're consistent. Darkness creates light my @ss!</p><p></p><p></p><p></p><p></p><p>I still argue that RAW allows this. You're saying that you run it RAW while simultaniously pointing out that your reason for disallowing the jump in a charge is a reason that is clearly anti RAW confuses me. You're statement that you believe that people slow down from a jump is not supported in any way in the RAW, and in fact it's clearly written so that you do not. Although it seems a perfectly valid house rule and it would make your interpretation that you can't jump during a charge correct. But it's not RAW.</p></blockquote><p></p>
[QUOTE="ARandomGod, post: 1873817, member: 17296"] We're not talking most people, we're talking really, really good jumpers. Usually with magical aid, or simply high level. (For real world do some math. You'll discover that, really, most people who aren't olympic jumpers don't move 30 feet in 6 seconds. The average fast walk speed for a healthy 20 year old is 2 MPH. One mile is 5280 feet. Two is 10560. There are 3,600 seconds in an hour. Therefore a fast walk averages 2.93 feet per second. In six seconds that would be 17.6 feet. So, the average healthy real world person moves slower than a dwarf. And that was done in shorts and gym shoes. Completely unencumbered. So we really aren't doing real world movements anyway.) Keep in mind that, according to the Rules As Written, you don't slow down when you jump, whether you think you should or not. Sure, perhaps they should be written so that there is a slow down, but they simply aren't. However I support making houserules wherever you disagree, as long as you're consistent. Darkness creates light my @ss! I still argue that RAW allows this. You're saying that you run it RAW while simultaniously pointing out that your reason for disallowing the jump in a charge is a reason that is clearly anti RAW confuses me. You're statement that you believe that people slow down from a jump is not supported in any way in the RAW, and in fact it's clearly written so that you do not. Although it seems a perfectly valid house rule and it would make your interpretation that you can't jump during a charge correct. But it's not RAW. [/QUOTE]
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