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<blockquote data-quote="el-remmen" data-source="post: 2296061" data-attributes="member: 11"><p><em>WARNING SPOILERS FOR MY OUT OF THE FRYING PAN CAMPAIGN AND STORY HOUR!!!!!!</em></p><p></p><p><em>Certain super-spoilery things for my own players are covered over in spoiler tags. . . </em> </p><p></p><p>The party is in an interdimensional fortress made up of individual rooms that slide around each other making a puzzle/maze. It is called Hurgun's Maze.</p><p></p><p>So, the party goes into the Prison Room (called "Hell"). Each corner of the room has a smaller open chamber cloaked in magical darkness. </p><p></p><p>They explore three of the four corners finding the paladin suffering from that Eternal Torture spell (or whatever it is called) from the Book of Vile Darkness [spoiler]- and the contract between the paladin and Dispater for him to suffer this in order that his betrothed by live freely (and giving a neutral party (i.e. Hurgun) the responsibility to look after him). Unfortunately, the contract was written in infernal so the party could not figure out exactly what was going on. [/spoiler]</p><p></p><p>In another corner they found the body of naked man who has the physical features of a man of the northlands - [spoiler] he is actually a villian of the north descended from the Pohjolan gods - waiting in stasis until he is freed for their equivalent of Ragnarok. [/spoiler]</p><p></p><p>In the third corner was a huge ruby on a pedestal - within it is [spoiler] the trapped soul of Mith-agogol the Monkey-Demon. [/spoiler]</p><p></p><p>And finally, they come to the last corner - Dorn (the cohort) has a magical medallion with the dwarven rune for "light" on it - you only need to speak the rune and it illuminates - with it already lit he and Ratchis (the half-orc ranger/priest) walks over to the last chamber. Since the area is covered in magical darkness, it and the medallion cancel each other out - leaving normal, which Ratchis can see through with his darkvision - he catches a glimpse of himself in the mirror and disappears. </p><p></p><p>Dorn cries out, not having seen the mirror and not knowing what happened to Ratchis. Kazrack (the dwarven fighter/priest) hurries over and with his darkvision he sees the mirror blows his save and he is gone, too! </p><p></p><p>So the newest PC, Bastian (a ranger/fighter/warlock), hurries over and cast light as well, illuminating the room allowing both him and Dorn to see the mirror - woosh! They both disappear, sinking the room into darkness again! </p><p></p><p>However, the mirror is now over-filled so it releasing one of its occupants. . . Ming, King of the Dakkons - with his exposed pulsating brain and [spoiler]psionic powers. . .[/spoiler] </p><p></p><p>What is left of the party negotiates with the Gorilla Grodd knock-off, and he demands the ring of spell-storing Martin has in return for info on the mirror. </p><p></p><p>"Just break the mirror and it will free them," the ape tells them. A good sense motive roll tells them he is telling the truth. . . And they give him the ring and let him go. </p><p></p><p>So they send in another NPC to smash the mirror in the dark!!!!! </p><p></p><p>And we left if there, with them about to discover everything Hurgun had trapped in that mirror. . .. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /></p></blockquote><p></p>
[QUOTE="el-remmen, post: 2296061, member: 11"] [I]WARNING SPOILERS FOR MY OUT OF THE FRYING PAN CAMPAIGN AND STORY HOUR!!!!!![/I] [I]Certain super-spoilery things for my own players are covered over in spoiler tags. . . [/I] The party is in an interdimensional fortress made up of individual rooms that slide around each other making a puzzle/maze. It is called Hurgun's Maze. So, the party goes into the Prison Room (called "Hell"). Each corner of the room has a smaller open chamber cloaked in magical darkness. They explore three of the four corners finding the paladin suffering from that Eternal Torture spell (or whatever it is called) from the Book of Vile Darkness [spoiler]- and the contract between the paladin and Dispater for him to suffer this in order that his betrothed by live freely (and giving a neutral party (i.e. Hurgun) the responsibility to look after him). Unfortunately, the contract was written in infernal so the party could not figure out exactly what was going on. [/spoiler] In another corner they found the body of naked man who has the physical features of a man of the northlands - [spoiler] he is actually a villian of the north descended from the Pohjolan gods - waiting in stasis until he is freed for their equivalent of Ragnarok. [/spoiler] In the third corner was a huge ruby on a pedestal - within it is [spoiler] the trapped soul of Mith-agogol the Monkey-Demon. [/spoiler] And finally, they come to the last corner - Dorn (the cohort) has a magical medallion with the dwarven rune for "light" on it - you only need to speak the rune and it illuminates - with it already lit he and Ratchis (the half-orc ranger/priest) walks over to the last chamber. Since the area is covered in magical darkness, it and the medallion cancel each other out - leaving normal, which Ratchis can see through with his darkvision - he catches a glimpse of himself in the mirror and disappears. Dorn cries out, not having seen the mirror and not knowing what happened to Ratchis. Kazrack (the dwarven fighter/priest) hurries over and with his darkvision he sees the mirror blows his save and he is gone, too! So the newest PC, Bastian (a ranger/fighter/warlock), hurries over and cast light as well, illuminating the room allowing both him and Dorn to see the mirror - woosh! They both disappear, sinking the room into darkness again! However, the mirror is now over-filled so it releasing one of its occupants. . . Ming, King of the Dakkons - with his exposed pulsating brain and [spoiler]psionic powers. . .[/spoiler] What is left of the party negotiates with the Gorilla Grodd knock-off, and he demands the ring of spell-storing Martin has in return for info on the mirror. "Just break the mirror and it will free them," the ape tells them. A good sense motive roll tells them he is telling the truth. . . And they give him the ring and let him go. So they send in another NPC to smash the mirror in the dark!!!!! And we left if there, with them about to discover everything Hurgun had trapped in that mirror. . .. :confused: [/QUOTE]
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