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Just DMed my 1st session of 5.5. Healer's Kit!?!?!
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<blockquote data-quote="FitzTheRuke" data-source="post: 9568554" data-attributes="member: 59816"><p>I agree, and much of my earlier description was <em>meant</em> to convey the problem with imagining what is, to be fair, the most obvious scenario when your character is "dying" from "damage" from a "weapon" or potentially lethal spell effect, and another character "stabilizes" them with a "healer's kit".</p><p></p><p>It automatically invokes a medical procedure, with at least bandaging involved, if not minor surgery.</p><p></p><p>So, while the problem lies with taking all the terms too literally,the fault often lies with the game labeling things with "worse case scenario" style names.</p><p></p><p>I find that many arguments about D&D are often down to this. Certainly arguments that come from literalist players railing against "gamist" rules. From their perspectives, they have a point.</p><p></p><p>I have long advised that (I personally find) it is easier to assume that D&D terms only sometimes directly correlate to their literal meaning. Much, if not most, of the time it is "something like X, or whatever works for you".</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 9568554, member: 59816"] I agree, and much of my earlier description was [I]meant[/I] to convey the problem with imagining what is, to be fair, the most obvious scenario when your character is "dying" from "damage" from a "weapon" or potentially lethal spell effect, and another character "stabilizes" them with a "healer's kit". It automatically invokes a medical procedure, with at least bandaging involved, if not minor surgery. So, while the problem lies with taking all the terms too literally,the fault often lies with the game labeling things with "worse case scenario" style names. I find that many arguments about D&D are often down to this. Certainly arguments that come from literalist players railing against "gamist" rules. From their perspectives, they have a point. I have long advised that (I personally find) it is easier to assume that D&D terms only sometimes directly correlate to their literal meaning. Much, if not most, of the time it is "something like X, or whatever works for you". [/QUOTE]
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Just DMed my 1st session of 5.5. Healer's Kit!?!?!
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