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Just for Fun repeat: The "Stupidest Rule" contest
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<blockquote data-quote="Empirate" data-source="post: 6144419" data-attributes="member: 78958"><p>I'm just all over item pricing with this. Completely love how you can make a fortune if you buy enough ladders, chop them up into their component 10' poles, and sell those for a profit. I also like how a masterwork dagger (or other light weapon) sells for more than its own weight in gold.</p><p></p><p>Runners-up:</p><p>1) weight calculations for creatures of small size: you can carry 3/4 as much as a medium-sized creature, but your equipments all weighs half of that used by medium-sized creatures. Hello, carrying capacity buff!</p><p>2) you can hide behind a tower shield you're carrying. Nobody's gonna see you. Really.</p><p>3) if you've got Delay Death running, or some other effect that lets you not die from HP damage (like the Frenzied Berserker capstone), you can get millions of HP into the negatives with little worries if you want to. Just put your head under water at some point, and start drowning (don't hold your breath): your HP are now set to -1, allowing easy revival on the next turn.</p><p>4) the Tarrasque has neither a fly nor a burrow speed.</p><p>5) Deck of Many Things. All of it.</p><p>6) Undead and Constructs and stuff are immune to ability damage and drain, but not ability penalties.</p><p>7) If you put a Fox's Cunning spell on a regular fox, that fox is now cunning enough to be a sentient being, and understands Common by default. For the entire 1 min/lvl duration...</p></blockquote><p></p>
[QUOTE="Empirate, post: 6144419, member: 78958"] I'm just all over item pricing with this. Completely love how you can make a fortune if you buy enough ladders, chop them up into their component 10' poles, and sell those for a profit. I also like how a masterwork dagger (or other light weapon) sells for more than its own weight in gold. Runners-up: 1) weight calculations for creatures of small size: you can carry 3/4 as much as a medium-sized creature, but your equipments all weighs half of that used by medium-sized creatures. Hello, carrying capacity buff! 2) you can hide behind a tower shield you're carrying. Nobody's gonna see you. Really. 3) if you've got Delay Death running, or some other effect that lets you not die from HP damage (like the Frenzied Berserker capstone), you can get millions of HP into the negatives with little worries if you want to. Just put your head under water at some point, and start drowning (don't hold your breath): your HP are now set to -1, allowing easy revival on the next turn. 4) the Tarrasque has neither a fly nor a burrow speed. 5) Deck of Many Things. All of it. 6) Undead and Constructs and stuff are immune to ability damage and drain, but not ability penalties. 7) If you put a Fox's Cunning spell on a regular fox, that fox is now cunning enough to be a sentient being, and understands Common by default. For the entire 1 min/lvl duration... [/QUOTE]
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Just for Fun repeat: The "Stupidest Rule" contest
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