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Just discovered Dark Sun -- have questions!
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<blockquote data-quote="PJ-Mason" data-source="post: 1961025" data-attributes="member: 12285"><p>The thrust of it isn't just paladins. They changed many things that tear at the fabric of the setting.</p><p></p><p>Paladins are the most...head-on-table-thunking...part of the equation, though, which is why it stands out. Their is no "unerring goodness" in Dark Sun. Hang the paladin's mechanics (ie no gods to get them from, which isn't right either). DS has a dark, dangerous, and selfish atmosphere of survival and hard earned trust. One paladin in the group chucks it right out the window.</p><p></p><p>Throwing in the Monk with no changes. There is no eastern culture in DS and gladiators are NOT monks in any sense of D&D mechanics. Another example of throwing something in the setting because everyone loves to play them, not because they make any sense. </p><p></p><p>Sorcerers don't fit as well according to the nature of DS magic. The mechanics aren't totally off (spontaneous spellcasting has been seen in the books), but being born with the magic in them sure as heck doesn't.</p><p></p><p>Bards have their niche and its in the mundane nature of poisons, secrets, assassination, and shapers of politics. It sure as heck is not inspiring war music and spellcasting.</p><p></p><p>Even their magic system is off. They have a nice little side effect of turning defilers into twisted dark beings who are slowly atrophied and destroyed by defiling. Interesting...but not Dark Sun. Another thing they threw in that had nothing to do with DS, but they thought it was cool or something.</p><p></p><p>What it boils down to is that this new version of DS wan't a good faith effort. It was a writer who decided to (or was told to) write a "This is what i thought DS should have been like" series of articles. Thats why a lot of us were quite irked about it. </p><p></p><p>Say what you like about Athas.org (i don't agree with everything they did either) but at least they give a damn about the setting! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="PJ-Mason, post: 1961025, member: 12285"] The thrust of it isn't just paladins. They changed many things that tear at the fabric of the setting. Paladins are the most...head-on-table-thunking...part of the equation, though, which is why it stands out. Their is no "unerring goodness" in Dark Sun. Hang the paladin's mechanics (ie no gods to get them from, which isn't right either). DS has a dark, dangerous, and selfish atmosphere of survival and hard earned trust. One paladin in the group chucks it right out the window. Throwing in the Monk with no changes. There is no eastern culture in DS and gladiators are NOT monks in any sense of D&D mechanics. Another example of throwing something in the setting because everyone loves to play them, not because they make any sense. Sorcerers don't fit as well according to the nature of DS magic. The mechanics aren't totally off (spontaneous spellcasting has been seen in the books), but being born with the magic in them sure as heck doesn't. Bards have their niche and its in the mundane nature of poisons, secrets, assassination, and shapers of politics. It sure as heck is not inspiring war music and spellcasting. Even their magic system is off. They have a nice little side effect of turning defilers into twisted dark beings who are slowly atrophied and destroyed by defiling. Interesting...but not Dark Sun. Another thing they threw in that had nothing to do with DS, but they thought it was cool or something. What it boils down to is that this new version of DS wan't a good faith effort. It was a writer who decided to (or was told to) write a "This is what i thought DS should have been like" series of articles. Thats why a lot of us were quite irked about it. Say what you like about Athas.org (i don't agree with everything they did either) but at least they give a damn about the setting! :) [/QUOTE]
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