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<blockquote data-quote="Charlaquin" data-source="post: 8959572" data-attributes="member: 6779196"><p>Correct.</p><p></p><p>That has nothing to do with making decisions based on out of character information. We could certainly discuss our policies on anachronistic or otherwise setting-inappropriate speech if you want, but it’s a very different topic than the one at hand. (For the record, my take is that it depends on the tone of the game. That kind of thing fit well in The Adventure Zone, but probably wouldn’t work as well in Dark Dice.)</p><p></p><p>In my opinion? It should be the player who gets to make that decision for their own character, without a doubt. That’s why I asked “if it isn’t the player, why not?”</p><p></p><p>You’re begging the question here. It is not, in my view, an abuse of anything, since the player (and only the player) is the one who gets to decide what their own character’s motives are and how their character acts on them. Now, if a player’s behavior is rude and disruptive, that’s an entirely different issue. But, since in the example, <em>all</em> of the players who’s characters don’t have flaws that allow them to gain Inspiration by eating the fruit decided not to do so, I assume they’re all good with the others doing so. So, who’s experience is it destroying, do you think?</p><p></p><p>It doesn’t seem to me like either of us are doing that…?</p><p></p><p><img class="smilie smilie--emoji" alt="🤷♀️" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f937-2640.png" title="Woman shrugging :woman_shrugging:" data-shortname=":woman_shrugging:" loading="lazy" width="64" height="64" /> frankly I don’t see any problem with it even if it was sudden. I’m just saying you seem to be reading things into the example that aren’t explicitly stated. The example <em>notes</em> that it’s a weird situation, so I don’t see the players’ suspicion as being sudden at all. I don’t even live in a world where Fey are real, and I know not to accept food from the mysterious well-dressed stranger who turns up in a place you wouldn’t expect any other people to be.</p><p></p><p>That’s crazy to me. In a culture where hospitality is a big deal, the safest thing to do when you’re unsure of someone’s intentions is to behave agreeably, but cautiously. Don’t refuse anything they offer, but don’t consume anything you haven’t seen them consume first. That’s like… Dinner with the extreme conservative in-laws 101.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 8959572, member: 6779196"] Correct. That has nothing to do with making decisions based on out of character information. We could certainly discuss our policies on anachronistic or otherwise setting-inappropriate speech if you want, but it’s a very different topic than the one at hand. (For the record, my take is that it depends on the tone of the game. That kind of thing fit well in The Adventure Zone, but probably wouldn’t work as well in Dark Dice.) In my opinion? It should be the player who gets to make that decision for their own character, without a doubt. That’s why I asked “if it isn’t the player, why not?” You’re begging the question here. It is not, in my view, an abuse of anything, since the player (and only the player) is the one who gets to decide what their own character’s motives are and how their character acts on them. Now, if a player’s behavior is rude and disruptive, that’s an entirely different issue. But, since in the example, [I]all[/I] of the players who’s characters don’t have flaws that allow them to gain Inspiration by eating the fruit decided not to do so, I assume they’re all good with the others doing so. So, who’s experience is it destroying, do you think? It doesn’t seem to me like either of us are doing that…? 🤷♀️ frankly I don’t see any problem with it even if it was sudden. I’m just saying you seem to be reading things into the example that aren’t explicitly stated. The example [I]notes[/I] that it’s a weird situation, so I don’t see the players’ suspicion as being sudden at all. I don’t even live in a world where Fey are real, and I know not to accept food from the mysterious well-dressed stranger who turns up in a place you wouldn’t expect any other people to be. That’s crazy to me. In a culture where hospitality is a big deal, the safest thing to do when you’re unsure of someone’s intentions is to behave agreeably, but cautiously. Don’t refuse anything they offer, but don’t consume anything you haven’t seen them consume first. That’s like… Dinner with the extreme conservative in-laws 101. [/QUOTE]
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