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Just having fun, but.. can someone help me out optimize?
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<blockquote data-quote="Minifig" data-source="post: 5348336" data-attributes="member: 95859"><p>level 30</p><p>Wilden, Warden|Shaman, Horned Champion, Lorekeeper</p><p>Hybrid Warden: Hybrid Warden Fortitude</p><p>Companion Spirit (Hybrid): Protector Spirit (Hybrid)</p><p>Hybrid Shaman: Hybrid Shaman Fortitude</p><p>Hybrid Talent: Warden's Armored Might</p><p>Guardian Might: Wildblood</p><p>Hardy Form: Hardy Form Fortitude</p><p>Lorekeeper's Revelation: Wellspring of Life</p><p>Lorekeeper's Revelation: Triumphant Vigor</p><p>Background: Akanûl (Akanûl Benefit)</p><p></p><p>FINAL ABILITY SCORES</p><p>Str 25, Con 18, Dex 12, Int 12, Wis 22, Cha 10.</p><p></p><p>STARTING ABILITY SCORES</p><p>Str 18, Con 11, Dex 10, Int 10, Wis 14, Cha 8.</p><p></p><p></p><p>AC: 31 Fort: 35 Reflex: 26 Will: 31</p><p>HP: 221 Surges: 14 Surge Value: 55</p><p></p><p>TRAINED SKILLS</p><p>Perception +26, Nature +28, Dungeoneering +26</p><p></p><p>UNTRAINED SKILLS</p><p>Acrobatics +16, Arcana +16, Bluff +15, Diplomacy +15, Endurance +19, Heal +21, History +16, Insight +21, Intimidate +15, Religion +16, Stealth +18, Streetwise +15, Thievery +16, Athletics +22</p><p></p><p>FEATS</p><p>Level 1: Hybrid Talent</p><p>Level 2: Weapon Expertise (Heavy Blade)</p><p>Level 4: Improved Initiative</p><p>Level 6: Toughness</p><p>Level 8: Improved Aspect of Nature</p><p>Level 10: Mobile Spirit</p><p>Level 11: Nimble Spirit</p><p>Level 12: Resilient Spirit</p><p>Level 14: Vengeful Grasp</p><p>Level 16: Beshaba's Boon</p><p>Level 18: Guardian Spirit</p><p>Level 20: Forest Walk</p><p>Level 21: Awaken Aspect</p><p>Level 22: Ephemeral Spirit</p><p>Level 24: Superior Initiative</p><p>Level 26: Ancient Wisdom</p><p>Level 28: Second Skin</p><p>Level 30: Durable</p><p></p><p>POWERS</p><p>Hybrid at-will 1: Wrath of Winter</p><p>Hybrid at-will 1: Weight of Earth</p><p>Hybrid encounter 1: Wildblood Frenzy</p><p>Hybrid daily 1: Form of Winter's Herald</p><p>Hybrid utility 2: Triumphant Vigor</p><p>Hybrid encounter 3: Spirit of Slavering Bloodlust</p><p>Hybrid daily 5: Wind of Pain and Succor</p><p>Hybrid utility 6: Herder of Hulculmak</p><p>Hybrid encounter 7: Guardian's Pounce</p><p>Hybrid daily 9: Form of the Oak Sentinel</p><p>Hybrid utility 10: Spiritual Rejuvenation</p><p>Hybrid encounter 13: Spirits of the Forsaken Vale (replaces Wildblood Frenzy)</p><p>Hybrid daily 15: Tree Father's Bounty (replaces Form of Winter's Herald)</p><p>Hybrid utility 16: Cleansing Earth</p><p>Hybrid encounter 17: Spirit Lance (replaces Spirit of Slavering Bloodlust)</p><p>Hybrid daily 19: Wind of Death and Mercy (replaces Wind of Pain and Succor)</p><p>Hybrid utility 22: Wellspring of Life</p><p>Hybrid encounter 23: Startling Savagery (replaces Guardian's Pounce)</p><p>Hybrid daily 25: Form of the Night Hunter (replaces Form of the Oak Sentinel)</p><p>Hybrid encounter 27: Hunter in the Sky (replaces Spirits of the Forsaken Vale)</p><p>Hybrid daily 29: Spirit of Fiery Hatred (replaces Tree Father's Bounty)</p><p>----</p><p></p><p></p><p>The ultimate goal here:</p><p></p><p>An unaligned Wilden Warden/Shaman hybrid who worships Mielikki (don't ask.. it's part of my character's weird story! .. if you want to know.. note me.. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> )focused around Wildblood, with a background of Akanûl, who has a paragon path Horned Champion and and epic destiny of Lorekeeper (requires 21 int or 21 wisdom).</p><p></p><p>Ideal powers / feats: Things that work around the party make up:</p><p></p><p>Our party make up: </p><p></p><p>Bahamut worshipping Paladin.</p><p>Two rogues. (One is a drow .. the other I think is a Half elf..) One is unaligned... not sure of the other.</p><p>A Wizard.-unknown alignment</p><p>Mage (and may occasionally be a cleric.. they still are confusing the crap out of the group and can't make up their mind what they want to play). -Unknown alignment</p><p>Artificer -unknown alignment.