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General Tabletop Discussion
*Pathfinder & Starfinder
Just how compatible is Essentials?
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<blockquote data-quote="keterys" data-source="post: 5598517" data-attributes="member: 43019"><p>Well... except for all those PH3 Psi characters, who couldn't use any item that recharges encounter powers since they don't have those, and have some odd interactions with anything whatsoever that affects "at-will" attacks.</p><p></p><p>Just for the more blatant case where that wasn't true. </p><p></p><p>There's all kinds of "essentials oddities" when you dig a little deeper, too - eldritch strike and power of skill avengers cared far more about basic attacks than many others.</p><p></p><p>Many classes have special powers unique to themselves, right from the beginning, from cantrips to channel divinities. Wizards with spellbooks. Warlocks not getting a choice for their at-wills. Even from the first pages of 4E, the AEDU chart was overruled by class specific exceptions.</p><p></p><p>A Dragon article all about variant runestates for Runepriests is hardly useful to someone who hasn't gotten a PH3, any more than a variety of beast feats and powers are useful to someone who didn't get Martial Power a few months after the game came out, so that's also hardly anything new that there's new stuff that works for things from new books that aren't helpful to people who won't get them.</p><p></p><p>It's fine to say that Essentials products have had less of interest to you, much as I can say the Player's Handbook 3 or Psionic Power had less of interest to me. It's a much tougher case to claim they're incompatible.</p></blockquote><p></p>
[QUOTE="keterys, post: 5598517, member: 43019"] Well... except for all those PH3 Psi characters, who couldn't use any item that recharges encounter powers since they don't have those, and have some odd interactions with anything whatsoever that affects "at-will" attacks. Just for the more blatant case where that wasn't true. There's all kinds of "essentials oddities" when you dig a little deeper, too - eldritch strike and power of skill avengers cared far more about basic attacks than many others. Many classes have special powers unique to themselves, right from the beginning, from cantrips to channel divinities. Wizards with spellbooks. Warlocks not getting a choice for their at-wills. Even from the first pages of 4E, the AEDU chart was overruled by class specific exceptions. A Dragon article all about variant runestates for Runepriests is hardly useful to someone who hasn't gotten a PH3, any more than a variety of beast feats and powers are useful to someone who didn't get Martial Power a few months after the game came out, so that's also hardly anything new that there's new stuff that works for things from new books that aren't helpful to people who won't get them. It's fine to say that Essentials products have had less of interest to you, much as I can say the Player's Handbook 3 or Psionic Power had less of interest to me. It's a much tougher case to claim they're incompatible. [/QUOTE]
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Just how compatible is Essentials?
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