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Jungle Monster: Papalotl
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<blockquote data-quote="fonzi9864" data-source="post: 829788" data-attributes="member: 11371"><p>my first monster in a year and a half ... i got board .... agian. (what else is new?) i am leaving for cali tomarrow and will be back on sunday, i'll post the papaloti picture then. </p><p>Enjoy!</p><p></p><p><u>Tataloti</u> </p><p>Huge Vermin</p><p>Hit Dice: 10d8+30 (75hp)</p><p>Initiative: -2 (-2 Dex, +0 Improved Initiative)</p><p>Speed: 10ft.</p><p>AC: 10 (-2 size,-2 Dex, +4 natural)</p><p>Attacks: 2 Claws + 15 Bite +10 </p><p>Damage: Claws 2d4-5, Bite 2d4+10</p><p>Face/Reach: 5 ft. by 10 ft./10 ft.</p><p>Special Attacks: Acid Stream, Improved Grab</p><p>Special Qualities: Fire Vulnerability, Vermin,</p><p>Saves: Fort +10, Ref +1, Will +3</p><p>Abilities: Str 30, Dex 7, Con 16, Int --, Wis 10, Cha 6</p><p>Skills: Listen +5, Move Silently +4, Spot +4</p><p>---</p><p>Climate/Terrain:Warm Forest and Swamp,</p><p>Organization:Solitary, pair, or brood (2-4)</p><p>Challenge Rating: 6</p><p>Treasure:None</p><p>Alignment:Always Neutral</p><p>Advancement:13-18 HD (Gargantuan); 19-36 HD (Colossal)</p><p></p><p>Tataloti are the worm stage of the papaloti moth. They have purple colored eyes and blue-grey bodys. A large horn sticks out of there head, also have 2 long arms that the tataloti use to feed them selfs. Each arm ends in a hook like claw. Tataloti by instinct are feeding machines any thing they can get there claws on they eat -- even if its meat. When the tataloti is hatched it eats as much as it can as fast as it can, it spins a caccon and turns in to a papaloti once it eats 10 times it Hit Points worth of food. Once it is in its caccon it will change into a Papaloti in 1d4+2 weeks.</p><p></p><p><u>Combat</u></p><p>Tataloti are midless, there only goal is to eat. When incounterd most likey it will try to eat the whole party. </p><p><u>Acid Stream (Ex)</u>: Once per day the Tataloti can shoot a stream of acid from its mouth. All hit by the acid must make a saving throw (reflex) or there armor looses half is armor rating due to holes in the breast peace, ect. The acid only effects metal armors.</p><p><u> Improved Grab(Ex)</u>: To use this ability the Tataloti but hit with both its claw attacks, there after it can make a bite attack at +15 instead of +10</p><p><u>Fire Vulnerability (Ex)</u>: Fire based attacks deal one additional point of damage per die against a papalotl.</p><p><u>Vermin</u>: As a vermin the papalotl has no intelligence score and is therefore immune to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects). It has darkvision 60'</p><p></p><p>Black and White Picture :</p><p><img src="http://www.releasethedogs.com/cf/tataloti_bw.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /> </p><p></p><p>Color Photo:</p><p><img src="http://www.releasethedogs.com/cf/tataloti_color.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p></blockquote><p></p>
[QUOTE="fonzi9864, post: 829788, member: 11371"] my first monster in a year and a half ... i got board .... agian. (what else is new?) i am leaving for cali tomarrow and will be back on sunday, i'll post the papaloti picture then. Enjoy! [U]Tataloti[/U] Huge Vermin Hit Dice: 10d8+30 (75hp) Initiative: -2 (-2 Dex, +0 Improved Initiative) Speed: 10ft. AC: 10 (-2 size,-2 Dex, +4 natural) Attacks: 2 Claws + 15 Bite +10 Damage: Claws 2d4-5, Bite 2d4+10 Face/Reach: 5 ft. by 10 ft./10 ft. Special Attacks: Acid Stream, Improved Grab Special Qualities: Fire Vulnerability, Vermin, Saves: Fort +10, Ref +1, Will +3 Abilities: Str 30, Dex 7, Con 16, Int --, Wis 10, Cha 6 Skills: Listen +5, Move Silently +4, Spot +4 --- Climate/Terrain:Warm Forest and Swamp, Organization:Solitary, pair, or brood (2-4) Challenge Rating: 6 Treasure:None Alignment:Always Neutral Advancement:13-18 HD (Gargantuan); 19-36 HD (Colossal) Tataloti are the worm stage of the papaloti moth. They have purple colored eyes and blue-grey bodys. A large horn sticks out of there head, also have 2 long arms that the tataloti use to feed them selfs. Each arm ends in a hook like claw. Tataloti by instinct are feeding machines any thing they can get there claws on they eat -- even if its meat. When the tataloti is hatched it eats as much as it can as fast as it can, it spins a caccon and turns in to a papaloti once it eats 10 times it Hit Points worth of food. Once it is in its caccon it will change into a Papaloti in 1d4+2 weeks. [U]Combat[/U] Tataloti are midless, there only goal is to eat. When incounterd most likey it will try to eat the whole party. [U]Acid Stream (Ex)[/U]: Once per day the Tataloti can shoot a stream of acid from its mouth. All hit by the acid must make a saving throw (reflex) or there armor looses half is armor rating due to holes in the breast peace, ect. The acid only effects metal armors. [U] Improved Grab(Ex)[/U]: To use this ability the Tataloti but hit with both its claw attacks, there after it can make a bite attack at +15 instead of +10 [U]Fire Vulnerability (Ex)[/U]: Fire based attacks deal one additional point of damage per die against a papalotl. [U]Vermin[/U]: As a vermin the papalotl has no intelligence score and is therefore immune to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects). It has darkvision 60' Black and White Picture : [IMG]http://www.releasethedogs.com/cf/tataloti_bw.jpg[/IMG] Color Photo: [IMG]http://www.releasethedogs.com/cf/tataloti_color.jpg[/IMG] [/QUOTE]
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