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Just *how* big is that gold piece again?
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<blockquote data-quote="kigmatzomat" data-source="post: 1277115" data-attributes="member: 9254"><p>That's a slacking GM. A non-skilled urban laborer earns 1sp/day (see the rules on the skill profession) Assuming 6-day work week, he earns 25 sp/month, ~30gp/year and probably is fed and housed as part of the job. Skilled artisans make more, on the order of 250gp/year. </p><p></p><p>Looking at the items commoners will purchase, they should do 99% of their buying with copper. </p><p></p><p>It breaks down at the higher levels, but at low levels</p><p> 1cp = $1. 1sp = $10 1gp=$100 1pp = $1,000</p><p></p><p>Mug of ale 4 cp ($4)</p><p>Bread, per loaf 2 cp ($2)</p><p>Common Inn 5 sp/night ($50)</p><p>Poor Inn 2 sp/night ($20)</p><p>Common Meals 3 sp ($30) (at an inn)</p><p>Poor Meal 1 sp ($10) (at an inn)</p><p>longsword 15 gp ($1,500) </p><p>riding Horse+gear 110 gp ($11,000) </p><p>War horse+gear 426gp ($42,600) </p><p></p><p>All in all, most commoners should treat gold coins like you would $100 bills while platinum are $1000 bills. Pocket full of silver means you're quite well off. Pocket full of gold? Wealthy. Pocket full of platinum? "Hello Mr. Gates, Mr. Trump is waiting on you." </p><p></p><p>And in my games large transactions are handled by letters of credit guaranteed by merchant houses, nobles, guilds, or temples. They are not universally accepted which is why gems still have usage, despite their low resale value, as lightweight means of transporting wealth. </p><p></p><p>Of course I also charge moneychanging fees when they convert bulk coinage, like the huge quantity of copper they acquired from a giant's horde. 800lb of copper == 400gp -40gp moneychanger's fee ==360gp).</p></blockquote><p></p>
[QUOTE="kigmatzomat, post: 1277115, member: 9254"] That's a slacking GM. A non-skilled urban laborer earns 1sp/day (see the rules on the skill profession) Assuming 6-day work week, he earns 25 sp/month, ~30gp/year and probably is fed and housed as part of the job. Skilled artisans make more, on the order of 250gp/year. Looking at the items commoners will purchase, they should do 99% of their buying with copper. It breaks down at the higher levels, but at low levels 1cp = $1. 1sp = $10 1gp=$100 1pp = $1,000 Mug of ale 4 cp ($4) Bread, per loaf 2 cp ($2) Common Inn 5 sp/night ($50) Poor Inn 2 sp/night ($20) Common Meals 3 sp ($30) (at an inn) Poor Meal 1 sp ($10) (at an inn) longsword 15 gp ($1,500) riding Horse+gear 110 gp ($11,000) War horse+gear 426gp ($42,600) All in all, most commoners should treat gold coins like you would $100 bills while platinum are $1000 bills. Pocket full of silver means you're quite well off. Pocket full of gold? Wealthy. Pocket full of platinum? "Hello Mr. Gates, Mr. Trump is waiting on you." And in my games large transactions are handled by letters of credit guaranteed by merchant houses, nobles, guilds, or temples. They are not universally accepted which is why gems still have usage, despite their low resale value, as lightweight means of transporting wealth. Of course I also charge moneychanging fees when they convert bulk coinage, like the huge quantity of copper they acquired from a giant's horde. 800lb of copper == 400gp -40gp moneychanger's fee ==360gp). [/QUOTE]
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Just *how* big is that gold piece again?
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