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<blockquote data-quote="DracoSuave" data-source="post: 5612707" data-attributes="member: 71571"><p>Or you don't expect minions to do heavy lifting they're not supposed to be doing.</p><p></p><p>If you have a team that kills minions en masse like that, you don't create encounters with 15 minions and 2 normal monsters. You also don't put solitary solos against a stun-lock group. </p><p></p><p>You just don't put together 'easy mode groups' for the players.</p><p></p><p>That's not a fault with the minion mechanic, which works just fine for most groups. The DM chooses the encounter, and not all encounters are appropriate or challenging for all groups.</p><p></p><p>This fact hasn't changed in decades of gaming. No system has been made where it isn't true. I don't expect 4th edition to be different.</p></blockquote><p></p>
[QUOTE="DracoSuave, post: 5612707, member: 71571"] Or you don't expect minions to do heavy lifting they're not supposed to be doing. If you have a team that kills minions en masse like that, you don't create encounters with 15 minions and 2 normal monsters. You also don't put solitary solos against a stun-lock group. You just don't put together 'easy mode groups' for the players. That's not a fault with the minion mechanic, which works just fine for most groups. The DM chooses the encounter, and not all encounters are appropriate or challenging for all groups. This fact hasn't changed in decades of gaming. No system has been made where it isn't true. I don't expect 4th edition to be different. [/QUOTE]
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