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<blockquote data-quote="Tuzenbach" data-source="post: 1765055" data-attributes="member: 16155"><p>Unfortunately, the last two DMs I've had have either 1) not had a story, or 2) had a story but didn't communicate it with any sort of effectiveness or enthusiasm. </p><p></p><p>In the first case, the DM actually was under the impression that, by having everything rolled randomly, the story was actually determined by the players. He figured that all of our improvisations in deciding player motivations would serve to have the story create itself. Needless to say, the campaign collapsed. The first 3-4 sessions were good, though.............because he had something planned! LoL</p><p></p><p>In the second case, it was clear that the DM had some sort of plot going, but it was also some sort of rather uninvolving mystery plot. I say "mystery" because it was a mystery to me what the plot was most of the time! And when I finally found out what it was (erm..............us against the demons?!?), I was somewhat dissapointed and tried to actually insert my own plot (me against our elven NPC allies with the aid of the demons!!!).</p><p></p><p>I'd like a game of D&D with an organized DM who comes prepared with a plot and actively communicates said plot to us in a very proactive way. Sadly, this hasn't happened to me since 1994.</p><p></p><p>:-(</p></blockquote><p></p>
[QUOTE="Tuzenbach, post: 1765055, member: 16155"] Unfortunately, the last two DMs I've had have either 1) not had a story, or 2) had a story but didn't communicate it with any sort of effectiveness or enthusiasm. In the first case, the DM actually was under the impression that, by having everything rolled randomly, the story was actually determined by the players. He figured that all of our improvisations in deciding player motivations would serve to have the story create itself. Needless to say, the campaign collapsed. The first 3-4 sessions were good, though.............because he had something planned! LoL In the second case, it was clear that the DM had some sort of plot going, but it was also some sort of rather uninvolving mystery plot. I say "mystery" because it was a mystery to me what the plot was most of the time! And when I finally found out what it was (erm..............us against the demons?!?), I was somewhat dissapointed and tried to actually insert my own plot (me against our elven NPC allies with the aid of the demons!!!). I'd like a game of D&D with an organized DM who comes prepared with a plot and actively communicates said plot to us in a very proactive way. Sadly, this hasn't happened to me since 1994. :-( [/QUOTE]
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