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Just got my Starships of the Galaxy!
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<blockquote data-quote="RodneyThompson" data-source="post: 3951467" data-attributes="member: 3594"><p>Depends largely on the schtick of my campaign. Me? I might consider something like a Galactic Alliance veteran who joins forces with the other two to help the Empire-in-exile. But that's just me.</p><p></p><p></p><p></p><p>Thanks! I love the Legacy era. I actually think it's the perfect era for Star Wars roleplaying, because you have the best villains (Empire, Sith) and still have Jedi.</p><p></p><p></p><p></p><p>It's more a combination of the two. The Falcon is an exceptional craft that is designed to go toe-to-toe with TIE Fighters, but Han behind the stick can make a world of difference.</p><p></p><p></p><p></p><p>Yes, but it's something that will probably only happen once or twice in an entire campaign. We don't want it to be something happening all the time, and we want it to be an exceptional mechanic. And, of course, it's completely optional.</p><p></p><p></p><p></p><p>Reply hazy; ask again later. (Not that I don't know, it's just too far out to start releasing any details)</p><p></p><p></p><p></p><p>Rest assured that the KOTOR book will have some new gear. That being said, Star Wars really isn't about the loot, it's about the heroes and the adventure. I don't like the idea that a gear book puts forth, namely that for your heroes to be more effective you need this blaster, that suit of armor, and this special add-on. For the campaign guides, I'm taking great pains to balance every weapon and suit of armor against the core book's gear list, and probably leaning toward making the core book's weapons/armor still superior. There is a reason why 99.99% of the galaxy runs around with "generic blaster pistols" and not the "Rodian Sure-Shot 200XP Long-Range Heavy Blaster Pistol." Since cost is not a balancing factor in Star Wars (credits are nearly meaningless) that means each item has to be mechanically balanced against the core book's items. </p><p></p><p>Now, to do that in a whole book would be a herculean task. I'm not saying it won't happen, but we don't have anything to announce on that front right now. </p><p></p><p></p><p></p><p><em>The Force Unleashed Campaign Guide</em> will help you with one of those two. </p><p></p><p></p><p></p><p>Wow, thanks! Glad you like it.</p></blockquote><p></p>
[QUOTE="RodneyThompson, post: 3951467, member: 3594"] Depends largely on the schtick of my campaign. Me? I might consider something like a Galactic Alliance veteran who joins forces with the other two to help the Empire-in-exile. But that's just me. Thanks! I love the Legacy era. I actually think it's the perfect era for Star Wars roleplaying, because you have the best villains (Empire, Sith) and still have Jedi. It's more a combination of the two. The Falcon is an exceptional craft that is designed to go toe-to-toe with TIE Fighters, but Han behind the stick can make a world of difference. Yes, but it's something that will probably only happen once or twice in an entire campaign. We don't want it to be something happening all the time, and we want it to be an exceptional mechanic. And, of course, it's completely optional. Reply hazy; ask again later. (Not that I don't know, it's just too far out to start releasing any details) Rest assured that the KOTOR book will have some new gear. That being said, Star Wars really isn't about the loot, it's about the heroes and the adventure. I don't like the idea that a gear book puts forth, namely that for your heroes to be more effective you need this blaster, that suit of armor, and this special add-on. For the campaign guides, I'm taking great pains to balance every weapon and suit of armor against the core book's gear list, and probably leaning toward making the core book's weapons/armor still superior. There is a reason why 99.99% of the galaxy runs around with "generic blaster pistols" and not the "Rodian Sure-Shot 200XP Long-Range Heavy Blaster Pistol." Since cost is not a balancing factor in Star Wars (credits are nearly meaningless) that means each item has to be mechanically balanced against the core book's items. Now, to do that in a whole book would be a herculean task. I'm not saying it won't happen, but we don't have anything to announce on that front right now. [i]The Force Unleashed Campaign Guide[/i] will help you with one of those two. Wow, thanks! Glad you like it. [/QUOTE]
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