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General Tabletop Discussion
*Dungeons & Dragons
Just how long is a long rest anyway?
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<blockquote data-quote="DND_Reborn" data-source="post: 7939958" data-attributes="member: 6987520"><p>Well, let's break it down just so we're working with the same example, ok? As I understand your example it is this:</p><p></p><p>8 PM - 12 AM: Sleeping</p><p>12 AM - 4 AM: On watch</p><p>4 AM - 6 AM (or later): Sleeping</p><p></p><p>Conditions required for a long rest:</p><ol> <li data-xf-list-type="ol">at least 8 hours during which the character...</li> <li data-xf-list-type="ol">sleeps for at least 6 hours and...</li> <li data-xf-list-type="ol">performs no more than 2 hours of light activity.</li> <li data-xf-list-type="ol">Aren't interrupted by strenuous activity for at least 1 hour.</li> </ol><p>Let's examine them:</p><p></p><p>1. Due to the 4 + (2) +2 (or more), we have a total of 8+ hours. So, condition one is satisfied. The reason I put the partial watch time (2) and not 4 is explained below under condition three.</p><p></p><p>2. Sleeps 4 hours and 2 hours (or more) later on. Condition two is good.</p><p></p><p>3. This is where it gets tricky and potentially confusing. This item limits light activity to no more than 2 hours because you have to sleep for at least 6, to get a total of at least 8. <em>But no where does it say that the 8 hours of extended downtime have to be continuous!</em> So, in the above example, the watch is composed of 2 hours of light activity (which contributes to the long rest time requirement), and two hours that don't. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>4. Since those two extra hours of watch are light and not an hour or more of strenuous activity, we don't have a conflict here, either. The fact the interrupting time would have to be strenuous to break the long rest is <em>very</em> important; and keeping watch is defined as a light activity.</p><p></p><p>So, in total you have 4 hours of sleep, 2 hours on watch, and 2 hours of sleep giving the required 8 hours for a long rest. You have 2 additional hours of watch which don't contribute to the long rest, but don't break it either since that time is not at least 1 hour of strenuous activity.</p><p></p><p>Thus, I would say this character will benefit from the long rest. In fairness, hopefully you see you really have to. Consider the people who take first and last watch. They have 8 hours of uninterrupted sleep, so they will get a long rest. How could you justify the guy in the middle shouldn't? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p>I agree.</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 7939958, member: 6987520"] Well, let's break it down just so we're working with the same example, ok? As I understand your example it is this: 8 PM - 12 AM: Sleeping 12 AM - 4 AM: On watch 4 AM - 6 AM (or later): Sleeping Conditions required for a long rest: [LIST=1] [*]at least 8 hours during which the character... [*]sleeps for at least 6 hours and... [*]performs no more than 2 hours of light activity. [*]Aren't interrupted by strenuous activity for at least 1 hour. [/LIST] Let's examine them: 1. Due to the 4 + (2) +2 (or more), we have a total of 8+ hours. So, condition one is satisfied. The reason I put the partial watch time (2) and not 4 is explained below under condition three. 2. Sleeps 4 hours and 2 hours (or more) later on. Condition two is good. 3. This is where it gets tricky and potentially confusing. This item limits light activity to no more than 2 hours because you have to sleep for at least 6, to get a total of at least 8. [I]But no where does it say that the 8 hours of extended downtime have to be continuous![/I] So, in the above example, the watch is composed of 2 hours of light activity (which contributes to the long rest time requirement), and two hours that don't. :) 4. Since those two extra hours of watch are light and not an hour or more of strenuous activity, we don't have a conflict here, either. The fact the interrupting time would have to be strenuous to break the long rest is [I]very[/I] important; and keeping watch is defined as a light activity. So, in total you have 4 hours of sleep, 2 hours on watch, and 2 hours of sleep giving the required 8 hours for a long rest. You have 2 additional hours of watch which don't contribute to the long rest, but don't break it either since that time is not at least 1 hour of strenuous activity. Thus, I would say this character will benefit from the long rest. In fairness, hopefully you see you really have to. Consider the people who take first and last watch. They have 8 hours of uninterrupted sleep, so they will get a long rest. How could you justify the guy in the middle shouldn't? ;) I agree. [/QUOTE]
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