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General Tabletop Discussion
*Pathfinder & Starfinder
Just how compatible is Essentials?
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<blockquote data-quote="MerricB" data-source="post: 5593891" data-attributes="member: 3586"><p>They should change characters immediately, but you should understand that the reason that they don't like their characters is because they chose poorly - characters that didn't suit their play style - rather than it being a flaw with Essentials.</p><p></p><p>We have the converse in our group: one player was playing a PHB Rogue, and absolutely hating the mechanical complexity of it. She's far more of a roleplayer and when it comes to combat, rolling dice and adding up damage is about as far as she wants to go. When Essentials came out, we converted her character over to the HotFL Thief, and she has been extremely happy and effective ever since.</p><p></p><p>This is in a group that also consists of an Kalashtar Ardent, a Dragonborn Sorcerer, a Deva Avenger and a Warforged Barbarian. The rest of the group tends to the higher complexity classes <em>and chose accordingly</em>.</p><p></p><p>(It's a hilarious group - 4 strikers and 1 leader - our opponents go down quickly, and so do we!)</p><p></p><p>In AD&D, there was a world of difference in complexity between the fighter and the magic-user. One of my chief complaints with 4E was that there wasn't really an "easy" option for players, especially with regards to the fighter. With Essentials, we have that option.</p></blockquote><p></p>
[QUOTE="MerricB, post: 5593891, member: 3586"] They should change characters immediately, but you should understand that the reason that they don't like their characters is because they chose poorly - characters that didn't suit their play style - rather than it being a flaw with Essentials. We have the converse in our group: one player was playing a PHB Rogue, and absolutely hating the mechanical complexity of it. She's far more of a roleplayer and when it comes to combat, rolling dice and adding up damage is about as far as she wants to go. When Essentials came out, we converted her character over to the HotFL Thief, and she has been extremely happy and effective ever since. This is in a group that also consists of an Kalashtar Ardent, a Dragonborn Sorcerer, a Deva Avenger and a Warforged Barbarian. The rest of the group tends to the higher complexity classes [i]and chose accordingly[/i]. (It's a hilarious group - 4 strikers and 1 leader - our opponents go down quickly, and so do we!) In AD&D, there was a world of difference in complexity between the fighter and the magic-user. One of my chief complaints with 4E was that there wasn't really an "easy" option for players, especially with regards to the fighter. With Essentials, we have that option. [/QUOTE]
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