</p><p></p><p></p><p></p><p>Trying to optimize this character out so that it can do some pretty decent damage and still take a beating.. I'd really, really like to keep the Wilden as my DM and I are working on a pretty awesome story for my character.</p><p></p><p></p><p>Thanks for the help! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>----</p><p></p><p>I'm probably if this works out, going to level him up one level at a time.. he'd currently be level 2 with 1,540 XP. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Minifig, post: 5348336, member: 95859"] level 30 Wilden, Warden|Shaman, Horned Champion, Lorekeeper Hybrid Warden: Hybrid Warden Fortitude Companion Spirit (Hybrid): Protector Spirit (Hybrid) Hybrid Shaman: Hybrid Shaman Fortitude Hybrid Talent: Warden's Armored Might Guardian Might: Wildblood Hardy Form: Hardy Form Fortitude Lorekeeper's Revelation: Wellspring of Life Lorekeeper's Revelation: Triumphant Vigor Background: Akanûl (Akanûl Benefit) FINAL ABILITY SCORES Str 25, Con 18, Dex 12, Int 12, Wis 22, Cha 10. STARTING ABILITY SCORES Str 18, Con 11, Dex 10, Int 10, Wis 14, Cha 8. AC: 31 Fort: 35 Reflex: 26 Will: 31 HP: 221 Surges: 14 Surge Value: 55 TRAINED SKILLS Perception +26, Nature +28, Dungeoneering +26 UNTRAINED SKILLS Acrobatics +16, Arcana +16, Bluff +15, Diplomacy +15, Endurance +19, Heal +21, History +16, Insight +21, Intimidate +15, Religion +16, Stealth +18, Streetwise +15, Thievery +16, Athletics +22 FEATS Level 1: Hybrid Talent Level 2: Weapon Expertise (Heavy Blade) Level 4: Improved Initiative Level 6: Toughness Level 8: Improved Aspect of Nature Level 10: Mobile Spirit Level 11: Nimble Spirit Level 12: Resilient Spirit Level 14: Vengeful Grasp Level 16: Beshaba's Boon Level 18: Guardian Spirit Level 20: Forest Walk Level 21: Awaken Aspect Level 22: Ephemeral Spirit Level 24: Superior Initiative Level 26: Ancient Wisdom Level 28: Second Skin Level 30: Durable POWERS Hybrid at-will 1: Wrath of Winter Hybrid at-will 1: Weight of Earth Hybrid encounter 1: Wildblood Frenzy Hybrid daily 1: Form of Winter's Herald Hybrid utility 2: Triumphant Vigor Hybrid encounter 3: Spirit of Slavering Bloodlust Hybrid daily 5: Wind of Pain and Succor Hybrid utility 6: Herder of Hulculmak Hybrid encounter 7: Guardian's Pounce Hybrid daily 9: Form of the Oak Sentinel Hybrid utility 10: Spiritual Rejuvenation Hybrid encounter 13: Spirits of the Forsaken Vale (replaces Wildblood Frenzy) Hybrid daily 15: Tree Father's Bounty (replaces Form of Winter's Herald) Hybrid utility 16: Cleansing Earth Hybrid encounter 17: Spirit Lance (replaces Spirit of Slavering Bloodlust) Hybrid daily 19: Wind of Death and Mercy (replaces Wind of Pain and Succor) Hybrid utility 22: Wellspring of Life Hybrid encounter 23: Startling Savagery (replaces Guardian's Pounce) Hybrid daily 25: Form of the Night Hunter (replaces Form of the Oak Sentinel) Hybrid encounter 27: Hunter in the Sky (replaces Spirits of the Forsaken Vale) Hybrid daily 29: Spirit of Fiery Hatred (replaces Tree Father's Bounty) ---- The ultimate goal here: An unaligned Wilden Warden/Shaman hybrid who worships Mielikki (don't ask.. it's part of my character's weird story! .. if you want to know.. note me.. :) )focused around Wildblood, with a background of Akanûl, who has a paragon path Horned Champion and and epic destiny of Lorekeeper (requires 21 int or 21 wisdom). Ideal powers / feats: Things that work around the party make up: Our party make up: Bahamut worshipping Paladin. Two rogues. (One is a drow .. the other I think is a Half elf..) One is unaligned... not sure of the other. A Wizard.-unknown alignment Mage (and may occasionally be a cleric.. they still are confusing the crap out of the group and can't make up their mind what they want to play). -Unknown alignment Artificer -unknown alignment. Trying to optimize this character out so that it can do some pretty decent damage and still take a beating.. I'd really, really like to keep the Wilden as my DM and I are working on a pretty awesome story for my character. Thanks for the help! :D ---- I'm probably if this works out, going to level him up one level at a time.. he'd currently be level 2 with 1,540 XP. :) [/QUOTE]
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