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Just discovered Dark Sun -- have questions!
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<blockquote data-quote="AdmundfortGeographer" data-source="post: 1961214" data-attributes="member: 4682"><p>Not totally. Arcane spellcasters are reviled by everyone. Hunted and put to death when found usually. Sorcerers can far more easily hide this fact. But if a DM removes this integral flavor of the setting that PCs won't ever be challenged with it, then yes, they are just like wizards, whether preserver or defiler. This is a role-playing issue, obviously, not a game balance one. It has no bearing on the game mechanical features and abilities of the class.</p><p></p><p>It is not unheard of for people playing Dark Sun to throw this role-playing aspect of the setting out the window though. It sort of makes the Veiled Alliance a good ol' boys club the preserver PC comes to for more spells, and for many, the Veiled Alliance never comes into play either.</p><p></p><p>IMO, a 3e/D20 Dark Sun would be best servered by a single PC arcane spellcaster class that is a blend of both sorcerer and wizard, where being a preserver or a defiler is simply a continuum.</p><p></p><p>In a campaign where spellbooks are irrelevent, another option might be to remove the Eschew Materials, Silent Spell, and Still Spell feats. That way a sorcerer can never hide when he is casting his arcane spell and his gestures, arcane words, and arcane components will give him away. Then an Athasian sorcerer will have to bluff his way out of being discovered as equally as the Athasian wizard.</p><p></p><p></p><p>Regards,</p><p>Eric Anondson</p></blockquote><p></p>
[QUOTE="AdmundfortGeographer, post: 1961214, member: 4682"] Not totally. Arcane spellcasters are reviled by everyone. Hunted and put to death when found usually. Sorcerers can far more easily hide this fact. But if a DM removes this integral flavor of the setting that PCs won't ever be challenged with it, then yes, they are just like wizards, whether preserver or defiler. This is a role-playing issue, obviously, not a game balance one. It has no bearing on the game mechanical features and abilities of the class. It is not unheard of for people playing Dark Sun to throw this role-playing aspect of the setting out the window though. It sort of makes the Veiled Alliance a good ol' boys club the preserver PC comes to for more spells, and for many, the Veiled Alliance never comes into play either. IMO, a 3e/D20 Dark Sun would be best servered by a single PC arcane spellcaster class that is a blend of both sorcerer and wizard, where being a preserver or a defiler is simply a continuum. In a campaign where spellbooks are irrelevent, another option might be to remove the Eschew Materials, Silent Spell, and Still Spell feats. That way a sorcerer can never hide when he is casting his arcane spell and his gestures, arcane words, and arcane components will give him away. Then an Athasian sorcerer will have to bluff his way out of being discovered as equally as the Athasian wizard. Regards, Eric Anondson [/QUOTE]
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