Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Just break the door down!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="geezerjoe" data-source="post: 964064" data-attributes="member: 8603"><p>In an old ADnD campaign I played in I ran a transmuter specialist. He spent a lot of time researching new spells, one of which was "Harden" or something like that. </p><p></p><p>What the spell did was increase the toughness of the material the spell was cast upon. In 3E terms this would increase the Hardness of the material AND the hp's of the material without increasing the physical properties of the material. Multiple applications would be required to substantially increase the hardness of the materials and this would prevent a single dispel from ruining the effect unless you were to set the duration as instantaneous in which case dispel wouldn't effect it (0f course that would heighten the level of the spell).</p><p></p><p>So, you could go a route like above. Create a spell that would be introduced into your campaign world (with possible ramifications of course) that may help. Similarly, you could create a spell that would protect the vault itself from intrusion from "diggers" ... possibly requiring a rather high Will Save to continue digging/burrowing where they want ... failure meaning they dig in a different direction around the protected area or stand still.</p><p></p><p>Just because you're the DM doesn't mean your NPCs wouldn't create the type of spells that they would be interested in creating. Without these types of utilitarian spells every vault or tomb becomes a "You must be this level to enter" type of thing rather than "You must have this kind of knowledge to enter" type of thing.</p><p></p><p>Hope that helps a little more.</p><p></p><p>Joe2Old</p></blockquote><p></p>
[QUOTE="geezerjoe, post: 964064, member: 8603"] In an old ADnD campaign I played in I ran a transmuter specialist. He spent a lot of time researching new spells, one of which was "Harden" or something like that. What the spell did was increase the toughness of the material the spell was cast upon. In 3E terms this would increase the Hardness of the material AND the hp's of the material without increasing the physical properties of the material. Multiple applications would be required to substantially increase the hardness of the materials and this would prevent a single dispel from ruining the effect unless you were to set the duration as instantaneous in which case dispel wouldn't effect it (0f course that would heighten the level of the spell). So, you could go a route like above. Create a spell that would be introduced into your campaign world (with possible ramifications of course) that may help. Similarly, you could create a spell that would protect the vault itself from intrusion from "diggers" ... possibly requiring a rather high Will Save to continue digging/burrowing where they want ... failure meaning they dig in a different direction around the protected area or stand still. Just because you're the DM doesn't mean your NPCs wouldn't create the type of spells that they would be interested in creating. Without these types of utilitarian spells every vault or tomb becomes a "You must be this level to enter" type of thing rather than "You must have this kind of knowledge to enter" type of thing. Hope that helps a little more. Joe2Old [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Just break the door down!
Top