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Just because he's a PC?
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<blockquote data-quote="Krud" data-source="post: 1881319" data-attributes="member: 26493"><p>Jaded's Character is the 6 INT barbarian/bard who is still alive and forms part of the 'core' of the party. He is evil, like the majority of the surviving party members.</p><p></p><p>The PC in question's old character was a monk that got a little too friendly with a mummy in an undead infested dungeon. We didn't want to recover him for raising due to his character betraying the party earlier.</p><p></p><p>His new character is the Goliath that shares no common language with the rest of the party, but just follows us around. I must agree with Jaded in that it does strain the suspension of disbelief to allow a character to integrate with our party considering: A) We are untrusting due to previous betrayals and having underworld groups working against us, B) The party's average alignment (Before the Goliath) is evil and most imporatantly C) He can't talk to us to convince us of his good intentions and his wish to join us.</p><p></p><p>A and B can be overcome with good roleplaying. We just don't think the character can overcome C as well as A and B. As players we are obligated to accept new PCs but as characters the current approach of the new PC makes it difficult to justify his integration into the party.</p></blockquote><p></p>
[QUOTE="Krud, post: 1881319, member: 26493"] Jaded's Character is the 6 INT barbarian/bard who is still alive and forms part of the 'core' of the party. He is evil, like the majority of the surviving party members. The PC in question's old character was a monk that got a little too friendly with a mummy in an undead infested dungeon. We didn't want to recover him for raising due to his character betraying the party earlier. His new character is the Goliath that shares no common language with the rest of the party, but just follows us around. I must agree with Jaded in that it does strain the suspension of disbelief to allow a character to integrate with our party considering: A) We are untrusting due to previous betrayals and having underworld groups working against us, B) The party's average alignment (Before the Goliath) is evil and most imporatantly C) He can't talk to us to convince us of his good intentions and his wish to join us. A and B can be overcome with good roleplaying. We just don't think the character can overcome C as well as A and B. As players we are obligated to accept new PCs but as characters the current approach of the new PC makes it difficult to justify his integration into the party. [/QUOTE]
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