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General Tabletop Discussion
*Pathfinder & Starfinder
Just how compatible is Essentials?
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<blockquote data-quote="DracoSuave" data-source="post: 5594374" data-attributes="member: 71571"><p>True, except, of course, for the fact that 3.5 is a revised 3rd edition and was meant and intended to absolutely restart and replace previously printed materials.. whereas Essentials is a different starting point that suppliments, but does not replace old classes, nor is it intended to.</p><p></p><p>I mean, yeah, except for the intent to supercede old classes, they're totally the same. Except for that major GLARING difference of the essentials stuff being entirely new content, rather than replacements for old content.</p><p></p><p>Hate to say this, but that 'it's new stuff' thing is the big difference between the two. The slayer is not the old fighter updated... it's a new class. The thief isn't the rogue updated... it's a new class. The bard in 3.5 isn't a new class... it's a revision designed to try to fix the bard's problems.</p><p></p><p>The difference is in class design philosophy allowing for greater variation in classes. That's it. It's a change in future design. It's not 'kinda compatible.' There's no 'conversion document.' If people choose to limit to one or the other, whatever. That's not evidence to the -fact- of essentials being some mythical new edition, it's existance of the <strong>perception.</strong> </p><p></p><p>But perception does not mean truth. It simply means it appears that way to some people. Perhaps if individuals would stop making statements about how '3.5'-like essentials is, when it clearly is not, people would stop adhering to that <strong>myth</strong>.</p></blockquote><p></p>
[QUOTE="DracoSuave, post: 5594374, member: 71571"] True, except, of course, for the fact that 3.5 is a revised 3rd edition and was meant and intended to absolutely restart and replace previously printed materials.. whereas Essentials is a different starting point that suppliments, but does not replace old classes, nor is it intended to. I mean, yeah, except for the intent to supercede old classes, they're totally the same. Except for that major GLARING difference of the essentials stuff being entirely new content, rather than replacements for old content. Hate to say this, but that 'it's new stuff' thing is the big difference between the two. The slayer is not the old fighter updated... it's a new class. The thief isn't the rogue updated... it's a new class. The bard in 3.5 isn't a new class... it's a revision designed to try to fix the bard's problems. The difference is in class design philosophy allowing for greater variation in classes. That's it. It's a change in future design. It's not 'kinda compatible.' There's no 'conversion document.' If people choose to limit to one or the other, whatever. That's not evidence to the -fact- of essentials being some mythical new edition, it's existance of the [b]perception.[/b] But perception does not mean truth. It simply means it appears that way to some people. Perhaps if individuals would stop making statements about how '3.5'-like essentials is, when it clearly is not, people would stop adhering to that [b]myth[/b]. [/QUOTE]
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Just how compatible is Essentials?
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